Foon → Ludum Dare Explorer → LD59 → Feedback comment stats → II-P
Feedback comments for LD59
II-P's games and stats for all events →
| Timestamp | Since previous | Game | II-P's comment | |
|---|---|---|---|---|
| Apr 21 03:15:39 | Shroomice | ♥ 1 | Funny, cute voices haha | |
| Apr 21 03:47:15 | 31m 36s | Smoke Signal Officer | ♥ 1 | Infinite loading on web :< |
| Apr 21 04:29:08 | 41m 53s | Signal Girl | ♥ 3 | Holy f. Unexpected to see something like that. I wonder how the ending looks like. But, however, kids are too op. |
| Apr 21 05:27:21 | 58m 13s | Module Overload | ♥ 1 | Very juicy visuals! And, overall, very engaging! |
| Apr 21 06:25:28 | 58m 07s | Oops! Too Many Signals! | ♥ 0 | Engaging and mind-breaking, haha! My best is 310p, holding on to 3 at once is pretty challenging. |
| Apr 21 06:38:29 | 13m 01s | SAVE OUR SOULS | ♥ 3 | Very juicy and beloved atmosphere! But I’d love to have a button to speed up the dialogue. |
| Apr 21 07:01:13 | 22m 44s | 🐶ㅤ | ♥ 6 | It's a beautiful day outside. ~~Birds~~ Chairs are singing, ~~flowers~~ pillows are blooming... |
| Apr 21 07:20:44 | 19m 31s | Small Among Storms | ♥ 3 | Every time owl chase me, I get goosebumps. Excellent work on atmosphere! |
| Apr 21 07:32:14 | 11m 30s | RESCUE | ♥ 0 | How to play the game? |
| Apr 21 13:33:05 | 6h 00m | Bounty Hunting in SPACE | ♥ 1 | Screenshot 2026-04-21 162853.png Very moody and pleasure-sounded! Though bgm is veery lacking here. This ring station implementation is engaging too! Unfortunately, gets boring quickly. |
| Apr 21 13:47:50 | 14m 45s | Signal King | ♥ 1 | Screenshot 2026-04-21 164314.png Death-ball Satisfying to reload the signal with so much stuff, haha. |
| Apr 21 14:03:25 | 15m 35s | Syagori, don't listen to anyone! | ♥ 2 | Very moody! Cute visuals and bgm are very engaging too! But still, despite the instructions, it's very vague how to keep Syagory alive. |
| Apr 21 14:17:34 | 14m 09s | Follow the signal | ♥ 1 | Very fun to build combos here. |
| Apr 21 14:48:25 | 30m 51s | Receive & Repeat | ♥ 2 | Very catchy gameplay! I’d definitely like more visual dynamism, but the gameplay & gamefeel definitely carries the game! Good job as a gamedesigner. |
| Apr 21 14:59:30 | 11m 05s | Follow It | ♥ 1 | Hollly vibes! The game just started, and I already have goosebumps! Pity that it’s too short :< |
| Apr 21 15:19:32 | 20m 02s | Final Caw | ♥ 1 | That was a vibe! Maybe, the most atmospheric game I've played so far. Really enjoyed the visuals too! Ahhh, that ps1 style <3... However, got UI problems along entire game :< Screenshot 2026-04-21 180730.png Fuel also runs out too fast imho, leaving barely any time to actually play the game *haha*. |
| Apr 21 15:32:45 | 13m 13s | Signal Blast: Alien Shooter | ♥ 1 | Very juicy VFX! Still, the game itself is lacking. Dunno what I did wrong, but it counted a loss even though I collected the necessary (?) data. Screenshot 2026-04-21 182807.png |
| Apr 21 17:58:43 | 2h 25m | Arc-Lighter | ♥ 1 | Screenshot 2026-04-21 204906.png Well done in every aspect! Really enjoyed finding the way to connect all the routers till the end! Good job by game designers! BGM sounds way too good, and adds much to the atmosphere! Maybe I've encountered a bug, but all the items in the backpack are depicted as blue rectangles, has been quite confusing. |
| Apr 22 18:00:20 | 24h 01m | POKER FACE | ♥ 2 | There are a million poker games, but this one feels too real! Every digital version of poker lacks that true feeling of **poker**. Poker is about the people you play with. In addition, I also really like how the opponents have different personalities and bluff in their own ways, *haha*, that's funny :> This entry could definitely be a winning one! |
