Mathemagician by bentglasstube 2024-04-15T11:38:33Z
love the idea, but sometimes had an issue with selecting number, it could be hard to stand right at the position
Foon → Ludum Dare Explorer → Users → Mhanicos
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Where is my hat, dudes? | jam | 733 | 3.44 | 3.32 | 3.21 | 3.27 | 4.23 | 3.57 | 3.59 | 3.57 |
love the idea, but sometimes had an issue with selecting number, it could be hard to stand right at the position
Yay, I paid off my debt! At least somewhere. Art style is great
@timidger Thanks for the feedback! Didn't know about this Alt behavior.
That kind of movement is not our fault. I did normal controls, but you know, Cthulhu just really likes water and his floor is very wet, it adds that effect.
Also, I'd like to sympathize with you for losing your hat, but I'm just proud of my boy.
@framboisedodue I think it was intimidated by your fortitude and just decided not to fight back
Love this! Cool soundtrack, and interesting gameplay
Game looks wonderful, love the way you working with theme. But i don't understand how to play
@jazkottaja oh yeah, I just had the wrong keyboard layout
Adorable
Cool gameplay, cool graphics, quite addictive - it's a pleasure to play! Collecting several souls at once is a lot of fun
Rob, HOW?
Solid game, love that, good work with theme and narrative
WOW! I'm speechless at how cool it is.
But duke is kinda OP
WOW! It's soooo cool, very fun
Awesome game, beat the crap out of me
Very cute game, great SFX and art. Was surprised by summon
Super cool! Really like the gameplay, it's so much fun! Summon sound effects are great
Very fun to play, but for me it would be better if the colliders on the tomb triggered so I wouldn't get stuck in it
This one is the gold! Love the art and the way you teach how to play is awesome.
A very addictive, and quite challenging game. I had a lot of fun! It would be great if the items were pulled up in a slightly larger radius
Wow, that was hard! Thanks guys, the right room made me sweat. Hard to imagine what would have happened if there were spikes in the boss room. The pushing enemies idea is great!