Foon → Ludum Dare Explorer → Users → Curial
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | One Man Band | jam | 531 | 3.20 | 3.09 | 3.50 | 3.82 | 3.63 | 3.19 | 2.93 | 57 |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2015 | 58 | PONG | Pongliticians |
Curial leaves an average of 30.0 feedback comments each event.
LD32 — An Unconventional Weapon (30)
Snow Cones by Mechamew 2015-05-07T12:15:00
So cute and well implemented mechanichs with intuitive control. We'll like to seel more!
Lucid by rxi 2015-05-04T11:45:00
Amazing pixelart, graphic FX, great audio and loved the destructible objects.
A Night Warden by Insignia 2015-05-04T11:34:00
Nice music theme and graphics but I suggest to reconsider the mouse controls to keyboard keys.
I underestimated my time too, so all my sympathy about your feelings ^^
Braids by luizgama 2015-05-04T11:27:00
It's a Braid based game! "Sorry, princes is in this csatle but don't want to see you" hahah.
A funny concept, may would be nice that GUI buttons were bigger to see easily their cooldown timers.
Tom-Catch by Saker Games 2015-05-04T11:17:00
Hahah, funny idea and graphics. To improve gameplay even more I'll suggest to add more enemies on the street and a GUI counter for enemies you have defeated :D
Just a dream... by ajopart 2015-05-03T11:12:00
Well implemented rules and challenging game. Maybe a bit hard to understand wich teddy is different than others. By the way, great idea and an interesting game to develop for mobiles and kids target.
The Rock the Paper and the Scissors by BIZM 2015-04-30T09:18:00
This game reminds me lovely memories from Alex Kidd in Miracle World.
Great music, great graphics great gameplay concept. Just wanna see more game :D
Brickgun by skylinegames 2015-04-29T08:27:00
Nice block based graphics and fun to play game. But I found the first weapons I can buy, a bit expensive! Wanna see what can I do :P
I would suggest to improve too, to spawn enemies in something visual like a buidig, a door, platform on the ground, etc.
Super Recoil Gun by cleitoneldorn 2015-04-28T10:18:00
Cool idea and polished difficulty learning curve. In my opinion is one of the most solid design I've seen on this LD.
Nuclear Autumn by phi6 2015-04-28T10:08:00
Cool intro and great atmosphere. Maybe I felt a little bit much exploration at the beginning and would prefer to be slightly more "driven". Later when you are used to, I started enjoying the game.
Underground Hangovers by GreyShock 2015-04-28T09:58:00
Mates, you always do great stuff. Love all the ambient, love too much things about this game. Only maybe I would put another sign post with message "Watch the dog" xD
Space Bug by vicious_br 2015-04-28T08:02:00
This game reminds me Out there somewhere, I liked the tutorial and level design, though sometimens it feel too scripted. I would suggest to add some visual message to the main character when he cannot move (dunno, a cage, shocking rays, or character on his knees...). As a player, you don't like not to move and expect a good reason that justify this.
Hey, and great backgound music I would like to add som of this on my game!
You Can Shave the Baby by chikun Dev Team 2015-04-27T08:55:00
Lol, I like this Wario Ware style. Congrats, there are lot of mechanics for a 72h game and graphyc style, even simple is perfectly fit in all its sprites.
Pedestrian Mining Corps by mildmojo 2015-04-27T08:47:00
Interesting game and nice pedestrians ^^ I would suggest asteroids go make smaller as pedestrians are mining them. That would increase the player's progress sensation.
Duck Attack by ehtd 2015-04-27T08:34:00
I want more ducks special powers! Funny concept and great approach to the theme.
Fathom by Joe Williamson 2015-04-25T19:22:00
Great art direction and nice them concept.
Worth the sacrifice by zywaa 2015-04-25T19:18:00
Ajajaj, funny concept and gorgeous graphics for a jam. My congrats.
SolSurvivor by Blobo 2015-04-25T19:14:00
Hey, nice concept and pretty addictive. I would increase the planets mouse area though since it is difficult to click them at major levels.
Great idea!
Greedy Knight by felipeberquo 2015-04-23T07:24:00
Accurate mobile devices design and nice looking GUI. IN PC, btw, the SPACE key is a bit unconfortable to jump next to X and Z. I would prefer C.
Let's have a bit more plays to try more shop items :D
Le Chef Farteaut by diegomachado 2015-04-22T17:42:00
I always love farts. And the fart momentum is wel implemented.
Level design is a bit too hard, though.
Picture Gallery by pavel_insight 2015-04-22T17:36:00
Lol, this is simple but funny. Can Mona Lisa be rescued?
Liked the monster sounds.
Aora, Spirit of Nature by Archive Studios 2015-04-22T17:32:00
I liked the use of teleport mechanic. BTW I would put Jump action in Up arrow key since you use arrows to move.
Lovely background sound too ^^
Disco of Thrones by Maxi and The Gang 2015-04-21T13:22:00
Great idea and plenty of humor xD
Pebble's Bakery by simon.parzer 2015-04-21T12:27:00
Superb concept and all gameplay very well implemented.
Badass Inc by deepnight 2015-04-21T12:25:00
This is... OMG.
ScarKrow by Carduus 2015-04-21T11:55:00
Great in many aspects: graphics, mechanics, soundtrack, appeal...
Voo & Doo by Zak 2015-04-21T11:50:00
Awesome graphics
Flail Rider by jushii 2015-04-21T11:44:00
When you get to controls, you love destroying things.
Dream Extension Finger by NAL 2015-04-21T11:03:00
Haha, I liked this a lot! Simple, fun and catchy.
985 points at first play. Let's try again :P
The Very Literal Fall Of Atlantis by Sergi Montaner 2015-04-21T10:55:00
Nice graphics, easy to learn how to play and hard to reach top. It would be nice to have a metters counter to know if you are doing well.
I like a lot the overall mood!