fanatrick 2014-08-26 01:59
I cringed a bit when I saw Comic Sans font, but the game is ok.
Foon → Ludum Dare Explorer → LD30 → Nonomnia
By robodylan
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Humor | 461 | 2.23 | ||
| Audio | 623 | 1.91 | ||
| Graphics | 676 | 2.55 | ||
| Mood | 688 | 2.20 | ||
| Theme | 725 | 1.96 | ||
| Innovation | 743 | 1.96 | ||
| Fun | 748 | 2.02 | ||
| Overall | 779 | 2.10 |
I cringed a bit when I saw Comic Sans font, but the game is ok.
#lonelyMac
Uh, not exactly that interesting a game. Sorry to be a downer.
I like the really high jump but I'm not sure how to do it or repeat it. There's a weird out-of-tune guitar song in a folder but not in the game. Very strange altogether.
Nice game. I hope to see you next LD with a new game using your engine.
Well at first it does seem a bit plain, but after playing for a minute I noticed there are enough little physics/world interaction glitches that it becomes more fun trying to jump around and launch yourself in various directions. Could be fleshed out into a good platformer engine. Hooray for Kenney's art!
I didn't understand what to do or how to do it. Couldn't replicate the high jump.
Congrats on building the engine. (and esp in a real coding language) I kind of ran into a related problem myself. For my entry (48-hour), I only got to spend the last 3 hours on content! All the rest was bashing my head against the engine... on GameMaker no less. :) I feel your pain!
I liked the graphic of the character, but no real complexity in the game though- But congrats on your new engine :-)
I think our games star the same same main character! lol
Nice-looking character. Good luck with using your engine next time!
Congrats on your engine. That's what I did too. :D Anyway, that character is really cute, so use it again ;)
Nothing telling me what to do or how to control my guy. Immediately got stuck in a pit. Repeat about 6 times. Came back looking for hints on how to play or get unstuck, something about a "high jump"? Couldn't figure out how to do it.
Engine is alright - collision detection is a little broken when moving left and you get caught between blocks. Needs some serious work, but the basics are there.
Keep working! Be sure to tell your player what they're doing in SOME way.
Just to clarify. I have made many great games before(not to brag or anything). It's the fact that I had literally no idea what to do is the reason it failed to become anything. The title literally means "Not Finished" in latin.
Really interesting graphics, but it seems like the collisions (or something) are a bit messed up.
Got stuck immediately when I spawned. The engine could still use some fixing especially on the movement and the collisions but you have the basic idea. Goodluck!
I couldn't get the game to run, error code: system.badimageformatexception
Liked the art but the physics are inconsistant. Sometimes I can't jump and sometimes I get stuck in the level geo.
Same as sylarisbest ... sometimes i couldn't walk anymore, sometimes i couldn't jump, or only a little bit, so i couldn't get to the next higher tile. I can go into left tiles, into the right tiles not. I really liked the graphics!
What is the purpose of this game?
#lonelyMac #lonelyWebPlayer
I couldn't get the game to run too, error code same as someone said above: system.badimageformatexception
I dont understand
As an engine on which to base a game it's promising, though I'm not a fan of the AD-Space control scheme, mostly because I'm used to W being jump when AD are left/right.
Good luck in the future!
I cant jump high enough to climb blocks, so im stuck in the spawn area...
Umm... unless someone tells how to do that legendary "high jump", I can't rate this game very highly, as I get stuck inside the pit to the left and don't know how to proceed. >.<
(remember, people, add even simple instructions to your games; it doesn't take too much time and allows the game... well, to be played)
Altogether it seems strange. I just kept jumping around and I liked the odd high jump. Though it wasn't clear how to repeat it.
That said... looks like you have some solid ground to build on whenever you want to make a platformer.
What a lovely astronaut potato :D