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| Timestamp | Since previous | Game | DzejPi's comment | |
|---|---|---|---|---|
| Apr 15 06:58:02 | Akino's Dungeon | ♥ 2 | Very difficult indeed, you have to concentrate really hard. Maybe could be nice to have some lives for less fortunate as myself. That said, nice graphics and great music, it really makes the action going! | |
| Apr 15 17:24:45 | 10h 26m | Feed the Eggheads | ♥ 0 | Great take on the theme, great to see something other than magic! Very cute graphics, and Eggheads going on the elevator and moving feel very natural. Like others mentioned, it would be great to have fullscreen, I am on 1080p and it was barely fitting in the browser. But no biggie. Nice entry and interesting that you used Photoshop, I don't really have it associated with pixel art! |
| Apr 15 17:35:02 | 10m 17s | Dungeon Summoner | ♥ 1 | I love the artstyle, it creates a very interesting mood, and feels very properly old school. I have to take a look at dithering myself, because I realy love it. :) I think assets like cards could use it too, so that it would all fit together more nicely, but that's no biggie. Maybe some head bobbing to, because when you walk through long straight hallways, it feels like you don't walk at all. Great to include the minimap too. Nice entry, loved it! |
| Apr 15 17:40:56 | 5m 54s | Reverse Rituals | ♥ 1 | Oh no, idle games, my only weakness! Thank you for not making it endless, I would be sitting here for hours, haha. Great idea, I wouldn't even guess that there would be a clicker/idle game (of sorts) for this theme. Nice flow, great artstyle and fun endings. I got Flabbergasted Flo! I wonder what she would think about hardstyle tho. 2024-04-15_19-38-13.png |
| Apr 15 17:55:44 | 14m 48s | Moth Magic | ♥ 1 | Great artstyle, I love Pico games! Polen effect is nice, but a little bit too much, like everyone else already said, so, I am not bringing anything new here. I think it would be great to describe how to play this game a little bit more in the description, because it took me way longer to figure out that I am willing to admit that you have to wait a little bit on the flower, but maybe it's leftover sleep deprivation from the weekend. :) |
| Apr 15 18:06:08 | 10m 24s | Flockin' Demons | ♥ 1 | That's pretty impressive in 10 hours and in just plain JS. I really, REALLY love the sounds and the atmosphere they create. Those are probably the best sounds and mood I have seen so far. Well done! |
| Apr 15 18:11:22 | 5m 14s | The Last Summoner | ♥ 1 | Cats are always the answer. I don't think I can add any extra feedback that hasn't been said already, but I had a lot of fun playing it and with the suggestions from Caz Creates Games above and with some extra work, you could have a really fun game on your hands. Well done! |
| Apr 15 18:48:17 | 36m 55s | A Following Wind | ♥ 3 | This is an amazing entry for the first jam! I love the artstyle (and the wind, it looks amazing), it reminds me of 90s games and it looks really good. I love that the wind keeps going and can mess with other ships later. In order to make this game more challenging, I would perhaps try to spawn more and more ships eventually or speed them up. That said, awesome first entry, I bet it won't be the last one! |
| Apr 15 19:02:21 | 14m 04s | Sacrifice acolyte | ♥ 2 | First of all, well handled logo and well handled tutorial, love it, haha! Pretty easy to figure out and not a bad work for after picking Unity after 4 months! I would welcome some indicator of which colors I should pick, having to guess kinda sucks (or it would be great to lose only one part of the progress), but nothing that couldn't be solved with the color powerup. Otherwise pretty fun game! |
| Apr 15 19:16:58 | 14m 37s | Alakazam Ghosties | ♥ 2 | Ghosts and zombies, now that's an interesting combination you don't see every day. It's pretty impressive to have this many levels, and all of them were fun to play. More variety of ghosts and enemies would make this even more fun, but even in the current state, this is very fun game, well done! |
| Apr 15 21:15:26 | 1h 58m | Dungeon Internship | ♥ 3 | Amazing artstyle and the game feels very coherent. Any plans to work on it after release? Like everyone else, I found it quite challenging. With some better tutorials for smooth brains like myself and perhaps slower introduction of all different combinations, I think this could be a seriously fun game. Well done! |
| Apr 15 21:24:57 | 9m 31s | Summon Cats | ♥ 4 | Now THIS is an original take on this theme. Adorable nice little game! Your artstyle is gorgeous and it feels very pleasant to look at. And I see cats can be summoned just as easily as my bunny! |
| Apr 15 21:27:47 | 2m 50s | Duck Spawner | ♥ 1 | Brings me flashbacks. If you changed the mouse cursor to a bag with food, then it would be just like in real life! |
| Apr 15 21:34:41 | 6m 54s | Claws and Conundrums | ♥ 3 | Great to have some mystery game in the mix too! Probably the best looking game so far, and it blows my mind that HTML5 game can look like this. Well done! |
| Apr 16 16:17:49 | 18h 43m | Burnout Purgatory | ♥ 2 | This is an amazing idea, love it! And it is accurate too, this is exactly how the game dev is. I love how dialogs are written, and your graphics and artstyle. I know this will probably sound weird, but I was mesmerised by the walls, they look incredible! |
