FoonLudum Dare ExplorerUsers → Daggett

Daggett

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202148Deeper and deeper👥Beyond the Chromatic Arcjam8483.553.653.572.772.972.81
201945Start with nothing👥Ships, Sharks and Shantiesjam3023.693.593.824.003.993.303.60
201944Your life is currency👥Mr. Moneybag's Great Adventurejam2193.763.833.204.043.603.40

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Daggett

LD44 — Your life is currency

Mine Corp. by Hadik 2019-04-30T10:36:10Z

Looks very polished, love the art style and concept. Some sound effects could use a little bit more love to keep up with the rest.

Dr. Ectomy by BoxedMeatRevolution 2019-05-02T01:14:15Z

Great puzzle game with impressive amount of challenging levels. Only thing i missed was some sort of connection to currency to fit the theme better.

BETRAYDED by karreg 2019-04-30T00:00:22Z

Wow, i'm really impressed. Everything's very well executed, i especially loved the feedback when you charge your jump.

Heart of the Grove by johnnydalvi 2019-05-02T22:22:25Z

I really love the overall concept and art-style. I'm only missing some deeper gameplay mechanics to keep me playing for more than a round or two.

Red Rock by Spooky 2019-04-29T23:34:44Z

Impressive visual quality and solid gameplay! Only downside was that collisions do seem a bit random, but that may be a learning thing.

Mass Attack! by Sciman101 2019-04-29T23:51:39Z

Slime for the slime-sheriff! Interesting color-switching mechanics, i had quite some fun.

Bread by Quackqack 2019-05-01T14:33:25Z

Nice game! I liked the paparazzi messages, but the game stuttered every time such a message was spawned, which gets unplayable after some time.

Biomass by Jobus 2019-04-30T12:14:40Z

Great work, i played it for quite some time. With some more work towards replayability i can easily see me playing this for hours.

utsvulten by ditto 2019-04-30T14:28:03Z

This was a weird experience. I love it when a game works very different than others and is able to surprise you. Everything fits well together, i especially loved the animations and the anticipation-"voices" when you pick up something edible.

LD45 — Start with nothing

Ships, Sharks and Shanties by Grangerer 2019-10-08T16:56:53Z

@jharler After some time boxes containing harpoon upgrades for range and speed will spawn.

LD48 — Deeper and deeper

Sunk Cost by bradur 2021-04-26T21:47:31Z

Great game, everything is well executed.

Jupiter Diving by juju 2021-05-05T16:09:03Z

Solid game with a nice and focused presentation. The best thing to improve would probably be to give your enemies some signaling. This way the player would be able to predict where and when bullets will be spawned which in turn let's him react instead of just hoping for some good luck. :-)

Rogue Elevator by Danga 2021-05-05T16:26:46Z

Great job, had quite some fun shooting stuff. And it looks nice too! Biggest downside for me was that there is no indication on where and when enemies spawn so i regularly walked backwards into a shotgun guy while evading another target. And while the game explains the theme of going down, i was missing more feedback from the elevator that it is actually moving downwards.

Beyond the Chromatic Arc by Grangerer 2021-05-08T13:57:03Z

@collin-visser Try upgrading your number of launches with your earned chroma to be able to land and take off multiple times in a run.

Beyond the Chromatic Arc by Grangerer 2021-05-08T15:02:44Z

@viperux Wow, that's impressive. Thanks for the effort you put into testing our game and even making a video out of it. :thumbsup:

Beyond the Chromatic Arc by Grangerer 2021-05-08T20:41:02Z

@newrybenson The upgrade bonus just increases all future chroma gain to compensate a bit for the exponential cost of the upgrades.

Deep Magic by Michael Peoples 2021-05-08T13:11:55Z

Great game! Gave me quite some Shandalar vibe, which is good! You also added enough content to make me play quite a while. Combat works fine (although too easy), i was just missing some synergies (e.g. to make a blue 1dmg spell worthwile to keep because it's blue), otherwise upgrading is kinda straightforward.

Secrets of the Deep by mitch_heisenberg 2021-05-04T23:21:05Z

I really like the distinct artstyle/visuals. And though the gameplay is not exactly my cup of tea, i still tried several times to find all ruins. So good work overall!

Penguin Trouble by Elllelel 2021-05-08T11:40:22Z

Great Work, loved the amount of models and how their details added to the mood. I also liked the visual camerawork with it's layering. Unfortunately the same camera-perspective made it really hard for me to judge what and when i will collide with. And i think the player is bigger than it needs to be, especially when even the walls can kill you.