| Apr 22 19:14:37 | 1h 14m | too late | ♥ 1 | I now its very personal, **BUT I REALLY LOVE THIS DREAMCORE VIBE.** This game was such I great experience for me, that I even don't now, should I rate it or not... *Cause I dreamed of a game like this lol*. Rating would be too personal... It kept the pressure all the play time. Goosebumps didn't leave almost for the entire session, and the ending is such a catharsis... Really love the implementation of the theme. However, I think it would be nice to have opportunity to skip these "sam-voiced-retrieving-signals" scenes. At some point, they become very boring. But, man, you should really implement your skills into something bigger. You'll definitely find your "analog-horror" based auditory. `Thankies for such an outstanding entry :>` !> R |
| Apr 22 19:37:36 | 22m 59s | Signal Machine | ♥ 2 | Feels very cozy! The sound-design brings a lot to the vibe! I really love the implementation and concept! Unfortunately (as it often happens with great and creative ideas, *haha*) it's not quite comfortable to play :< Decent entry! !> Sooooo, where can I find that one indie game? *hehe :>* |
| Apr 22 19:52:29 | 14m 53s | MISSION 404 | ♥ 1 | Wow, that's a good one! Well polished and really fun to play! However, I think game shouldn't `pause` once player gives medicine/shoots. It really ruins the vibe, and, the most important, **the rhythm** T_T Still, very decent entry! |
| Apr 22 20:13:19 | 20m 50s | Bad Advisors | ♥ 1 | treaG !elzzup These *aha* moments really worked! Well done as a level designer! The implementation of theme is outstanding too! Very appreciate the visuals hints int he advisers too. Still, the SFX and BGM are definitely lacking here. If not the great gameplay and riddles, I would definitely turn this one off. *(Maybe that was just a bug, but I could't hear anything throughout entire game T_T)* !> snTahk rfo eht en!yrt |
| Apr 22 20:30:08 | 16m 49s | Observer | ♥ 2 | "Reverse the rules" was very impressive! |
| Apr 23 05:23:50 | 8h 53m | Wild Magic Dice | ♥ 1 | My heart has always belonged to combo-wombo games. The lightweight and risky gameplay did its addictive job successfully, which is truly a compliment, *haha*. But sadly, as I noticed, enemies don’t have any level-based progression, which makes the game get boring too soon :< It definitely feels wrong that I can one-shot all enemies after only the **5th** level. Still, I enjoyed it! |
| Apr 23 15:21:57 | 9h 58m | LD59 SIGNAL STRIKE | ♥ 0 | I, as a fan of the genre, am happy to see RTS-inspired games (which are, moreover, quite original on their own, haha). Still, bugs and the lack of game feel spoiled it a bit :< I definitely recommend adding some camera shake — it would make it feel much juicier! What engine do you use? I might be able to suggest some packages for Unity, haha. Besides all of that… I really enjoyed the entry! (I even beat it twice, haha) |
| Apr 23 19:15:12 | 3h 53m | Melting Sun | ♥ 1 | Audio feedback from every player's action is so satisfying! Enjoyed the world's concept, and... **I BECOME SO CURIOUS ABOUT THE LORE LOL HAHA**. Why there is so little of it T_T !> I miss the burned plant :< |
| Apr 25 06:43:06 | 35h 27m | Cyber Resonator (Spicy Hot Chocolate 5) | ♥ 1 | Firstly, thought that remaining rectangles after shots was just a bug, but it played their role in the 3rd level, helping navigating through the maze, haha. Game full of interesting puzzles, however, looks messy, and sometimes it's hard to distinguish walls from background. Enjoyed the bgm as well! Dunno why, but game crushes at 5th level no matter what I do T_T |
