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Oct 5 01:31:27 Troglo ♥ 1 13 deaths! Haha fantastic entry as usual Ismael. It was fun, the difficulty was handled well and parts that felt too difficult was made up for it by putting convenient save points. Felt like an arcade platformer. Was well put together. Great job, can't wait to see more like always.
Oct 5 01:54:22 22m 55s Hope Falters ♥ 1 WOW this is a real winner! What a fantastic entry. Extremely well designed and the progression of the levels teaching the player how to play and the concepts to really make a challenge at the end. Absolutely wonderful. I'll see if I can make a level sometime after rating some more games but I'm so glad I followed you on LD. This entry blew my mind.
Oct 5 02:07:46 13m 24s Though I Walk ♥ 0 Holy moly dude you learned Godot recently and with what you had you made some big brained design ideas. This is totally going to make me binge watch your livestream on this now to know your thought process. What a great entry. Pixel art is cute and adorable but I love the religious vibe you put into the game. Wonderful.
Oct 5 03:03:27 55m 41s Mousey Rise ♥ 2 Idea is very interesting, art is really good. The difficulty curve is high and it's a bit unclear exactly what the objective is. The character controller is definitely very robust and there's a ton of potential!
Oct 5 21:25:48 18h 22m Transilvaniawkward ♥ 1 Very cute entry! Very creative way to use the theme and the emotes and everything just added to the game being adorable. Very well done and I definitely enjoyed it. Sometimes though the rule wasn't entirely clear however, and maybe would have warranted another level or two to fully grasp the understanding of the rule of that creature. Otherwise, excellent!
Oct 7 05:04:04 31h 38m Rude Bear Rollout ♥ 3 VERY well done! Polished and funny idea. Puzzles are interesting. It feels like getting over it. I really like the little details with the bear's feet coming out in air, where his face is facing, all these little things that make it feel more alive. I love the story board scenes and the transitions. Excellent!
Oct 7 05:27:33 23m 29s Expedition 32 ♥ 2 Art and music really sold the mood! Definitely felt a sense of fear, and on top of that it looked good. Really interesting mechanic and done well, incorporated not only an interesting mechanic but also puzzle elements to it too. A lot of potential is here. Well done entry!
Oct 7 06:01:03 33m 30s Introvertigo ♥ 5 What a game. This is absolutely insane. This kind of game can literally become a full one-of-a-kind genre of interaction. Extremely innovative, really well polished, really funny. My only negative criticism is that I can't do a specific person over again without doing the whole playthrough again. It's not a big deal especially since the game is so well done. Fantastic entry!
Oct 7 06:05:43 4m 40s Packed to the Gills ♥ 2 This was an insanely cute entry. What a simple game yet packed with lots of fun. Good progression and nice little bits of candy for the player: the haikus, the end credits, the cute little names. A bunch of good stuff. Very impressed this was done in renpy as well, not because it seems complex but because it's very innovative for the kind of games I ususally see in renpy!
Oct 8 02:28:22 20h 22m Bit Golf ♥ 1 What a really cool idea. I really liked how this was educational and interesting. Something to help the difficulty curve could have been what color was reducing how many bytes or something like that, some reductions are not intuitive so I felt like I spent a lot of time doing trial and error. Was super clean and well done as well as extremely creative. Excellent entry!
Oct 8 02:31:45 3m 23s Rafty Crab ♥ 1 This was genuinely a lot of fun. Was a great idea to have you submit it in streams because that's where the fun really shines especially with streamer commentary. Was also really cute. What sets this apart from other kind of battle royale games was the fact you can actually still do something despite being out of the game, makes the engagement constant and it was done very humorously. Very well done!
Oct 8 02:55:38 23m 53s Safe Space Passage ♥ 1 Was pretty innovative! Graphics are clean and the idea is great. Lots of interesting puzzles. Only thing is that the platforming is difficult and feels a bit unforgiving / unfair. But overall really well done and this was a fantastic idea. Good entry!
Oct 8 03:13:29 17m 51s Rover Under ♥ 3 Really well done! Such a cool concept and every jam needs one of these, glad to see you guys do something like this. The art and models are wonderful. Although something should explain the concept, either the LD page or something, as I was wondering if there was anything else to do. I believe something that could've minimally enhanced the experience was some sort of minimap for the chunk you were on perhaps? Orient yourself on the map as well as see what spots you missed. Either way, fantastic entry and great work! (Go Team blue!)
Oct 8 03:22:43 9m 14s LIGHTDANCER ♥ 1 Don't know what else to say. This was a fantastic game. Smooth gameplay, satisfying to shoot and roll, was interesting to have lighting as a dynamic (thought of something similar in my game but not as well executed), and tiny little story and boss to end it all off. Very well done definitely a fantastic entry!
