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| Timestamp | Since previous | Game | DzejPi's comment | |
|---|---|---|---|---|
| Oct 7 15:06:08 | ppl. Converter | ♥ 1 | Amazing visuals! I wondered whether there would be any end or whether it's generated, but there is an end indeed! Would be cool if I could do more things, but audiovisually, this is a total treat! | |
| Oct 7 15:18:29 | 12m 21s | RATSTALKER | ♥ 1 | Wonderfully creepy writing and amazing atmosphere. I too had some issues with navigation, but when I started being frustrated, I resolved this problem by triggering the same letter multiple times. Maybe I wouldn't assign them a specific order, because I found first one, and then fourth one, so, it's easy to miss the correct order of them. I would also put a gun slightly lower, but otherwise, this is a really amazing atmospherical entry and well done with that, textures, lighting and audio is just wonderful! |
| Oct 7 15:25:01 | 6m 32s | Keep It Up Kitty | ♥ 1 | Love the artstyle and overall presentation here, well done! Gets surprisingly hard after a while! |
| Oct 7 15:45:41 | 20m 40s | Fish Rescue | ♥ 1 | Those are some amazing effects you got here. Love the physics and movement; everything feels so "punchy" and with some great weight into it. Didn't run into any bugs, and gameplay is extremely solid. Well done! |
| Oct 7 15:46:53 | 1m 12s | Shrimptopia | ♥ 1 | Adorable artstyle. Great way how to participate with a limited time. I think you could have a nice idle game if you spent more time on this, introduced more creatures and gave them more things to do. :) |
| Oct 7 16:01:39 | 14m 46s | Flea Patrol | ♥ 2 | Now that's an interesting mental image in my head when I try to imagine this in the real life, haha! Very fun to watch fleas to have delayed responses somewhat and acting like a hive. Felt very organic and levels were fun to go through. When you feel in a darker mood, you can make a sequel from the middle ages. One of the best games I played so far for sure. :) |
| Oct 7 16:21:36 | 19m 57s | the Last Leukocyte | ♥ 3 | Nice take on the theme! I would welcome some extra effects for hitting enemies; at the beginning, I thought I had to hug the enemies and only then I figured out that I am auto-shooting. I wanted to complain a bit about me sucking, but I gave it another try (which is a job well done with the game) and managed to hit some semi-decent score, ha! |
| Oct 7 16:33:19 | 11m 43s | Planet Worm | ♥ 1 | Beautiful choice of colors and artstyle in general! Looks very cosy and warm. And plays well. Would be great to grab the cursor properly, but that's no biggie. I hope I was a decent worm. |
| Oct 7 18:23:11 | 1h 49m | Niblo and Mubbit | ♥ 1 | Nice entry, I found this to be a lot of fun. I enjoyed the gameplay, but the wind felt a tiny bit too strong, which was slightly frustrating, but didn't keep me from finishing the game. What a twist at the end! |
| Oct 7 18:28:44 | 5m 33s | Colony Clash | ♥ 1 | Beautiful art! Took me few tries to figured out how to stack cards, but once I did, it was quite fun! I love the sounds, it's obvious that they too were made by mouth, like in my case, haha. Well done, nice game! |
| Oct 7 18:40:00 | 11m 16s | Kokins | ♥ 1 | This was an extremely adorable game! I love how the Pico-8 games look like, and in this case, it's extremely charming. Making my creature happy made me happy too, and I loved when it grew antennas (I assume). However, as historymaker118 above mentions, more types of minigames would be nicer, at least for different creatures. Very fun game still, definitely one of my favorites. :) |
| Oct 7 18:52:47 | 12m 47s | Honey for the Winter | ♥ 1 | Yay, I won, and it only took me few tries! 2024-10-07_20-47-34.png There are so many small details I love! Like bees leaving and returning, returning and not flying when it's raining, month indicator, day/night indicator (which reminded me of my previous game) and so many other things. I enjoyed managing my beehive a lot and when I had my source secured, just wathcing bees leave, and then returning back! And felt "taxed" when the beekeeper took part of it! The only bigger issue I encountered was that sometimes when I flied around the map, it slingshot me into one direction and I couldn't fight it back, which usually meant dying. Usually happened when I flew into one direction for multiple seconds. But I was able to work around it by flying slowly and holding keys only for a bit, so, no biggie. Great game, loved it! |
