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Feedback comments for LD54
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| Timestamp | Since previous | Game | Shigor's comment | |
|---|---|---|---|---|
| Oct 2 19:40:21 | Smasher | ♥ 4 | It's heavy metal, so it must be good and from the art pov it definitely is. Audio deserves at least 5 and half stars. As a game it fails a bit, few clicks and music minigame. BTW I got stuck a bit there, cause I automatically expected that I have to press keys on keyboard / expected I have to press them at specified time, not just in correct sequence. | |
| Oct 2 19:51:47 | 11m 26s | Sky's the Limit | ♥ 1 | The loooong dialogue at the start is extremely irritating - that's the reason I gave up after about dozen tries. I see potential here, but the only way to actually get by the angel seems to be getting your attack high enough to kill her in one shot and I just couldn't find a way to do it. |
| Oct 2 19:58:39 | 6m 52s | Elevators Go Boink | ♥ 1 | The utter chaos without any chance to keep track which character is mine... gave up after a while |
| Oct 4 09:21:17 | 37h 22m | Auto-Pilot | ♥ 1 | Pretty good, the concept might be enough for a bigger game as it is, with just some improvements and additions. |
| Oct 14 10:38:31 | 241h 17m | Trashy Space Dice | ♥ 0 | An interesting concept. |
| Oct 14 11:19:35 | 41m 04s | Tetradom | ♥ 1 | A sort of lo-fi version of majesty coupled with tetris like space management. Nice one, though the best I was able to do after several attemtps was to get to 15 night. A bit too much depends on what drops in your hand I guess. |
| Oct 14 11:24:15 | 4m 40s | how you use it | ♥ 0 | The only thing I'd change is that corpses still have collisions, otherwise great little game :D sort of top down 2d Gorn. |
| Oct 14 11:29:00 | 4m 45s | Trapped Goblin | ♥ 1 | The start was deceptive simple, but then the bullet hell came and it become faster and faster... nice use of theme , didn't expect the situation to escalate so quickly ;) |
| Oct 14 11:36:39 | 7m 39s | Ishmael | ♥ 1 | I think it would be better if the building phase was made in a bit more "normal" way, this feels rather clunky. I guess you wanted to add a bit of depth of forcing player to go through the phases, buying stuff first, then using it in phases. |
| Oct 14 11:39:19 | 2m 40s | Amazin' Delivery Service | ♥ 0 | Heh, a tetris with physics :) |
| Oct 14 13:07:37 | 1h 28m | Hazel & Hector | ♥ 1 | gameplay is classical puzzle, but I like the setting you used for it. eat all the grass! |
| Oct 14 13:25:44 | 18m 07s | textures_failed_to_load | ♥ 1 | Heh, it's a simple top down shooter at the base, but that idea with missing RAM and the ending on the disk 2 made it one of the best entries I've seen so far :D |
| Oct 14 17:34:22 | 4h 08m | Sowscraper | ♥ 1 | This would deserve a post jam version with a bit longer story. The growing in the later stages becomes a bit chaotic, I felt like I couldn't just do it, and missed few quotas, but it's a nice concept. |
| Oct 14 17:55:56 | 21m 34s | Ben The Binder | ♥ 1 | The visuals and mood are perfect, but gameplay wise... dunno. I almost gave up several times out of boredom walking around and copying files. The moment when I had also start the antivirus seemed like there might be something happening, but I just copied remaining files like a good company drone and safely escaped... I've bookmarked it for later in case I'll give it another try and break something (thought I'm not sure what I could do except delete files randomly or don't run virus scanner). |
| Oct 14 20:44:03 | 2h 48m | Snoof'It'Up! | ♥ 0 | Nice music |
| Oct 14 21:22:09 | 38m 06s | Highly Specialized Troops | ♥ 0 | This is pretty cool concept, but you can usually win by just quickly spamming first soldier. What really annoyed me was the "2048" implementation - all those animations and enforced slowdowns made it feel clunky and unresponsive - if it was it at least a bit faster... (i might have played for longer :) |
| Oct 15 13:13:29 | 15h 51m | IBrexout | ♥ 1 | on the first play, I endured wrath for two minutes and got bored, because bombs were just flying horizontaly here and there (after page reload it started to work normaly). |
| Oct 15 13:25:32 | 12m 03s | Limited Seats | ♥ 2 | The idea is actually very good, but when it comes to actual gameplay later... the drag and drop control is too slow and require too much precision to be actually enjoyable. The trains either had to be slower or the controls need to be reworked. |
| Oct 15 16:58:08 | 3h 32m | Space, Ltd. | ♥ 2 | I almost gave up several times before I found the solution. If you hadn't provided the hints and final screen, I would have given up ;) |
| Oct 15 17:45:36 | 47m 28s | Rising Tides | ♥ 2 | Excellent audio. I wasn't able to finish on second try, bookmarking for later for possibly another one. |
| Oct 15 17:59:36 | 14m 00s | Meow-scapade: Watch your paws! | ♥ 3 | Audio-visualy it's very nice, one of the few entries I've rated 4+ for art/audio, but the gameplay is rather bland and boring, just give it few tries to orient yourself and you're done... except the last level where I gave it several tries until I realized I can just ignore everything and go straight for the bucket :) |
| Oct 15 19:34:55 | 1h 35m | Packed to the Gills | ♥ 2 | Very simple, but nicely working, first game I've rated high for humor because this stacking of fish just made me smile. |