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Brandon Napky

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Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201842Running out of space👥Hammer Dongersjam3363.633.713.233.863.843.143.19

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Brandon Napky

Brandon Napky leaves an average of 17.0 feedback comments each event.

LD42 — Running out of space (17)

Super Responsible Parent by voxel 2018-09-04T23:00:55Z ♥ 1

Congrats on the amazing results!

Storage Madness by rangoiv 2018-08-23T22:28:13Z ♥ 2

Really nice! This might be the most polished game I've seen in this jam! I would've liked if shopping would've been a bit smoother and the top right UI a bit less invasive

Raise the sea by Erkberg 2018-08-23T21:59:57Z ♥ 1

Nice entry considering the crunch you had to do. Watching the timelapse before playing the game was cool. I like the mood of the game and the minimalistic aesthetics. Good job man!

Blocks by Anubhav Kashyap 2018-08-23T17:23:43Z ♥ 1

Very cool idea! And it's impressive what you managed to get done in 5 hours! Good job man!

Changing spaces by Shakedimus 2018-08-23T17:15:28Z ♥ 1

Kudos for getting a game up with LibGdx! I tried it myself several years ago. I think the hitboxes were a bit to punishing, try having the hitbox be a little bit smaller than the actual sprite and see how it feels. Good job man!

NOOR by PNghasemi 2018-08-22T18:06:39Z ♥ 1

Really solid! This has been my favorite entry in ldjam so far! It feels so polished, great job!

Please rate our local multiplayer game <3

CapyBarbra: A New Brow by Ratherjolly 2018-08-22T17:58:26Z ♥ 1

I try to go into the games without reading much, and do it later after trying the game. The intro cutscene was really good to get into context, and it's cool to see where you are located in the uni-brow territory. I would've liked it better if it wasn't necessary the word "Eat?" to know you are in the right spot to eat the brow. Eating hair at first felt so wrong lol, it was quiet a fun experience. Good job man!

Please rate us back <3

Block Caver by Bearmask Studios 2018-08-22T14:51:15Z ♥ 1

In love with the graphics and the jazzy music! Great job guys! I think it would be really cool if you could feel the blocks snapping together into fixed positions!

Please rate us back <3

BugSurvive by TLCoC 2018-08-22T14:38:07Z ♥ 0

I think having acceleration on the movement of the player felt a bit weird. The theme added a nice touch to the game and it's nice how the red bugs aim for land instead of the character. Good job man!

Please rate us back! <3 (Be sure to play with a friend since it's a local multiplayer game)

Nuclear Arms 6: Waste Wizard's Tricks by Logicon211 2018-08-19T08:00:50Z ♥ 3

lol, I loved the voice acting and the moood. The story telling also adds so much to this game. Also, the fact that this is based on a series is awesome. Good job guys!

Please rate us back <3

Nooooo! by YANIV 2018-08-19T07:36:11Z ♥ 1

Nice concept, I think the jump is a bit overpowered, just add it a bit of cooldown. Please rate us back <3

SunnyLand by soumitra.shewale 2018-08-19T07:29:51Z ♥ 1

Nice parallax effect, and moving the player around felt intuitive. I would've liked the levels to be a bit more engaging. Please rate us back as well <3

Espace by lomikstik 2018-08-19T07:23:15Z ♥ 1

I liked the mood of the game. I didn't like the change of pace when you died. I would've liked to see my score after each try! Good job guys!

Exhaustion by Koala Squad 2018-08-17T22:07:01Z ♥ 0

Cool concept! We almost had the same idea, doing a card game and inventory running out of space! My only issue would be the rng aspect, I got 4 shields in a row and lost, lol

Its Time To Stop Running by tinykidtoo 2018-08-17T21:57:59Z ♥ 1

I liked the pathfinding of the worms and how they went through the holes when doors closed. With some polish on the assets this would be a lot better.

MY SYSTEM IS GETTING HACKED by 0x0 2018-08-16T22:35:46Z ♥ 0

Very solid execution. The game felt fluid, blasting the gun and hitting a drone felt very satisfying. As mentioned before, I think the map layout made enemy detection a bit hard.

Clot! by Ghoster 2018-08-16T22:20:57Z ♥ 1

Very clever idea, and it fits de theme very well. My only issue was that my character was constanly moving/shooting to the right (played with xbox 360 controller), and then moving boxes felt a bit inconsistent at time. The dash felt very rewarding when evading enemies with it, and I really like how I could choose where to kill an enemy for better cover from other enemy projectiles or to minimze how much I needed to move boxes to score.