| Apr 16 17:27:01 | 1h 09m | Board to Death | ♥ 4 | Wow, that's a lot of content. It always is a huge difference between Compo and Jam games. :) That's pretty impressive that this is your 30th game, and it shows. I like the mechanics (and I don't usually enjoy turn-based games!), take on the theme and those effects; it looks great! And another impressive thing is that it's written in Java, you don't see that much nowadays. I would also prefer if it was a little bit faster, but otherwise this is really impressive and well made entry! |
| Apr 16 17:32:38 | 5m 37s | Speed Demons | ♥ 2 | This must be one of my favorite entires, so fun! But I always get slightly rekt at the end. That said, I don't think I was that bad. Even got into leaderboard, which is great and great that this game has it! 2024-04-16_19-30-20.png I really like how the game looks and plays. The only thing is that enemies are a little bit unpredictable towards the end, but that's definitely something that can be polished probably quickly after the LD. Great game, loved it! |
| Apr 16 17:51:20 | 18m 42s | Bail Out! | ♥ 1 | Great take on the theme, and the artstyle has a lot of personality. Pretty challenging game, but doable. Distracting cops by donuts is a great idea and reminded me of a similar kind of distraction in Postal 2. Sometimes they didn't seem to register donuts, but it's understandable when you have to punish this kind of crime. And sometimes the game was jittering for me, but it always got back into proper state rather quickly. I would love to live on the streets where you can collect this much, that would make the life easier! |
| Apr 16 18:01:18 | 9m 58s | 💀 Soula Cola🥤 | ♥ 1 | I really loved this one. Despite the simple graphics, it feels incredibly smooth. The camera zoom is incredible, the movement and the animations of the characters too, Soula Cola opening is amazing too. And I had a chocolate beer few months ago, but I'm not sure if The Reaper would enjoy it. Overall this was really fun and really satisfying to play, well done! |
| Apr 16 18:06:31 | 5m 13s | Demon Lord Revenge | ♥ 3 | Great use of the theme and this was a lot of fun to play. Love me some bullet hell kind of game. And boi I would hate to accidentally get to this room while looking for glasses! I think making it slightly easier in first rounds would make it easier to get into, it was quite hard right from the beginning, but that's really nitpicking. Loved this one! |
| Apr 16 18:38:14 | 31m 43s | Exorcist Pianist | ♥ 1 | Amazing use of colors! It sets an amazingly depressing mood. Too bad I don't have my MIDI keyboard here, I would really enjoy playing that through it, never played any game on the MIDI keyboard. I think the enemies could have more variety. That said, I really loved this one. And I beat my inner demons, that doesn't happen that often! 2024-04-16_20-35-27.png |
| Apr 16 20:46:38 | 2h 08m | Clone Stacking | ♥ 1 | This was a lot of fun to play! Puzzles were quite easy, but I think this is not necessarily a bad thing - I think this game has a perfect gameplay time for a jam. And I always like the mechanics where I can kill myself in order to progress, love it! Effects are very solid too and overall I really liked it. The only thing that confused me was A and B buttons, it was Z and X for me. :) |
| Apr 16 21:12:41 | 26m 03s | Grand Court Summons | ♥ 1 | This is an extremely ambitious game for the compo, bravo! The car was a little bit too much to handle for me, I sure hope it's just the alcohol I had half an hour ago and I drive better in real life! From the player's perspective, I think it would be great to be able to enter the car from both sides. I like the old GTA feel, the radio and I like the textures, I think the city looks pretty good. With more love and work, I think this could be a pretty interesting game! Well done! |
| Apr 16 21:22:19 | 9m 38s | Trial by Combat | ♥ 5 | Evil defeated! 2024-04-16_23-18-20.png I would like to nitpick something, but I have nothing here. Everything is awesome. It looks, sounds and plays great! The humor must be the best I have seen so far and I like that Satan was the least evil of those three. I found all oponents pretty easy to beat, but it makes me feel like I'm delivering a real tough justice, which feels great. Awesome entry, one of my favorites for sure! |
| Apr 16 21:27:53 | 5m 34s | VOC | ♥ 0 | Nice little game, although I ran into some bugs here and there, especially with Space sometimes throwing me back to my previous location, but that understandable due to having this little time. Nice to see another Ableton Live user! |
| Apr 16 21:37:46 | 9m 53s | Thalatta's Grand Heist | ♥ 1 | Great settings for the story! I too would welcome more hints for my smooth brain. Otherwise this looks pretty great and I think that with some extra work, you could make a pretty interesting full game out of it! |
| Apr 17 06:47:54 | 9h 10m | Summoning | ♥ 1 | Nice little game. Enemis spawning in circles are slightly tricky, but I figured out my way through them and finished the game in the end. Love seeing Rust, I would never have enough courage to make a videogame in it, but it's fascinating language. :) |
| Apr 17 17:21:07 | 10h 33m | mouche(s)? | ♥ 1 | Great animations and effects, really feels great. I wish I would have someone that would kill the flies for me... Joking asides, I also think it would be a good idea to have an indicator where the book is. And maybe some temporary invincibility when you're sent back to the original position? In third level, I had a lot of trouble to even get to the book. That said, I spent quite some time with game and it was a lot of fun, so, I would say, well done! |
