FoonLudum Dare ExplorerUsers → link2x101

link2x101

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
20132710 SecondsElectric Sport Battlecompo5183.092.952.862.913.833.322.5341
201224EvolutionConstructorcompo3573.002.952.452.002.953.502.132.7236

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by link2x101

LD24 — Evolution

PixelVolution by darokin 2012-08-27T02:10:00

Well it's short. Very, very, very short. You should've added more levels! I'm afraid I must say that the linearity of the only level took away from the fun.

Graphics were nice and simple, though.

Technolution by Ninja 2012-08-29T03:58:00

Very nice! Couldn't make it to the space area, but regardless:
Sound was a tad strange, cut off in some areas and generally a bit loud.
Loved the blocky geometry but in the underground caverns it was hard to tell where I could and couldn't walk, to the point where once while falling I landed on what I thought was thin air.
Also the above-ground ground didn't fit in with the rest of it.

Very very fun to play to the point where I was laughing.

One thing to fix is the little dino's attacking to the point where you're immobile. That's what killed me in the end.

Regardless, great job!

Yellow Dog by Barry Abrams 2012-08-27T02:38:00

Wonderful job! I love the graphics and the smoothness of it all.

Good use of theme.
Sounds were a bit loud but nice.

Clean and simple.

Outside of the Test Tube by ramoncb 2012-09-02T07:16:00

Shows promise.

My issues:
-Enemies float off the ground.
-All cannon towers constantly fire during a wave, enemies or not.
-Enemy animation doesn't match actual speed.
-Enemies move too fast for their health. (Or have too much health for their speed.)
-Very few credits gained.
-Win after one wave?
-No sound.
-Lacking in theme.

Augment to advance by littleball 2012-09-02T07:37:00

Fix you jumping engine. Far too sharp, even for a retro style. Parabolas, not the graph of a square-root.

You fix that and this game becomes 1000% more enjoyable.

Besides that, a generally good job.
Music got quite repetitive.
Good use of theme. Liked the idea, but mediocre execution.
Lacking smoothness (even retro/old-skool games do have smoothness).
Don't anti-alias the text in the game! It breaks the look and generally does not look very nice.
Allow an extra alternate jump key, preferably the space bar or Z.


Made it to level nine and couldn't make it any further.

Firefly by timtipgames 2012-08-27T02:50:00

"Game boots up to a black window then crashes". Windows 32-bit here.

Ascension Garden by sclark39 2012-08-27T02:54:00

Interesting idea.

Loud sound, a bit too much.
Simplistic but fitting graphics.

Fun to mess with.

Parental Guidance by Maple 2012-08-29T05:11:00

My first five for overall so far. Excellent job, man!
Genuinely creepy. You had me unwilling to move forward (but I did anyway).
I absolutely despise you for making me do the one thing I didn't want to, and making it hard as heck to when it had to be done.

Thank you, this game is horrifying and wonderful.
I'd pay for something like this.

Only things against it are:
Slightly mundane/abstract view of the theme, though fitting.
Graphics were a bit confusing at times.
It was hard to understand how to make progress.

Regardless, thank you for this masterpiece. Fantasmal.

LEVOLUTION! by xk 2012-08-27T03:03:00

Sound was quite off, timing-wise.
You could walk right into the slamming level thing.
Music was very monotonous and became quickly annoying.

Graphics were nice, theme of evolving levels showed through.
Liked the little messages on death.

Invasion by epriestley2 2012-08-27T02:47:00

Confusing at first, but an interesting idea.

Lovely tiles, smooth control.
Sound was strange, low quality, but fitting.

Boxy the Boxcat in Evolution Escapades by matthias_zarzecki 2012-08-27T03:19:00

Needed more sound and some variety for certain.
A nice game, smooth controls (though slow).
Could use a little anti-aliasing for non-text.

Evolwar by headchant 2012-08-27T03:24:00

A great entry!
Needs some graphical and sound work, but a wonderful progression of tactical RPG by adding a morphing element.

Social Evolution by Jorjon 2012-09-02T07:00:00

Fast and fun.
Annoying at the end trying to dodge the onslaught of bad, especially if you need to get one good thing.

Nice effects on the colors and vignetting.

Evolvin Gen by Drabiter 2012-09-02T07:07:00

Simplistic. Good for a few plays.

Constructor by link2x101 2012-08-27T05:14:00

Status of house: There's a little sign on the bottom left of empty houses and apartments.

