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IBrexout
IBrexout
By radmars, emarcotte, adhesion and Ninjavitis
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1021 | 2.97 | 22 | |
| Fun | 979 | 2.85 | 22 | |
| Innovation | 721 | 3.17 | 22 | |
| Theme | 875 | 3.15 | 22 | |
| Graphics | 908 | 2.80 | 22 | |
| Audio | 380 | 3.50 | 21 | |
| Humor | 301 | 3.41 | 20 | |
| Mood | 933 | 2.95 | 22 | |
Comments
xry
2023-10-03 07:24
This game has such an amazing vibe!! There's some energy about the whole aesthetic, visuals, and music, I can't put my finger on but it's excellent!
Discovering how to actually defend god's wrath was fun, realizing that the game is really a reverse-breakout game. And the space running out in your world fits the theme pretty well!
There are some strange physics collisions and the movement for some reason did not feel very precise.
I got scared by the sudden ending screen, the goat head and loud noise was scary :sweat_smile: !!
Overall, great job!
lereveur
2023-10-07 23:18
Controls/ibex movements are a little cursed, and the god, as the bombs, seems to struggle a little too. I managed to stay up for more than 120s at my 3rd try (I can't be more precise, as the ending screen lacks a show of the score reached), but honestly I don't know how it's possible, giving the conditions :sweat_smile: However I like the arts, and obviously the idea of a reverse breakout totally fulfil the theme - and I'm sure this game could be extended with levels and maybe more gameplay ideas
tpace
2023-10-14 00:00
Controls could be a little sharper, but overall I think the game was actually pretty enjoyable! Having a god as your enemy isn't a bad idea
nuin
2023-10-14 03:44
Really creative and fun
arnenia
2023-10-15 00:21
I really dig the sound design and music. The controls are also quite challenging. Great Work!
Not a bad little entry, the game is easy to understand and challenging. Great entry.
That was a fun game, I made it to 250ish seconds. As others have said the controls feel way too slippery. I ended up just walking off when I was down to two blocks left since there's no way to stop the ibex.
yoss-iii
2023-10-15 05:13
great game with a great aesthetic and exactly the right size for a jam! As @lereveur already mentioned, keeping the score on the final screen might be a good idea
shigor
2023-10-15 13:13
on the first play, I endured wrath for two minutes and got bored, because bombs were just flying horizontaly here and there (after page reload it started to work normaly).
Fun and well done, great job!
Fun game, jumping was kind of wonky. Reminds me of a game I was working on where I couldn't get double jump working just right.
Very cool sort of reverse-breakout mechanic--nice interpretation of the theme! Love that you all used bevy; hope you didn't struggle too much with the borrow-checker as new Rustaceans :). I had a bit of trouble with the controls, in particular with the jumping--was often blocked by stones that I thought were under my feet. I really liked the "God's wrath" theme!
I don't think I've ever played anything like this! Very creative take on the theme with an unique execution. The controls were a bit slippery, but it added to the fun, especially at the end when there was only one rock and you had to try really hard not to fall off. I found the graphics/animations funny and charming. And the sound desing and music was amazing! Overall, I thought it was pretty good!