King of Bjorp by Colin Doody 2018-08-14T03:46:56Z ♥ 1
A lot of fun! I disagree with comments saying movement should be instant/snappy, having some momentum adds to the game's feel. Sound is good aside from the 'guh!' which can be annoying (but with the time limit of a game jam it is understandable)
LD48 — Deeper and deeper (13)
Deeper Blue Sea by betovf 2021-05-08T19:52:59Z ♥ 1
Neat idea. Controls a little wonky, but it all works which is the important thing.
Penetrator Bombardment by rainysolar 2021-05-08T19:44:48Z ♥ 1
Great idea and implementation! The damage missiles are definitely difficult to maneuver, very rewarding to hit the firewalls though.
Cloud 57 by quadtree 2021-05-08T19:38:34Z ♥ 0
Very cool! I think there was some weirdness with weapon convergence causing me to miss the drones, or maybe some of them are tougher than others?
Penguin Run by Nurav 2021-05-08T18:26:59Z ♥ 0
Difficult, but still fun. Art is nice and consistent, everything works as it should controls nicely.
Mariana's Trench by mmisspelling 2021-05-08T18:12:42Z ♥ 0
Nice atmosphere. Electric-wall scanning stuff was neat, even if my tennis elbow prevented me from progressing too far. Overall a well done solo entry
Submarine by plomeg 2021-05-08T18:06:57Z ♥ 2
Anchor bit was a but odd, not sure what the point of that was. Otherwise though the art style was nice and consistent, always nice to have a boss-fight at the end of a game.
Subterranean Sub by NorthernDevGuy 2021-05-08T17:59:34Z ♥ 0
The pickup delay is a little awkward currently, but otherwise everything works well. I liked the ice visuals, and how the sub breaks up into bits when it explodes.
Hypnotic Plunge by WizKid 2021-05-06T00:35:54Z ♥ 1
Neat and funky game. A bit to smooth out with the physics and a couple of bugs (at one point I was walking around on the ground without getting killed). Liked the faster speed/faster music.
Cavernicus by Rashcan 2021-05-05T23:28:15Z ♥ 1
The randomly generated platforms is a nice touch, can't just find one route to stick to. Simple but fun, wasn't sure if you intended on the 'falling' style of gameplay or not but they both work.
Depth Charger by SneakyLemon 2021-05-02T13:43:20Z ♥ 0
Great entry for a single person! Did a similar game with another person, so it's impressive to see how much you did solo. As the other folks said, probably worth making the mines a little weaker as dodging them is currently the only safe option. Also would put some indicator that you're at the edge of the playable space. Camera angle is a little funky, but probably something that would be sorted out if you had more time.
Fathomless by superjai 2021-04-28T02:47:40Z ♥ 2
I like the chill atmosphere, I feel like adding an element of exploration on top of fish collecting would be fun as a future addition
Dangerous Depths by Mololo 2021-04-28T01:37:27Z ♥ 1
Very solid for a first! Everything works as it should, looks like anything that was really missing would have been ironed out with another day or two of extra time. Glad you put in a reset key - flew off the side of the map at the start just to see if you could
Deep Cleanse by LutraLudens 2021-04-28T00:04:59Z ♥ 1
Awesome job, I definitely understand the short level thing - my team ran out of time on that end as well.