FoonLudum Dare ExplorerLD32 → Gravitas

Gravitas

By springcabal

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CategoryRankScoreCount
Coolness1100
Graphics2933.74
Audio3653.10
Mood5493.00
Innovation5543.04
Overall5583.17
Humor6542.57
Theme6713.14
Fun8232.60

Comments

manabreak 2015-04-21 15:03

This had some real potential, I liked the idea very much. However, it was pretty jittery and there were many graphics missing.

krunoslav 2015-04-21 15:17

Very cool and pretty game, i was not very good at it, but it was fun

bananaft 2015-04-21 15:23

Looks fantastic! But unfortunately, it's too hard. First four enemies shot me dead before I mange to push into fire at least one of them. GamOver window lacks Restart button. I wish I could get further, than third room.

drauthius 2015-04-21 15:26

Very beautiful game with a nice atmosphere. I had some trouble getting past the robots though. I pushed some into the fire, others I locked into a room, but they kept hurting me too much. Hope you had fun creating it. :)

glowingsnail 2015-04-21 15:28

The graphics are very nice, but the controls are horrible.

2015-04-21 17:42

Luckily the source is included directly in the build, so it's easy to adjust the difficulty to something I can cope with.
Nice graphics and idea. The RTS controls are awkward.
It's a cool demo of map features and terrain deformation.

daltostronic 2015-04-21 18:53

Looks like loads of work, keep developing it and make it a bit easier to control the gun :)

2015-04-22 05:52

Game looks very well, really enjoyed playing it. It reminds me of Rochard but in 3D. Although, the gun control should be smoother. Also, I've got black screen first time loading it and it needed a force quit.

springcabal 2015-04-22 06:56

@manabreak:
I just tested it on my work PC which has a pretty bad GFX card, and I didn't have any fire or electric-field effects.
If that's the same case with you, it's likely to do with Spring (engine) having issues with shader support for ATI/Intel GFX cards, and thus doesn't render them (or crashes on start).
Your complaints are valid though, we just didn't have time to add non-GLSL effect support, but maybe we will later on ;)

acrimiens 2015-04-22 11:28

This game is awesome, keep working on it!

terraneola 2015-04-22 11:52

That's right about controls. Otherwise it's really cool (especially graphics)

depp 2015-04-22 13:28

It's cool, but it takes a while to figure out the controls and things.

alexbrainbox 2015-04-22 13:44

Could you please provide a version in .zip format? Some people (including me) don't have the programs required to open .7z files.

springcabal 2015-04-22 13:52

@Alexbrainbox: The post-jam ones are in .zip
I don't really want to change the original ones.

bensonance 2015-04-22 14:12

Awesome jam entry, but the controls feel odd and moving is a bit of a chore. That said the concept is very good and the graphics extremely impressive.

sublustris 2015-04-22 17:28

Awesome art!!! 5/5

felipeberquo 2015-04-23 13:29

You guys should continue this game! Looks awesome :D
Keep it on buddies!

louis-denizet 2015-04-23 13:50

This was really great, I also think it has a lot of potential. Controls are a bit hard at first though but great anyway ;)

arcturusdeluxe 2015-04-23 17:45

I think this game has a lot of potential and looks great, but the controls aren't very intuitive at all. Needs a bit of work, but a good start so far.

lyje 2015-04-23 18:25

Cool idea, but very difficult to control.

sorlok 2015-04-25 17:14

Neat idea! I found it a bit hard to control, but I liked the concept.

phocker 2015-04-30 04:41

really enjoyed theme and the graphics were great but the controls were too hard - nice job

taro 2015-05-01 18:59

On ATI/AMD graphics card, this games comes out as graphically corrupt. And I'm having framerate issues, too. Sorry we can't play this well.

gv1351 2015-05-04 12:36

the game doesn't seem to work

Shadowfury333 2015-05-07 04:42

At the request of Anarchid and gajop, I did a playthrough for Twitch and YouTube. The video can be viewed here: https://www.youtube.com/watch?v=_-2M5YBu_2Y

almost 2015-05-09 04:02

I was pulling boxes while jumping around and ended up throwing a bunch of boxes and myself through some walls.

almost 2015-05-09 04:04

I was pulling boxes while jumping around and ended up throwing a bunch of boxes and myself through some walls.

Apparently pulling a robot into me hurts a lot.

uber 2015-05-10 10:40

The games shows a real potential, keep working on it and good luck!

ciderpunk 2015-05-10 15:03

great idea, looks amazing but the controls let it down a bit.