onlyslightly 2013-12-17 01:40
I really liked the art style and exploration
Foon → Ludum Dare Explorer → LD28 → Epic Last Bottle Of Milk
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Humor | 173 | 3.14 | ||
| Fun | 275 | 3.21 | ||
| Graphics | 291 | 3.33 | ||
| Overall | 331 | 3.21 | ||
| Audio | 367 | 2.77 | ||
| Mood | 390 | 2.92 | ||
| Innovation | 507 | 2.91 | ||
| Theme | 618 | 2.65 |
I really liked the art style and exploration
Nice FoW implementation, quite difficult, I'd often run into a zombie I couldn't see, cool graphics.
good graphics but controls are a bit punishing
ha, very funny game with good graphics. Liked the humor much :) but after a while my fingers hurt because of all the walking. also the hard camera movement is a little bit annoying. but overall a really great game!
All or nothing visibility works nicely. Some situations arose that felt like puzzles, figuring out the safe path down a narrow hallway with the unknown of a possible entrance in the black. I think some more zombie types would up the fun.
Pretty entertaining, almost kind of feels like a rougelike. You should put a gameplay screenshot as your main screenshot, I think more people would take a look. I kind of expected some kind of dumb non-game just from the thumbnail but it was actually one of the better games I've tried.
Thank you for the hint Mutt... I will change it ^^
Yeah 2 more diffrent zombie characters was up in the pipe... but time was up to fast ^^
Thanks for the comments so @ all :D
good job! :P
Awesome game. I don't understand the farting princess. Other than that, really fun and simple game. Played it for quite awhile.
The roundhouse kick does not work. But i enjoyed it.
mortl8324: I think you mean the gas-filled-flesh-zombie... maybe the artwork looks like a princess... haha okay okay... will change that at first when post-polishing will start ^^
Roundhouse kick will not kill a zombie... couse you are not Chuck Norris in this game... the kick will stun a zombie for 3 Seconds ^^... kk should have made some hit indicator... next time ;)
Good graphics, the unmasking of areas as you move is a good idea.
Nice graphics, and also nice game. Liked it pretty much :)
It has a bit of "minigames from the 90's" feeling for me, and I love it. 5 for Mood. Though, I miss procedurally generated random levels, that would fit to this design kinda well!
Also, I love that hidden squares are discovered in my neighbour even if my way is blocked.
The game was pretty decent all around, nothing negative to say about it but the controls being a bit poor, having to constantly tap the buttons quickly got a bit tiring.
I really like the way you uncover the fog_of_war.
Good Job!
If there was a grossest sound effect award this would get it xD, the effect when you step on the white slime is so horrible, did you dribble into the microphone to get that? XD. Fun game overall, the concept was funny, the music got annoying really quickley though. Overall though its pretty awesome!
Win only? Bummer. Why does someone need a Mac to compile to OSX from GMS? Too bad :(
Liked the overall feel, but hated tapping the arrow keys so much.
Win only dudsen... I know... but you are right... strange that i need a mac to create a mac build :( Hey mabe sometimes I buy the linux exporter ^^
XMAS-EPIDEMIC xD so funny! Great work! it is very fun :D
Really liked the art, and the feeling of exploration. I wish there was a little more visibility to give time to react to the zombies. Nice sense of humour as well :)
Like the art!
A nice game you've got here. I liked it enough to try it a couple of times over. But I would have appreciated to know that the round-kicks had any affect on the enemies (other that them hitting them... it was unclear how much I would have to kick to disable or gain anything from it). And what did those apples have to do with the milk? Not that it really mattered. A nice play all in all.
local minimum :D thanks for playing. As described in the submission: Apples are needed to to fill the apple boxes... to remove them ^^ I know really abstract ^^ The Roundhouse will not kill a Zombie, cause you are not Chuck Norris ;) It will stun a zombie for 3 Seconds. I see, I have to implement a visual indicator for that stunFX.
Great game, I had a lot of fun playing it, however, I'd like it more if it was turn-based, like classic roguelikes where enemies move only when you do. It'd be more strategic.
Really fun, played it quite a bit :)
Nicely done, great graphics. I wasn't able to figure it out in the end but very smooth game play mechanics and played very much like a rogue-like (I assume your inspiration) good job!
The ending screen... :D difficult game, but it's okay. Did you considered to make it totally round-based? Passing through a zombie in a 2 fields wide corridor is like roulette.
You where right we have very similar idea. You know what they say "great minds think similar " :) As to your game I overall liked it, it required a bit try and error but was fun to play
@Jeremias: hehe found this pixelart at my webspace... It thought it would be a cool idea to put it into a game ^^ Yeah first it should be round based... but this wasnn't funny enough I thought... so I made a little bit faster ^^
@Mano: True man ^^ Thanks for playing dude
I have no way of playing Windows games (using a Mac here). Sorry :(
No prob man... have no clue why I need a mac to compile that game for OS X...
Cool idea, the graphics are nice. Good job !
Nice exploration game, I really liked the graphics! The only bad point is the controls, a key repetition would have been great. Anyway, good job, I enjoyed playing your game! :)
Nice one.
FOW is a nice thing, and the feeling is good.
But i didn't get any clue about how much HP I had left.
Really had fun running away from zombies!
Nice graphics and thrilling atmosphere.