| Apr 25 07:03:45 | 20m 39s | R.P.S.G.F. | ♥ 1 | Really like how goat & f interact with other pieces. This actually smartly. |
| Apr 25 09:15:28 | 2h 11m | Jim's Quest for Birthday present | ♥ 2 | That's very cozy! Appreciate the sound design too! But gets boring too soon :< The gameplay doesn’t evolve much throughout the game :< |
| Apr 26 20:06:15 | 34h 50m | Alpine | ♥ 1 | Sound design brings very cozy vibes and good job as a level designer as well! In addition, very enjoyed the idea that in the end of the game constructed "signals" guide us through the darkness. The only thing I can *(a little bit)* complain about is **controls** (as it often happens for platformers, *haha*). Dunno how you built up the movement, but buffer zone for sure should be larger. Throughout the game often find my self (especially climbing walls) that game doesn't account the jump *(despite, from my perspective, I did it on time)*. Also, (don't know about the controllers, but at pc) pressing "down" completely blocks other movement, which is pretty annoying :< **Overall:** I very enjoyed the entry!!! Well done! |
| Apr 27 13:56:31 | 17h 50m | What's Up? UFO! | ♥ 2 | That's pretty juicy! Very appreciate the visuals and sound! These two makes the game both funny and cute, *haha*. I've tried to beat it 2 times. At first, I forgot to buy the laser :< And, after that, despite I bought it, I didn't understand how to use it, haha *(of course I saw the grotesque button **"USE THE FCKN LASER"**, but it didn't react at all :< )* Still, very decent entry! I enjoyed my time! |
| May 6 05:19:05 | 207h 22m | Lasing & Aligns (Run in Browser) | ♥ 1 | That was... so beautiful and melancholic. I wonder if Aligns is **that one mission** from the first game, but I still haven't managed to open the door or somehow move forward :< **Really** loved the bgm!!! !> I really like that the games' names are anagrams haha. |
| May 6 11:39:54 | 6h 20m | GAME OVER: Earth | ♥ 1 | It’s excellently polished, and the sound design brings a lot of tension *(which is definitely a complimentary for such a game concept, haha)*! However, gameplay is very repetitive and gets boring quickly :< Still a decent entry! |
| May 6 16:01:45 | 4h 21m | Tooth Fairy | ♥ 1 | wow unexcepted *haha* loved it ~~it feels like forever since I promised myself not to bother with my collection. but im totally sick of all these empty shells. why should i even bother with them? all they think about is easy dopamine. most of them dont even have a dream. i feel so much despair talking to them. they truly have nothing in mind but these temptations. NOTHING. i bet they dont even have an inner voice. theyre all completely empty. hopefully im not one of their kind. or am i...? i realized that the only thing i had was my collection — and nothing more. so, am I empty too? i dont want to be. i will find one more today. if they dont strive for anything, at least they will help my collection.~~ |
| May 7 06:07:33 | 14h 05m | Digital Squirm Processing | ♥ 3 | ~~Would you still love music if it was a worm?~~ |
| May 8 17:04:42 | 34h 57m | Gecko's Odyssey | ♥ 3 | One of the best graphics I’ve seen so far! Loved the level design in some parts as well! But it really sucks having to reload the whole game once you make a mistake. *Furthermore*, the game itself is difficult, so situations like that happen rather often. `It’s very easy to lose control of the UFO or accidentally fall or drop a block.` **Checkpoints** are really advised. **BUT THIS SAUCE IN THE GRAPHICS REALLY MATTERS!!!** *Love the old PS game vibes!* |