Upheaval by bentglasstube 2021-10-03T23:42:19Z
I like the concept of changing the surrounding... cool idea!
Foon → Ludum Dare Explorer → Users → Arash Ghorban
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | ShakyShaky | compo | 464 | 3.02 | 2.56 | 3.26 | 3.30 | 3.20 | 2.79 | 2.15 | 2.54 |
I like the concept of changing the surrounding... cool idea!
cool idea but sometimes i sling my cube and it never comes back... and I would have loved to have a smaller target and different scores based on where i hit the target... a few sound effects would have helped a lot... good job
the art style is beautiful and cool take on the theme. good job
very much fun to play i went through 6 levels i think... a few sound effects would go a long way... everything else was well done. great game
I couldn't start the game XD I guess that was intended
The game is a bit laggy and considering the art I think it shouldn't be... but maybe that's just my computer... I like these kinda simplistic and addictive games and I liked your game... but the tower takes a long time to realize I want to move left or right and the falling pieces take a long time to reach the tower... with these improvements your game would be a very fun little project
@butterfly @mickm hi thank you for playing my game... well spam clicking only works if the mix timer is in your favor and your mix doesn't explode from unstability before the time runs out. right now the ai is just playing random cards so there aren't really any strategies.
and about the health... it actually matters... when your or the opponent's health reaches zero the other player wins that round their score( the number in front of your name ) is increased and when you reach a score of 2 you win the match
sorry about the rushed mechanics with more time I could have polished a lot of things, and implement more of my ideas in the game
@dobryn @pauljohnprogramming Thank you so much for playing my game and Thank you for your kind words I will try to increase the drop rate...
@mickm @pauljohnprogramming I just adjusted the instability multiplier... Thank you for the help
@kora0h hi thank your for playing... I just adjusted the difficulty if you'd like you could give it another go.
@kora0h I'm happy you liked it. Thank you
@thegreenworm thank you for playing… yes you are right the game is a little unpolished at the moment but consider the time being put in is not that much… i would love to improve and update the game after the jam if people like the idea
@the-lame-brain thank you for playing and thank you for your ideas … I’ll be sure to improve on your points
@omegafalcon yes that’s right… simply put it’s a realtime turn based risk card game (maybe not so simple after all xD)… Anyway thanks for playing and I’m glad you enjoyed it
@ludokultur thank you for playing the game … I’m happy to see you liked the game… I plan to work on the game after the jam… I hope to hear from you again ;)
@acebook I’m glad you liked the game… yes there were many more ideas to be implemented in the game but unfortunately the duration of the jam did not allow me to put them in the build… and I’m aware that the background was rushed … Anyways thank you for playing and the feedback
@ethankessler Thank you… glad you liked the game idea… an introduction or a tutorial of some sort was planned but unfortunately I didn’t get to implementing it during the jam… maybe after the jam I’ll work on that…
@wbertrand Thank you for playing the game … and I appreciate the feedback
@shootboots @c64cosmin thank you for playing my game and im happy you enjoyed it… i will try to work on those issues thank you for the ideas
@zimny11 Thanks for playing my game... I'm happy you guys liked the idea... I will try to improve the user experience and implement some kind of tutorial in the future...
Nice drawings Decent Sound Effects And in tune with the theme Good job
Great job ... the only thing i could say is that i managed to get a few hundred million scores by just throwing the last piece to the sky... maybe account for that in the future... but overall great job... with some art work and a few effects and sounds this could be a really nice game to pass time
Just a heads up... the game app crashes when you quit. but cool idea with the windows
@benjamin-halko just says the app exited unexpectedly (or something like that)
did anyone actually include a license file in their game? :/
very fun and unique idea for a platformer... good implementation but sometimes i get stuck on some blocks which is not a big deal... and some levels get really hard ... you have to strategize to win them... Great work
a little hard to control the ship... but I managed 20 seconds xD