| Oct 7 19:54:47 | 1h 02m | Skrungle Rescue | ♥ 2 | Yes, I saved all Skrungles! 2024-10-07_21-49-47.png Loved their tiny little legs! I like how well this artstyle hides the simple textures and models. It actually reminded me of a very old game where you flew RC planes in the house, but I cannot find it now. Had quite a lot of fun looking for Skrungles, but the last cage took me a while to find. I have to admit, during tall falls, I was worried about the tiny things. They handled it like champs though! I think that for this kind of game, it would be great to have sprint always on. Attack was quite inefficient, but I learned how to avoid cockroaches altogether, so, I figured it out. Well done, one of my favorite entries! |
| Oct 7 20:07:35 | 12m 48s | TinyTrip | ♥ 3 | Nice, I won! Or... did I? A true horror story here unmatched by no other horror games. 2024-10-07_22-04-18.png I have to agree with hangovergames — I would reduce the speed after collision a bit lower. Otherwise once you get flowing (ha), it's quite fun. Visuals are simple, but they work, and make me wonder... what kind of viruses are there? |
| Oct 8 06:22:11 | 10h 14m | Tiny Trails | ♥ 1 | Managed to finish the game! Definitely interesting mechanics. They sometimes overlap, but that's the point, isn't it? I would add some extra UI that can let you restart more easily for cases where you accidentally kill enough creatures that you're unable to continue, but that's no biggie! |
| Oct 8 06:34:18 | 12m 07s | walking pet | ♥ 1 | Adorable pixel art and it's true that it's October, which means Halloween, love it! I find the fact that this represents ADHD fascinating and I can see what you meant by that. Pets are awesome, though my bunny can attest that bunnies are not that slow, but sure can be stubborn. Well done :) |
| Oct 8 06:41:20 | 7m 02s | Save Nebuville | ♥ 3 | Yay, I saved the Nebuville! 2024-10-08_08-39-06.png I really loved this one. Reminded me of flash tower defense games I played when I was a kid. And this even had similar graphics like back then! Shooting felt great and the waves of enemies challenging just enough, even though I managed to let only one creature in, so, maybe it could be slightly harder. On the other hand, I hate getting my city damaged, so, I'm OK with this. Well done! |
| Oct 8 06:56:43 | 15m 23s | Slimeow Game | ♥ 2 | One of my favorites! Really love the whole retro aesthetic going on here, animations while tiny, feel so alive and impactful, nice sounds, good music, and I loved about everything about it. Though it felt extremely slow, I kept it running for a while and it seemed to not get that much more difficult. Perfect for keeping this on and just switching to it once in a while. :) |
| Oct 8 15:53:06 | 8h 56m | Mouse Mouse | ♥ 0 | I laughed so hard. Great graphics, but I mean, seriously — apart from the obvious, the artstyle is very cohesive and colors are well chosen. Music and sounds are great! It took me a while to adjust to the movement, which felt kinda tricky at the beginning, but then it clicked and I was able to move really well. Thankfully getting hurt didn't mean the game over — good idea with that! For some reason, running out of time didn't trigger the end screen for me. But at least thanks to that, I was able to collect the milk jug ( ͡° ͜ʖ ͡°). Missed the opportunity to call attic "atthic." Great game, keep this going! Stupid sexy mice... |
| Oct 8 16:12:39 | 19m 33s | WE LOVE THE BOYS! | ♥ 1 | So this is how you get rid of the crime, nice! Took me a while to figure out, but once I did, this was quite fun. And interesting switch to the music when you're becoming a boy too. Rough around the edges with good feedback above, but I would say very good for the first jam entry! Keep it going! |
| Oct 8 18:59:25 | 2h 46m | Laverino | ♥ 2 | Very interesting entry with creepy atmosphere. When I noticed the creature behind the window, I got quite scared! Minigames are pretty fun and the game has a perfect length - I was able to finish in 3:50. I would improve the grabbing mechanic - quite often I was struggling a bit sometimes to interact with the objects. Otherwise very good job for such a limited amount of time, loved it! |
| Oct 9 16:03:27 | 21h 04m | Tiny Terrors | ♥ 4 | You were right about the audio, it's quite loud! Otherwise graphics are great, and the gameplay too. I had a lot of fun and this offers a lot of replayability, which is quite rare with jam games, so, well done! And I really have to buy and play Vampire Survivors. :) |
| Oct 11 04:15:11 | 36h 11m | Forest Tower Defense | ♥ 1 | Yay, I won! 2024-10-10_22-12-07.png I would say very well implemented. Add few more enemies and more animals to defend the road with and I can imagine this being on the website with online games. More sounds would make wonders for this game. Other than that, well done! |
| Oct 11 15:46:34 | 11h 31m | Roll to Attack | ♥ 1 | Very interesting concept and I played it for a while, which says something, because I am usually not into these kinds of games! I would personally prefer if I could grab the dice by holding the mouse right away without clicking on it first, would feel more natural for me. Took me a bit to figure out that I had to hit the enemies (and who is enemy, haha), but then it made a lot of sense! With some extra work, I think this could be a really good one, glad to see that you're going to be working on this afterwards! |
