Underground Hangovers by Deconstructeam 2015-04-28T09:58:00
Mates, you always do great stuff. Love all the ambient, love too much things about this game. Only maybe I would put another sign post with message "Watch the dog" xD
Foon → Ludum Dare Explorer → Users → Curial
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | One Man Band | jam | 531 | 3.20 | 3.09 | 3.50 | 3.82 | 3.63 | 3.19 | 2.93 | 57 |
Mates, you always do great stuff. Love all the ambient, love too much things about this game. Only maybe I would put another sign post with message "Watch the dog" xD
I want more ducks special powers! Funny concept and great approach to the theme.
Haha, I liked this a lot! Simple, fun and catchy.
985 points at first play. Let's try again :P
Great art direction and nice them concept.
Cool intro and great atmosphere. Maybe I felt a little bit much exploration at the beginning and would prefer to be slightly more "driven". Later when you are used to, I started enjoying the game.
This is... OMG.
Lol, I like this Wario Ware style. Congrats, there are lot of mechanics for a 72h game and graphyc style, even simple is perfectly fit in all its sprites.
Cool idea and polished difficulty learning curve. In my opinion is one of the most solid design I've seen on this LD.
This game reminds me Out there somewhere, I liked the tutorial and level design, though sometimens it feel too scripted. I would suggest to add some visual message to the main character when he cannot move (dunno, a cage, shocking rays, or character on his knees...). As a player, you don't like not to move and expect a good reason that justify this.
Hey, and great backgound music I would like to add som of this on my game!
I always love farts. And the fart momentum is wel implemented.
Level design is a bit too hard, though.
Great idea and plenty of humor xD
When you get to controls, you love destroying things.
Well implemented rules and challenging game. Maybe a bit hard to understand wich teddy is different than others. By the way, great idea and an interesting game to develop for mobiles and kids target.
Hahah, funny idea and graphics. To improve gameplay even more I'll suggest to add more enemies on the street and a GUI counter for enemies you have defeated :D
Lol, this is simple but funny. Can Mona Lisa be rescued?
Liked the monster sounds.
So cute and well implemented mechanichs with intuitive control. We'll like to seel more!
Nice block based graphics and fun to play game. But I found the first weapons I can buy, a bit expensive! Wanna see what can I do :P
I would suggest to improve too, to spawn enemies in something visual like a buidig, a door, platform on the ground, etc.
@simon.parzer Oh, absolutely agree with the timer advice. I'll take it!
Thx to the other for comments too, adding SFX off Jam now :P
@SySaNiN Yeah, I finally added. Thx for comment, btw!
Accurate mobile devices design and nice looking GUI. IN PC, btw, the SPACE key is a bit unconfortable to jump next to X and Z. I would prefer C.
Let's have a bit more plays to try more shop items :D
Superb concept and all gameplay very well implemented.
This game reminds me lovely memories from Alex Kidd in Miracle World.
Great music, great graphics great gameplay concept. Just wanna see more game :D
Nice graphics, easy to learn how to play and hard to reach top. It would be nice to have a metters counter to know if you are doing well.
I like a lot the overall mood!
I liked the use of teleport mechanic. BTW I would put Jump action in Up arrow key since you use arrows to move.
Lovely background sound too ^^
Nice music theme and graphics but I suggest to reconsider the mouse controls to keyboard keys.
I underestimated my time too, so all my sympathy about your feelings ^^
Ajajaj, funny concept and gorgeous graphics for a jam. My congrats.
Hey, nice concept and pretty addictive. I would increase the planets mouse area though since it is difficult to click them at major levels.
Great idea!
Interesting game and nice pedestrians ^^ I would suggest asteroids go make smaller as pedestrians are mining them. That would increase the player's progress sensation.