Augment to advance by littleball 2012-09-02T07:37:00
Fix you jumping engine. Far too sharp, even for a retro style. Parabolas, not the graph of a square-root.
You fix that and this game becomes 1000% more enjoyable.
Besides that, a generally good job.
Music got quite repetitive.
Good use of theme. Liked the idea, but mediocre execution.
Lacking smoothness (even retro/old-skool games do have smoothness).
Don't anti-alias the text in the game! It breaks the look and generally does not look very nice.
Allow an extra alternate jump key, preferably the space bar or Z.
Made it to level nine and couldn't make it any further.
LD27 — 10 Seconds (13)
Hourglass by DoubleS 2013-08-29T02:18:00
The bullet-hell of dodging, done with excellent graphics, spot-on controls, and an excellent way of making a 10-second time-frame last very long.
Very fun, for sure, and it was nice to see how some dangers eventually became more annoyance than danger.
If anything, add some light ambient music, quieter than the clock ticking.
Excellent work.
PolyBlade by nastynate 2013-08-29T01:59:00
Fullscreen should always be an option when the mouse is used in this way...
Either way, nice graphics, loved the talkative character.
The game was very smooth and precise and the short range was a very interesting twist.
It suffered from the lack of sound.
Terminal 10 by alts 2013-08-29T01:53:00
"THE PARACHUTE IS SAFE NOW".
Simple, but hard, it still manages to remain fun.
The lack of music was a bit saddening, but honestly the game really didn't need it.
Personally, I think the game is perfect as is, but adding more levels might be a good idea.
Forward Motion by Feysoura 2013-08-27T02:32:00
Simple, but good, graphics and sound, okay use of theme.
Collisions with the walls on the side when falling need work, as they shouldn't affect you, but do.
Nice work!
00000010 by Vile Smile 2013-08-27T02:17:00
Perfect.
Lovely interpretation of the theme.
Perfect controls, although the wall jumping could be a bit better.
Narcoleptic Chicken Kid by Lianne Booton 2013-08-27T02:08:00
Fantastic job!
A solid game with a simple idea and wonderful execution.
The only off-putting thing is the mix of older-style sounds with newer-style music.
SecondsXsecondS by SaintHeiser 2013-08-27T01:58:00
An interesting entry. Great (though quite difficult) gameplay. Many typos and off grammar, but not terrible.
Again, fantastic gameplay. It's one of those games where you'll have to let yourself die/restart and build a better list of items.
Nice work.
Clocked In by rylgh 2013-08-27T01:46:00
Music could be better, otherwise it's an absolutely wonderful game. Great use of theme!
YHTSTFO by skarab 2013-08-26T19:10:00
Please, WASD + Space Bar and R (or falling off of the map) to restart.
The game has a nice atmosphere but is absurdly maddening due to the nonsensical controls.
Ludum Dare by Dir3kt 2013-08-26T19:02:00
The hectic nature of Ludum Dare in a nutshell.
Fun, and funny, you've managed a nice blend of minimalism and evolution alongside the theme.
That, and 10 seconds remaining is a feel I can relate to.
Lean Mikey's Mega Muscles with Lean Mikey by handCraftedRadio 2013-08-26T18:49:00
Would benefit from music, but then again that might take away from the very Atari-feel of the game.
Absolutely wonderful, from gameplay to graphics. Very fun.
Climb by Stals 2013-08-26T18:35:00
Solid, but needs work.
My major dislikes:
- The controls are way too slippery.
- The rocks/spikes disappear as soon as they hit the ground.
Enjoyable, anyway, but exceedingly difficult.
Fireworks by Schulles 2013-08-26T18:27:00
Insanely fun, though it's slow to start at first (then quickly ramps up the pace significantly.)