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Treewatcher
Treewatcher
By xpost2000
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 545 | 3.40 | 28 | |
| Fun | 598 | 3.19 | 28 | |
| Innovation | 800 | 2.94 | 28 | |
| Theme | 470 | 3.73 | 28 | |
| Graphics | 638 | 3.25 | 28 | |
| Audio | 556 | 2.98 | 28 | |
| Humor | 565 | 2.66 | 27 | |
Comments
~~Idk if I'm doing something wrong but apparently I can't edit to add a link or something, here's a direct download link for windows https://github.com/Xpost2000/ludumdare-46-game/releases/download/1.0/windows-64bit-jam.zip.~~
simukas
2020-04-20 13:09
cant launch the game, get errors about missing dlls.
Please include libjpeg-8.dll, libFLAC-8.dll, libfluidsynth-2.dll, libmodplug-1.dll as well
herzig
2020-04-20 13:13
I can't start the game because of missing libraries: - libtiff-5.dll - libpng16-16.dll - libjpeg-8.dll - libwebp-7.dll
Really want to play this one, but I too get errors about missing DLLs on windows. `libfreetype-6.dll`, `libpng16-16.dll`, `libjpeg-8.dll`, and `libFLAC-8.dll` all throw errors as missing.
Wasn't able to launch; it looks like I was missing some libraries:
libjpeg-8.dll
libpng16-16.dll
libtiff-5.dll
libwebp-7.dll
Wasn't able to find downloads, are these external libs?
crap those are errors for SDL2's external libraries. Thank you for telling me I'll do it right now!
Alright so anyone who tried earlier, I uploaded the missing external libraries for SDL2 image and SDL2 mixer. Should work now...
Don't use the direct download if you still see it! It holds the version with missing dlls. So sorry for the inconvenience.
In the event I somehow missed more dlls you can use the runtime binaries for the SDL2 libraries I used https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-2.0.4-win32-x64.zip https://www.libsdl.org/projects/SDL_ttf/release/SDL2_ttf-2.0.15-win32-x64.zip https://www.libsdl.org/projects/SDL_image/release/SDL2_image-2.0.5-win32-x64.zip
I'm also having issues. I re-downloaded after I saw the last post. The missing DLLs are now: - libportaudio-2.dll - libreadline8.dll
darn...... Hopefully this will be one of the last times... I don't have a secondary computer to test for missing dlls however so I'm hoping this is the last of it...... So so sorry!
Yes! It works! Worth the wait.
It was a good take on the tower defense game. There was a good variety of turrets and enemies. The balance and difficulty curve were great.
I really like how the instructions are laid out like a briefing. It's clear and entertaining. Although in the game, I don't think that there's the instruction to press "Enter" to start.
The music was too repetitive.
Thank god it worked lol, and yeah I suck at music, thanks for the feedback man!
Nice job! Love the art style, giving me some serious Nethack and Dwarf Fortress vibes.
cogcomp
2020-04-20 17:38
Loved those character graphics! Well done and welcome to Ludum Dare :-)
I feel really dumb but I don't see how to place turrets. I've read on the webpage and in game that I use the mouse, but I don't see any UI in-game to buy or select them. What am I missing?
@nick-rafalski I suppose it was really unintuitive, but arrow keys move the selection, and left clicking will place them. Right clicking will remove them.
This was cool! I liked the music and the graphics.
zondarg
2020-04-20 21:51
Yay, a bit of ASCII art - very nice. The tutorial is useful, to see what types of attackers are more or less dangerous beforehand. During placement the map could maybe scroll a bit? I managed twice to put a turret below the selection icons for the turrets. Good job!
@zondarg ah I did intend to keep the entire game on one screen, although I really should've made the selection icons scroll down or something in the case you tried to put them down there thanks for playing!
tygrak
2020-04-21 12:35
I really liked the pseudo-terminal ascii art style! You should also add to the instructions that you start enemy waves by pressing enter. Nice job, especially as this is your first Ludum Dare game :). I also know how hard it can be to not use a game engine, so respect for that :).
Great tower defense game. Love the strictly ASCII art, it look great so long as it's consistent! The gameplay was really fun, the rounds are exciting and have great audio. I just wish there were more varied units to place and varied enemies. Great work
savvu
2020-04-24 18:14
Cool entry I am sure all programmers here appreciate the ASCII design! Really nice design good job on that!
qqcs
2020-05-06 03:16
Stacking ASCII to make the models is cute!
Great job on your first LD! I too loved the ASCII, and the general vibe as well :D
Nice mood to the game, very enjoyable to play.
A little more feedback on what the different turrets do and their cost would have been great but that didn't detract too much from the experience.
Really nicely done!