| Oct 13 18:33:51 | 50h 47m | Bug Attack 2 | ♥ 1 | Nice artstyle! Looks very pretty. Shooting feels impactful and the gameplay is fun. Creative levels and the use of new creatures. However, I was unable to beat the level with 6 flowers. Music would be good, but I understand that there was probably not a time for it. But all in all, very nicely polished and a lot of fun, which is super important. If you worked on this after the jam, I think you could have a very good and fun game. Well done! |
| Oct 14 05:56:15 | 11h 22m | Carnivorous Corpse Aquarium : Feed & Thrive | ♥ 1 | Now this is what I call an original and morbid idea, love it! Artstyle is very cohesive and makes for a great atmosphere. I bet this is how Horzine started. I love shadows on the creatures - they look really great! Music is nicely grim, UI is cohesive, responsive, and it all just works so well together! I think that with some extra work, you could make something really, really good out of it; I would gladly buy it on Steam. I would place creatures on more spots on the body, you could add some animation for plants and creatures, add more of them, differentiate corpses, and... sky is the limit! Loved this one, definitely one of my favorite entries! |
| Oct 17 19:38:38 | 85h 42m | tiny_sim | ♥ 1 | Interesting stack, you don't see Flutter often, I still have nightmares about working with it occasionally. Joking asides — interesting game which reminded me of Game of Life a bit. But I have to agree with most of the people — rules are quite hard to understand. And I too was moved randomly few times, which I was not sure whether it was bug or not. And then I died seemingly out of nowhere, because there was nothing around me. But avoiding the red squares was fun. If you plan to work on this further, then I would definitely try to introduce the rules slowly, so, that everyone gets them well. Otherwise very original entry, it's great to experiment a bit! |
| Oct 20 11:05:43 | 63h 27m | Howard and the Ants | ♥ 1 | This is much deeper than it looks at the first glance! Great to see the destructible terrain; you don't see that in many jam games! Once I figured out that I was just sent to the beginning, I started having fun discovering and I was able to finish the game too, yay! Snímek obrazovky 2024-10-20 124950.png The only thing that bothered me were the ants — it would be significantly better if they moved continuously instead of jumping around; it makes them quite unpredictable. And I would perhaps not send the player above after one hit, but maybe after two or three. Otherwise really good entry, I spent quite a lot of time playing it in order to uncover the whole map. Well done on this engagement part, not many jam games can pull that off! |
| Oct 21 15:51:22 | 28h 45m | Tinyzilla | ♥ 1 | Very fun to play, I love how Tinies move! Tried the game twice and tried to follow the advice, but I always got rekt in the third round. But maybe it's just a skill issue on my side, as I see some people were able to win. :) I love the sounds and the grass has a nice cosy feeling for some reason, nice entry! |
| Oct 23 17:06:51 | 49h 15m | Inverspeculum | ♥ 1 | Beautiful artstyle; it looks lovely! Love trees and the background! Great concept which I don't think I've seen in this jam yet and I bet that was tricky to implement in this short amount of time. Otherwise the game is tough as nails, and it took me embarrassingly long to figure out how to get over the first gap, haha. Not sure if there's anything I could add which wasn't said above, but what I miss the most are checkpoints. Plus it's a good idea to make enemy hitboxes slightly smaller than the enemies themselves - it would feel more fair and fun to play. Otherwise very good entry, loved it! Keep it up! |
| Oct 23 20:26:30 | 3h 19m | Pseudopseudopodia, or amoeba walking simulator | ♥ 1 | Love these kinds of experiments. I would really love to read a little bit about how procedural animations and graphics here work, because it looks really good. Movements feel great and natural too. I was able to eat the other amoeba, so, I won in this race of survival! Cool demo and a proof of concept, I think you could do something interesting with this. :) |
| Oct 24 20:32:54 | 24h 06m | City In My Sleeve | ♥ 0 | Interesting concept, took me a while to get hang of it, but once I did, it was pretty fun! Not sure if it's intended, but I think green Fellas blend with the background a little bit too much. I ran out of Fellas when I had a score of 83, but the game unfortunately bugged out and enemies couldn't hurt me, so, unfortunately, I didn't get to the leaderboards. Otherwise nice entry, good job! |