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Ben Toosey

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TimestampSince previousGameBen Toosey's comment
Apr 16 09:44:06 Would you still love me if I was a worm ❤️🪱? ♥ 4 Completed! :) a lot of fun and felt very polished too! It had so much content that I never saw what the lightsaber worm could do before my run ended! Well done guys, great entry!
Apr 16 10:02:19 18m 13s Mass Move Minion Magic ♥ 5 Reminds me a lot of my entry to LD52, actually, just more developed than mine! Some great puzzle designs here too, good work!
Apr 16 10:15:02 12m 43s ⌰⟒⏁⍜ (leto) ♥ 1 To start with I really enjoyed it, as each ring, overlapping with the last, was making some really lovely music (who doesn't love a good polyrhythm)! But in the later levels the sounds weren't matching as well. I'm sure this was done on purpose to make the game harder, but it also made it slightly less enjoyable for me too. That being said, I still had a great time, very moody and always fun to see a rhythm game in LD! Great entry!
Apr 16 10:30:32 15m 30s Cloudy with a Chance of Fall Damage ♥ 3 Didn't make it to the top, but it was fun! Unbelievably unforgiving, but a really cool mechanic to use as a rage-platformer. Great entry!
Apr 16 10:53:27 22m 55s DURO ♥ 7 Good puzzle game! There's so much scope to create super complex level designs! I would have made a few more levels just focusing on 2 elements. Perhaps new elements could be introduced as you progress? Art is very nice! Good entry!
Apr 16 11:35:57 42m 30s Vocatio ♥ 2 Fun game! I really liked the art, especially the level 3 floor tiles and enemies! Clever take on the survivor-like genre, getting the player to draw each spell. Great entry, well done :)
Apr 16 13:17:41 1h 41m God's Apprentice ♥ 3 Fun game, completed at 100%, though must admit I had to use some trial-and-error for the zombie/smart cats achievement! Lovely art/music, and loads of potential with the gameplay mechanic for future level development! Great entry!
Apr 16 14:09:26 51m 45s Summongrel ♥ 2 Really good platformer puzzle game, good submission! I especially like the dog suspended in a sphere, thought that was funny. And I also had a go at developing a speedrun strat for the last level (managed to complete it only using one jump pad, no walls or dashes needed). Had a lot of fun!
Apr 16 14:17:51 8m 25s theGRIMOIRE_ ♥ 1 Brilliant game, and I can see how complex level design must be for it, so well done! Seems very polished, and was a good brain-melter!
Apr 16 14:22:31 4m 40s TERRIBLE TILES ♥ 0 Sometimes when clicking on a row it would push two on instead of just the one, but that's the only bug I found. Would've been nice to restart at the current level instead of going back to level 1 each time, but I had. Overall, a great little match-3 game, especially as it was all done for Compo!
Apr 16 14:29:00 6m 29s Will to Fight ♥ 1 Cool to see a Papers, please style game in the game jam, and I like your take on the theme!
Apr 16 14:35:38 6m 38s Luminth ♥ 3 Cool concept, and very charming art style! I found it quite difficult to navigate (I know it is a maze haha) so ended up just running a round hoping to find the exit on multiple occasions without taking much care for the aggressive fish. Overall though, I had fun, it's a great submission with a fun take on the theme!
Apr 16 14:54:37 18m 59s Clone fest ♥ 4 I've not seen the theme taken to the extreme as well as this game has, so well done! Very enjoyable, and the music/art is unbelievably good!
Apr 16 15:23:27 28m 50s Sir Lancelittle ♥ 3 Died a few rooms after the first boss! Fun take on the theme, and the name Lancelittle is very funny! Great entry!
Apr 16 15:32:22 8m 55s Dungeon Summoner ♥ 1 Fast-paced and music really fits with the aesthetic, but sometimes hard to keep track of where all the enemies come from!
Apr 16 15:40:50 8m 28s Echos of Players Past ♥ 2 That was super fun! And such a clever idea, executed really well! Probably my favourite entry so far!
Apr 16 15:58:48 17m 58s An Other Survivor... ♥ 1 Lovely art style, and engaging gameplay too! I like that you don't get as much space to move around like you would in many other Survivor-likes. The limited space fits well with the hand-drawn, lined paper aesthetic. Great entry :)
Apr 16 18:44:03 2h 45m The Summoning of the Ice Hammer ♥ 1 Amazing art style for a game, enjoyed it a lot! The straight-forward gameplay meant it was nice and relaxing to play, too! Well done :)
Apr 17 09:00:22 14h 16m Summonundrum ♥ 1 Very fun concept, and a great base to expand from too, so many potential mechanics come to mind!
Apr 17 09:11:02 10m 40s archmage ♥ 0 Good take on the tower defence genre! Found it a little easy to win as I just pumped all of my upgrades into one unit type, but still had a great time! Good job!
Apr 17 21:51:04 12h 40m Summoning of Qasimar ♥ 1 Very cool aesthetic and mood, but I think it's a little too difficult. I found the symbols too cryptic, but the writing was excellent!
Apr 17 21:56:05 5m 01s I Summon Bounce ♥ 1 Addictingly tricky, well done! Had a lot of fun juggling pixels!
Apr 17 22:03:29 7m 24s VampIrO ♥ 1 Great art, and impressive to use your own engine! But wasn't at all easy! I found that the hitboxes may be slightly off, as I was seemingly being hit from nowhere a lot of the time, but great work! A simple exp/upgrade system (even just a single upgrade type) would've gone a long way! Great entry :)
Apr 18 20:52:27 22h 48m Duck Spawner ♥ 1 I was impressed by the depth of the duck-summoning mechanic, very well thought-through! ;)
Apr 21 20:55:37 72h 03m Super Pal Summoner! ♥ 1 Screenshot 2024-04-21 215410.png Super addicting, spent more time playing than I'd like to admit! Thoroughly enjoyed that, well done on making such a fun game!
Apr 24 09:18:13 60h 22m The Curse of Lake Pineview (Gameboy Color) ♥ 1 Fantastic entry! I really enjoyed the story and battle mechanics, plus the fast that it brings me back to the gameboy days is always nice to see :)
Apr 24 09:23:54 5m 41s Summon Dots ♥ 1 Very straight-forward on what to do, and very nice audio/visual feedback. It also reminds me of an old game I used to play on miniclip or somewhere, but I can't remember its name either. Great entry!
Apr 24 09:35:49 11m 55s Doomsday Care ♥ 1 Firstly, the creature design/art is fantastic! It wasn't too clear what B, W and S stand for, and although the game is a little slow/easy, I still had a lot of fun discovering the different creature designs. Great work making it compatible with Gameboys too!
Apr 29 08:21:16 118h 45m Last Ritual ♥ 1 I think I have RSI from all the clicking, but good entry! I think an autoclick would be nice (perhaps as an upgrade), and collecting souls by hovering over them instead of clicking would also go a long way. I won pretty easily with a single slime upgrade and both attack upgrades, so incentivising other upgrades would be nice, but I thoroughly enjoyed my time with this game, and the idea has a lot of potential for a mobile app I think!
Apr 29 08:33:19 12m 03s Literally me ♥ 1 This was a very cool experience for me, as I've never really dived into a world like this before. It's amazing how you can glean the 3D form of an object through moving layers over text. An escape-room game in this artistic style and with the use of poetry would be incredible, and a no-brainer purchase for someone like me! This has inspired me to go outside of my comfort zone a bit in the future and try some more experimental games, well done!