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SilentWander

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TimestampSince previousGameSilentWander's comment
Apr 20 06:09:52 Signal Overload ♥ 1 Tap the spot , hide the area , with a bit of input delay . I guess that input delay is the whole point of the Signal theme.. Adding some audio would definitely improve the experience . The graph signal mechanic is understandable in concept, but becomes kind of unrecognizable once the score reaches around 20,000. Overall, the game is basically functional. Well done!
Apr 20 06:46:41 36m 49s Misplaced ♥ 2 The dynamic music is really nice. I'm guessing the mechanic where landing lights up the surrounding area is the part that ties into the theme. However, I ran into a bug: when you carry a crate toward the elevated platform on the left, you can't drop it while you're up high—otherwise the crate gets stuck on the platform in a spot that's hard to reach. The little details in the falling and trapped dialogue are pretty amusing. Overall, well done!
Apr 20 07:32:09 45m 28s On My Signal! ♥ 1 During the positioning phase, if you press Space too quickly, the placement box will persist for the rest of that round. The combination of upgradable block collisions with the Archer is interesting, but the Archer turns too slowly and can't adjust its aim after locking on. Plus, the fact that you lose as soon as your units are gone puts the Archer in a somewhat embarrassing spot. It leaves the Archer feeling a bit out of place. Overall, well done! I can feel it's a game with enormous potential.
Apr 20 08:12:53 40m 44s Distress ♥ 1 Compact and charming, nicely finished. Simple but elegant. The way the audio and graph work together is ingenious—it really nails the atmosphere for the Signal theme. Though I found the text style a little difficult to read at times—might just be my eyes adjusting. Overall, well done!
Apr 21 05:05:03 20h 52m Signaler Signal ♥ 1 The graphics are weird but funny in a good way—really charming. The movement mechanics and how you make use of them are quite interesting too. Overall, well done!
Apr 21 05:19:03 14m 00s Static ♥ 2 Minimalist geometric style—I have to say, it's really charming and quite friendly for someone who's a bit squeamish about little creatures. The ability to hold down continuous fire is also very kind to my mouse. And the top-down view very kind to my eyes. Overall, well done!
Apr 21 05:29:55 10m 52s Highest in the world ♥ 1 Really charming, especially all those little details. The hand-drawn pixel art blends so cleverly with the overall style, and the way the theme is applied is quite interesting too. The audio is also pretty good. Overall, well done!
Apr 22 08:07:59 26h 38m Zone Out ♥ 1 The signal radar mechanic is a good idea. The horror watching also has a really oppressive, tense feel. Controlling a floating astronaut while managing fuel and energy to find keys is a funny concept too(I guess the inverted visuals are supposed to give you that floaty zero-G vibe). Overall, well done!
Apr 22 08:16:54 8m 55s Signal Rush ♥ 1 You're being way too modest. The visual style is incredibly comfortable to look at, and the gameplay choice fits perfectly. The way it ties into the theme is just right. This is a work with serious potential. Overall, well done!
Apr 22 08:29:46 12m 52s Téloche ♥ 4 Wow! This is truly fantastic work. The way you've woven the theme into the game is ingenious, the mechanics are wonderfully "distinctive," the art style is cozy and pleasing, and the audio hits just the right note, the level design is pretty solid too You all have done a great job! Overall, well done!
Apr 24 10:36:43 50h 06m Kittenbaticorn ♥ 1 The visuals are adorable, with the pixel cat, and the sound effects are really nice too. The way it ties into the theme is very interesting. The overall style feels very polished and mature. Overall, well done!
Apr 24 10:42:07 5m 24s Bird Man Signal ♥ 1 Nice Twine game. The story flows smoothly, and the theme is woven in very naturally. Overall, well done!
May 8 12:34:23 337h 52m Data Dungeon ♥ 1 Morse code? Anyway, it ties into the Signal theme quite cleverly. By the way, I really like the hand-drawn diagram you included. Overall, well done!
May 8 12:45:22 10m 59s Outpost ♥ 0 Truly outstanding work. I think this has even greater potential to become an excellent game. The theme is integrated very naturally, the mechanics and atmosphere immerse the player naturally, and the art style and writing hit just the right note. Overall, well done!
May 8 12:53:36 8m 14s MOTHER ♥ 1 The concept is really cool. The color palette and atmosphere blend together in a clever way, the theme is applied very naturally, and I really enjoyed the sound design as well. Overall, well done!
May 8 13:10:44 17m 08s Hadopelagia ♥ 0 The theme is applied in a really clever way. I also really liked the sonar mechanic. Overall, well done!
May 8 13:14:18 3m 34s Obey the Signal? ♥ 0 A work with great potential, the mechanics are very interesting, and the design around the theme is well done. Overall, well done!
May 8 13:22:48 8m 30s Robo-Miners ♥ 1 The audio is really fun. However, tweaking the goal structure—like adding upgrades or something—could give the game more potential. The backstory makes good use of the theme, though I feel it could be woven into the gameplay even more cleverly, maybe with more applications of the signal. Overall, well done!
May 8 13:30:28 7m 40s Out of Signal RTS ♥ 1 Unbelievable that this is a Compo entry. The polish level is really impressive—atmosphere, art, audio, effects, gameplay, and even the theme integration is cleverly done. If the enemies had a few more mechanics to work with, it would be even more perfect. With some extra polish, this could be an even stronger piece. Overall, well done!
May 8 13:40:11 9m 43s Catch the signals ♥ 0 Really nice. The way it handles the theme is interesting, and the sound design is great too. Though picking up and using the boxes was a bit confusing to figure out. Overall, well done!
May 8 13:49:24 9m 13s Trot in the Poly-verse ♥ 0 Wonderfully inventive design. The graphics are quite good, the level design is solid, the theme is applied really well, and the music is nice too. I think this kind of unconventional setup is exactly what needs to be showcased here—so you can get more honest voices in return. Overall, well done!
May 8 13:56:29 7m 05s Dr. Cool Whale Against The Electronicles ♥ 1 The level of polish is really impressive. The theme is applied in an interesting way, though it might benefit from a more intuitive way to distinguish things. The art style is very cute. I think it just needs a bit more polish and tweaking to become even better. Overall, well done!
May 8 14:08:13 11m 44s Licence to Fine ♥ 0 Really interesting design, and a great fit for the theme. I can feel that a lot of tough trade-offs were made along the way, and what you've ended up with is something with real potential. Overall, well done!
May 8 14:18:58 10m 45s Morse Fishing ♥ 0 Morse code? It ties into the theme pretty well. For someone who's already good at it, it might play a lot smoother—but for people with zero prior knowledge, it's probably a bit too tough. The frustration is a bit too much at times. It's a bold attempt, and I hope you can find a better way to make it more accessible in the future. Overall, well done!
May 8 14:23:57 4m 59s Without Brakes ♥ 1 Great music, and the visuals are really cool too. A very solid entry. Overall, well done!
May 8 14:34:47 10m 50s Monolith ♥ 0 I can really feel how many tough trade-offs you must have made along the way. The final result is a really solid piece of work. I'm sure there are still plenty of ambitions that didn't get fully realized. Overall, well done!
May 8 14:38:26 3m 39s ECHO-7 ♥ 1 The visual style blends really well with the game's atmosphere, and the sound effects are also quite fitting. Overall, well done!