gigitrix 2013-08-26 02:41
Very original idea. Just when you think all puzzle platformer concepts have been done new mechanics come along. Not really my genre but this is really well executed (seems difficult though)
Foon → Ludum Dare Explorer → LD27 → Timeline
By lancey
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 2 | 4.38 | ||
| Theme | 6 | 4.38 | ||
| Coolness | 3 | 56 | ||
| Overall | 39 | 3.91 | ||
| Fun | 110 | 3.56 | ||
| Graphics | 300 | 3.34 | ||
| Mood | 444 | 2.86 | ||
| Humor | 592 | 2.18 | ||
| Audio | 654 | 2.36 |
Very original idea. Just when you think all puzzle platformer concepts have been done new mechanics come along. Not really my genre but this is really well executed (seems difficult though)
This is a great take on a platformer :)
Nifty. Really liked the graphical style. Could have used an animation for the parachute though! And music.
Jesus christ this is such a clever and elegant take on the theme. Amazing work.
Yep, that is totally brilliant. Super cool concept, well executed.
My favorite so far. First parachute level was tough!
Very interesting mechanic.
This is a great wee game, awesome use of the theme and great mechanics. Well done!
This is very clever! well done, bravo. Took me a while to truly master the timeline, but when I got there this was a lot of fun.
Quite nice
It took me a long time to find a game that shows up when I search "Linux", that actually runs on Linux.
Great idea, I love the concept !
That was really cool, nice use of the theme very clever. Fun game
Excellent idea, execution working well as well, really enjoy it, thanks :)
Very creative idea. This would be perfect for a mobile device. I don't understand how I won the second level though. I started walking in mid air and exploded, but still somehow won :D
Good game. The game glitched for me on stage 2 I think. Either way, great concept.
Really neat idea! You should really try to take this farther past the jam. Probably the major complaint for me is the game's pace feels too slow, but otherwise this is really solid.
I love the concept, but unfortunately found the jumping and timeline management a bit awkward (I'll have to replay when I have access to a mouse instead of a touchpad).
Reading your postmortem, I like the idea of a static timeline (maybe non-repeating, but longer than 10 seconds?) as it could introduce some interesting puzzling (which route to take, how long to wait for, etc.) Also, maybe something like a "climb" action instead of a jump would allow for more leeway with timing?
Perhaps my favourite use of the theme so far!
Really cool concept and solid controls.
Brilliant concept! Timing run-n-jumps is challenging. I accidentally cheated on one level (4 I think) by jumping "into" a wall, not sure how that happened ^^'
Freaking hard game! It made me rage! Good job!