Long time: Yes indeed. Not much I could do there.

Random destruction: Earthquakes. They get more common if you don't build for five years.

:P

LD27 — 10 Seconds

Lean Mikey's Mega Muscles with Lean Mikey by handCraftedRadio 2013-08-26T18:49:00

Would benefit from music, but then again that might take away from the very Atari-feel of the game.

Absolutely wonderful, from gameplay to graphics. Very fun.

Ludum Dare by Dir3kt 2013-08-26T19:02:00

The hectic nature of Ludum Dare in a nutshell.
Fun, and funny, you've managed a nice blend of minimalism and evolution alongside the theme.

That, and 10 seconds remaining is a feel I can relate to.

SecondsXsecondS by SaintHeiser 2013-08-27T01:58:00

An interesting entry. Great (though quite difficult) gameplay. Many typos and off grammar, but not terrible.

Again, fantastic gameplay. It's one of those games where you'll have to let yourself die/restart and build a better list of items.

Nice work.

Clocked In by rylgh 2013-08-27T01:46:00

Music could be better, otherwise it's an absolutely wonderful game. Great use of theme!

Terminal 10 by alts 2013-08-29T01:53:00

"THE PARACHUTE IS SAFE NOW".
Simple, but hard, it still manages to remain fun.

The lack of music was a bit saddening, but honestly the game really didn't need it.

Personally, I think the game is perfect as is, but adding more levels might be a good idea.

Narcoleptic Chicken Kid by Lianne Booton 2013-08-27T02:08:00

Fantastic job!
A solid game with a simple idea and wonderful execution.
The only off-putting thing is the mix of older-style sounds with newer-style music.

Fireworks by Schulles 2013-08-26T18:27:00

Insanely fun, though it's slow to start at first (then quickly ramps up the pace significantly.)

YHTSTFO by skarab 2013-08-26T19:10:00

Please, WASD + Space Bar and R (or falling off of the map) to restart.

The game has a nice atmosphere but is absurdly maddening due to the nonsensical controls.

PolyBlade by nastynate 2013-08-29T01:59:00

Fullscreen should always be an option when the mouse is used in this way...

Either way, nice graphics, loved the talkative character.
The game was very smooth and precise and the short range was a very interesting twist.

It suffered from the lack of sound.

Forward Motion by Feysoura 2013-08-27T02:32:00

Simple, but good, graphics and sound, okay use of theme.

Collisions with the walls on the side when falling need work, as they shouldn't affect you, but do.

Nice work!

Climb by Stals 2013-08-26T18:35:00

Solid, but needs work.

My major dislikes:
- The controls are way too slippery.
- The rocks/spikes disappear as soon as they hit the ground.

Enjoyable, anyway, but exceedingly difficult.

00000010 by Vile Smile 2013-08-27T02:17:00

Perfect.
Lovely interpretation of the theme.
Perfect controls, although the wall jumping could be a bit better.

Hourglass by DoubleS 2013-08-29T02:18:00

The bullet-hell of dodging, done with excellent graphics, spot-on controls, and an excellent way of making a 10-second time-frame last very long.

Very fun, for sure, and it was nice to see how some dangers eventually became more annoyance than danger.

If anything, add some light ambient music, quieter than the clock ticking.

Excellent work.

Electric Sport Battle by link2x101 2013-08-27T01:19:00

Updated with the known bug (I broke movement on day two of the LD, and only barely fixed it to save time) and source link (I totally forgot that was a requirement ._.') for GameMaker Studio Standard.

@sgeglich: I'm sorry, I honestly have not seen that happen. I'm not doing any surface work, so all I can say is check your drivers/DirectX...

@Jishenaz: Yeah, I forgot to mention the movement glitch. You should be able to die though! D: If anything, I may have forgotten to make the jellyfish deadly. Healthbar is the green bar in the top right.

@gikdew: Thanks! It was fun to make, though there were a lot of head-scratching moments!

@BradleySmith: Thank you! I tried to make the art okay, I'm just really bad with it. XD I'm a musician at heart, but I'm glad you enjoyed my lines and colors! :D

@Feysoura: Thank you very much! And of course! I added a source link. It's in GameMaker Studio Standard, coded completely from scratch with no base code whatsoever. Thank you for reminding me of the source requirement!

Electric Sport Battle by link2x101 2013-08-27T01:22:00

Also, added some controls, UI, and gameplay clarification to the notes above.