FoonLudum Dare ExplorerLD54 → Fill the crates !

Fill the crates !

By flancon

View on ldjam.com

CategoryRankScoreCount
Overall10462.9040
Fun10282.7340
Innovation10332.6140
Theme4283.8240

Comments

flancon 2023-10-02 17:02

Small comment : it's my first game jam, and I struggled a lot with coding. So I'm still proud of having a functionnal game, that (I hope) respects the theme.

flying-butter-studio 2023-10-02 18:09

Hello @flancon :smile:

I think you made good work for a first game jam, congrats! The idea respect the theme and the game is playable, nicely done :wink: If i can give you an advice, next time maybe try to make a little tutorial. I was surprised seeing the bloc placed over each other, i didn't understand why on the forst time.

Overall, a great entry for your first participation, continue like that! :smile:

denvil 2023-10-02 18:10

Good job on your first jam. For small puzzle game this had nice idea. Problems for me was first the instructions not fitting on screen. Also the grid was off somehow so dragging boxes to designated area did not match with underlaying image.

Adding timer indicator to add pressure to fulfil customer orders and score how many boxes you managed to cram inside the order would give the gameplay goals.

flancon 2023-10-02 18:20

@flying-butter-studio Thank you so much! Yeah, I'll study for the next LD, to save some time and to develop other aspects of the game. And again, ty!

flancon 2023-10-02 18:23

@denvil That's true. I had a hard time with the cam and block placement (and some functions are juste horrible, so don't go see them xD). But I'll work to have a more complete game next time ! Ty for the feedback !

senso 2023-10-02 18:30

You finished a game on your first jam you can be so proud of that alone ! And then your game is also pretty good. Do agree with comments above . Tip: You can write the tutorial here on this page just a quick how-play :)

flancon 2023-10-02 18:32

@senso I'll do it right away ! Ty for the tip :)

senso 2023-10-02 18:41

Yes exactly like that !

panda-king-976 2023-10-02 18:41

This game seems well coded but it's unclear about what you are supposed to do to get points.

flancon 2023-10-02 18:46

@panda-king-976 You get 100 point by box in the crate. It's a bit repetitive, I originally wanted to code an evolving difficulty, but in the end, I decided to call it off, thinking I couldn't finish on time.

thejookerful 2023-10-02 19:18

Cool game, a bit easy but the concept is very interesting. And for a first game jam, it's really well done ;)

novicedevgames 2023-10-02 19:27

the idea is great but i encountered a bug . whatever i do , i don't lose life . Also i don't know if it was voluntary but i can on the boxes placed previously , i think it's a bug because all the puzzle design you've made would be useles as we can fuse all the boxes together , i don't see other people talking about that so maybe something on my pc broke the game . Or the problem may be with the way you glue the boxes side in contact, when a box is within an other it glue the nearest sides of each other making that problem .

i don't know if i clearly enough explained it

flancon 2023-10-02 19:38

@thejookerful Thank you so much !

flancon 2023-10-02 19:40

@novicedevgames Well, the scripts are like a battlefield, so It's probably an error of the game. I'll check it and tell you if I find the error. Ty for the feedback !

mathstr0fficial 2023-10-02 22:42

For a first jam, you should be really happy with what you accomplished here! It's simple, but that isn't necessarily a bad thing. I did have some issues with the boxes placing properly, but it seems like other people have mentioned it already and you're aware. Not a huge deal. My only big critique would be to maybe make the game harder as it goes on because otherwise I think I could probably go on forever as it currently is. But overall well done and I hope you stick with Ludum Dare!

flancon 2023-10-02 22:49

@mathstr0fficial Thank you so much ! I'll stick ! From now on, I'll study to code more properly, so that I'll be ready next LD ! Yeah, and thinking about it, I might have had enough time to do it (difficulty system), but I was stressed about not finishing in time. Ty for your feedback :smile:

jellycopter 2023-10-02 23:59

As many have said, great job on your first jam! There's definitely some jankiness, I think making boxes unable to stack would've taken this up a lot. That said, excellent work! Hope to see you on future LDs!

ninten7 2023-10-03 00:32

After a couple of levels it gets addicting. Well done on your first game jam. I know how daunting it can be at first. but it allows you to push and grow to learn new things, I wish you good luck in the future!

strato 2023-10-03 02:57

I really like these sorts of spatial puzzle games. As others mentioned the weird grid snapping offset made things a bit difficult but I was able to work past that and made it through the levels okay. Good work for a first gamejam!

anciententity 2023-10-03 04:15

Overall really enjoyed the game! It's quite simple and had fun matching up a few of the different boxes. Placing the boxes was a little finicky but overall this was good. Good job and congratulations!

fendri 2023-10-03 07:06

With little you achieved a nice game that fit the jam. Hope you will continu and do more ;)

flancon 2023-10-03 07:07

@jellycopter Yeah I know :smile: I'll work to have a better game next Ld! Thank you!

flancon 2023-10-03 07:09

@ninten7 @strato @anciententity @fendri Thank you all for being so supportive! For the jankiness, I know what is the cause, but I had a hard time correcting it! Thank you again, it means a lot!

crimson-flame 2023-10-03 10:09

really good game for your first jam, only problem was with the boxes not aligning with the area properly but it can be worked around and was pretty fun

flancon 2023-10-03 13:18

@crimson-flame thank you! I saw the problem a bit late, I think that the camera is not aligning properly with the screen size. Ty for the feedback! :smile:

edom-games 2023-10-03 18:21

Overall a pretty good game! Nice job! Even more so your first time!

thelastslowpoke 2023-10-03 18:53

I'm in awe that you finished your first game jam while still struggling with coding. Great job! I hope you'll get more comfortable with it in the future.

thetatautau 2023-10-03 18:58

It's all right as a first jam.