| Apr 17 19:02:48 | 1h 41m | Nexus | ♥ 1 | A little harder to pick up, but an interesting idea, it's always nice when someone else does the fighting! Nice colors and pleasant music. Not sure if I can say anything that hasn't been said above, but if there was one thing to focus on, I would definitely welcome some colliders around so that I don't fall from the platform more often than I am comfortable admitting. :) |
| Apr 18 19:02:10 | 23h 59m | Patty Panic | ♥ 1 | Oh no, didn't realise it was the matter of life and death! That said, this was a very fun to play and like others mentioned, the difficulty curve was just right. Very polished entry! Could be made more interesting by having more kinds of foods, but on the other hand, running a restaurant with just one item, that's peak optimisation! 2024-04-18_20-56-50.png |
| Apr 22 06:52:30 | 83h 50m | Chefs from the Dead | ♥ 1 | Interesting idea, and perfect length for a game jam! I am not sure if I can add anything else that hasn't been said before. Could be made mode hectic by having even more chefs at once! |
| Apr 22 07:12:35 | 20m 05s | Familial Familiar | ♥ 1 | This is a great idea and it contains a surprising amount of different content and gameplay. I thought it would be just summoning game at that's it. I liked the last part a lot. And it even a customisation customisation of the character, that's nothing I have ever seen in a jam, I think! Well done! |
| Apr 22 07:20:52 | 8m 17s | Skelly-Tons | ♥ 0 | Great controls, movement felt really fluid. Like above, I didn't quite understand precisely how the damage works (but I was able to kill enemies regardless). Some kickback to the enemies would make it more satisfying! Otherwise really nice entry! |
| Apr 22 07:33:36 | 12m 44s | Summoner Training Simulator | ♥ 1 | Great humor and neatly executed. Music fits extremely well together. I would certainly welcome some further explanation with the stones, it was mostly a guessing game for my smooth brain. Some people mentioned having some issues on Macs (but still being able to play), which made me curious - it seems that you're using Godot 4. I thought that web exports don't work on Macs there at all, and that's why I use 3.5, so, I have to check that out, would be happy to move to 4.2 for jams too. :) |
| Apr 22 07:49:08 | 15m 32s | Heaven Divers | ♥ 0 | I was kinda confused at the beginning that I somehow missed that you're supposed to destroy the the green cube. Once I figured that out, then everything suddenly started making sense, haha! I need to get better at reading. Besides, I liked the animations and not sure if I have anything else to add that hasn't been said before. Nice entry! 2024-04-22_09-45-19.png |
| Apr 25 17:08:11 | 81h 19m | Trouble in Emoji Plane | ♥ 1 | Now those are finally some simple controls! Using emojis is a very smart way how to get some art into the game, gotta say! I love how smoothly the projectiles move and found out a little bit of a trick - to mash numbers on both numerical side of the keyboard and upper side. Despite, I got rekt around, but it seems to be designed that way. Next time, I would include some sound effects and perhaps kickback effects when enemies are hit or so, would make it even more fun. That said, this was definitely engaging, so, well done! :) 2024-04-25_19-06-24.png |
| Apr 27 08:00:11 | 38h 52m | Replicate-You | ♥ 2 | Interesting concept, I haven't seen any game with neural network in LD yet! Other than what has already been said, I think that with some extra bit of work, you could make an interesting game out of this. I can imagine some game where you have to "cooperate" with your replica in order to finish the level and solve some more complex issues. Well done, interesting entry! |
| Apr 28 11:24:13 | 27h 24m | Messiah OS | ♥ 1 | Managed to boot the OS in the end, nice! Great atmosphere; everything works together really well in that regard. You had a very interesting vision. In case you decide to work on this after LD, then with some extra gameplay, this could be an interesting game! |
| May 1 16:52:23 | 77h 28m | Bugs VS Bugs | ♥ 1 | Congratulations for having your first compo game! Interesting dev stack; I was wondering what this was created with when I saw that it was running on netlify. Not sure if I can say anything that hasn't been said above, but I love the zoom and how far away it can go, it feels really great. And it's great to hear that you will be working on this after LD, I think that with some extra love and UI that explains the game better, this could be a very interesting entry. Well done :) |
| May 1 17:07:45 | 15m 22s | Tom Has Joined a Cult | ♥ 1 | Yes, I was able to do it and the cult will now take over the whole world! Very interesting take on the theme, I have to learn how to draw like this in Godot. And it's quite impressive to implement the drawing that also rotates together with the symbols! 2024-05-01_18-58-50.png I understood controls very quickly, which is interesting, because many people didn't, and I am usually one of those people! All in all, I think this is a very good compo entry! After LD version could be made more interesting by introducing a better feedback when you finish the symbol and when you complete the level. There could be some ways how to perhaps introduce even more challenge, like with some enemies chasing you or something. :) All in all, this is a great entry and I had a lot of fun, well done! |