Things that could have been easily improved: * the crates should stick to the grid during the drag & drop (just RoundToInt its position). * a way to skip waiting if we finish a level before the timeout.

flancon 2023-10-03 19:29

@thetatautau Great point ! The grid was already rounded to int, it's the camera that is janky. It breaks the alignement on some resolution. And yes, a button to skip could have been a good idea !

flancon 2023-10-03 19:31

@thelastslowpoke I hope so ! I'd really like to show some great and complete games next LD ! And thank you so much, it means a lot ! To be honest, on the first day, I almost gave up x) glad I didn't!

flancon 2023-10-03 19:32

@edom-games Thank you ! :grin:

gerardufoin 2023-10-03 19:59

Congrats on your first game jam, hope you had fun and learned a lot!

I don't know what I did, but I unfortunately managed to break the game. I tested to lose life in order to end the game but after one "hit", my life would not drop anymore no matter what I did. The drag&drop was a bit janky too, but those comes with practice.

Gameplay-wise I would recommend adding a button to validate the box ahead of time, sometimes the 30 seconds are a bit long and you are forced to wait.

Great job nonetheless :thumbsup:

2023-10-04 09:27

Great job on your first game!

deltamain 2023-10-04 12:07

Funny little tetris-like game! There're some minor bugs, like being able to stack boxes on top of each other, but it does not matter! I would also like to have a button to ship a box I've already packed as much as possible!

papus-games 2023-10-04 18:22

Sometimes blocks are placed unevenly and player can overlap them. But for the first jam it's not so bad

flancon 2023-10-04 18:37

@gerardufoin @deltamain @papus-games Thank you for the feedback ! I'm showing the game to some of my friends, the bugs are horrible.

alfred-clark 2023-10-05 11:30

Great job finishing a game for the jam. It definitely fits the theme well! I like the idea a lot, having these random containers and trying to jam as many tetronimoes in as you can. There are lots of ways you could make a very compelling game out of that mechanic and it sounds like you would have liked to work on that if you had time. Very relatable!

As a jam-specific pointer, it can pay off to give players more of a "complete experience" of playing the game, even if what you make isn't in-line with what you wanted. For instance, you could have made the timer shorter each time the player solved one down to a minimum value, and then give the player a "victory" screen after they complete a certain number of shipments. That way, jammers aren't left playing an infinite game wondering "is there more to see or am I finished?"

Anyway, congrats on making the game! Super impressive, hopefully see you next LD!

wouter52 2023-10-05 18:33

Congratz on your first LD entry! I have some thoughts about your game:

- I like the backstory of the game. It gives a sense of purpose - This game could really use a soundtrack, or at least some sound effects. A tool like this is really easy to quickly make some bleep and bloop sounds and it really adds to the game: https://sfxr.me/ - A visual grid where the piece would go when you let loose of the mouse button would have been nice. Sometimes the piece would snap somewhere, where I did not want it to go. When there is an overlapping piece there, then it is a bit more hard to fix - A "Next" button would have been nice, or tighther timers. Now I had situations where I needed to wait until the time was over - Rotating pieces with for instance right mouse button would be a cool addition! But I can imagine that the game would become less hard, which could disrupt the balancing :thinking:

I think you did a great job!

flancon 2023-10-06 06:21

@alfred-clark That some precious piece of information! I'll keep them in mind next LD! I'll try to make a system so that it's getting harder and harder, a better explanation of the game at the start, and a victory screen. Thank you so much!

flancon 2023-10-06 06:29

@wouter52 Ty for the link ! Well, I started by coding the rotation, and it worked. But the verification system wasn't working, so I had, after some hours, to improvise. But this new system (that is sometime working sometime not), wasn't working with the rotation, so I deleted it. The next button is a good idea. I have to be careful next LD, to create something fun to play, with no long waits, and clear instructions ! Thank you for the feedback :smile: it means a lot !

igor-morgun 2023-10-06 15:14

Well work for first Jam, i like interesting mechanics with move boxes.

matthewdrake 2023-10-07 21:40

Good work for your first jam! It looks like the things I was going to mention have already been said in other comments though. ^^;

lincolnsalles 2023-10-18 03:02

I would like to congratulate you on being able to submit it on your first jam. I've tried other times but this is the first time I've managed to submit it in the jam category too. The pieces don't fit together properly, it doesn't seem to be completely working perfectly yet, but it works in a certain way.

nathan-franck 2023-10-20 16:28

It was tricky placing shapes, and it took me a bit to understand to get all the shapes in the red border, instead of just where the platform's graphics are. Nice entry!