Oct 8 03:28:25 5m 42s Rodent Rolling Rampage ♥ 0 Was very interesting, and it was definitely cute! It's a great concept and I think it has a lot of potential if there were puzzles related to knocking things over to smash your ball!
Oct 8 04:06:37 38m 12s I Do ♥ 3 What a wonderful take on the theme. My fiancee (Sofi, our artist) and I both participated in the LD jam this time and let me tell you how hilarious it was for me to just roll through all this and be like "What would I really do for our wedding?" Very well done and the optional level was funny as well (and definitely NOT what I would do for our actual wedding!). Very happy to see a Godot entry like this and it was really cool to see all the little systems in place. Please do like a dev log of sorts if you can! Fantastic entry!
Oct 8 04:15:55 9m 18s Scorched Asteroids! ♥ 1 Really nice entry! It's pretty creative take as a worms-like with gravity bending bullets. I like the idea and I think it has a TON of potential as a full game if it gets polished out more. Exact wasd movement controls need a little work I think, but other than that, it was fun for what it is! Good game!
Oct 8 04:28:30 12m 35s Apocalypse Mall ♥ 1 Really cool to see an RTS style game. Pixel art was pretty cute, but many of the mechanics were a little bit wonky. The exact collisions were not too clear, like with zombies, I suggest using "soft" collisions instead! Also the barricade system was a bit too easy, as I could set down a bunch of barricades at once and camp out there, I suggest letting it so that only one survivor make a barricade at a time so it's not all overlapping! Other than that, a great take on the theme and has a ton of potential, I could see it being even more interesting to manage multiple survivors that have different roles or stats!
Oct 8 04:33:43 5m 13s Firewall ♥ 2 Pretty innovative! Definitely felt like I could be playing an old NES game. The pixel art is very cute and I'm impressed with the limitations you adhered to. Good entry!
Oct 8 04:46:08 12m 25s Puzzle People ♥ 3 Not bad! It's pretty clever and I have to praise your puzzle making designs, wished I could see more puzzles. My bits of advise is to put in more feedback particularly on player actions. Like switching the character should be more than the slight idle animation difference, as it's quite confusing. Try squish and stretch or some kind of little arrow indicator, or a color change? Anything really! Polish would make it so much more engaging, but either way it's a lovely idea. Good entry!
Oct 8 04:57:54 11m 46s Postcards ♥ 1 This was pretty sweet. I liked the ending, it was also a very interesting and interactive way to do a little story with some personality. I enjoyed the story. It was hard to pick up at first since I'm binging LD games and not necessarily prepping my mind to read, but I decided to bear through it and I'm glad I did. Good entry!
Oct 8 05:05:34 7m 40s Bar ♥ 1 ice cube grape and lemon perhaps yes
Oct 8 05:15:57 10m 23s Mini Architect ♥ 1 Very originally and very impressed with the fact something like this was coded. Has a lot of potential but to be honest, it was a bit confusing or felt a bit unfair. I understand it probably couldn't fit into the jam but a few precoded guided levels baked in to start would have been easier for the player to understand. Other than that, I love the fact the little characters change, the different personality and room choices, and the nicely done UI and usability of the actual features. Great entry!
Oct 8 05:47:20 31m 23s Valhalla Odyssey ♥ 3 The concept and aesthetic is a very cool interesting choice. I think the focus needed to be really heavily emphasized on polish though! Squish and stretch, effects, feedback, motions, things happening when things happen! I recommend watching Jonas Tyroller's video on making a button fun to press. Apply those concepts to this game, with feedback and impact like camera shake, squishing, particles, etc, you could make this game SUPER engaging!
Oct 8 05:59:08 11m 48s The Island Warlords ♥ 1 Really impressed you were able to get a whole skill based tactics game in LD! Really nicely done, the squads thing is really cool, I felt like the second level's turn based thing was a bit slow paced. The last level was a real challenge and really made me think. Nice entry!
Oct 8 06:02:20 3m 12s Orbit ♥ 0 Very simple and very clever. Very clean. Very short. Really nicely polished. Could use more audio! Nice entry! Well done!
Oct 8 06:15:11 12m 51s Captain Jove’s Treasure Trove ♥ 2 Very nice entry! Was not sure what the soda bottles were for or how to use it. Biggest issue is how I felt like cannon balls were always low on stock and wasn't able to go get more. Other than that, the visuals and audio were great. I loved the style. A good ol pirates game always hits a sweet spot for me. Character design and world was really cool. Good job!
Oct 8 06:22:00 6m 49s Waltz Royale ♥ 1 Very innovative! I like the idea a lot, but I think having some 2.5d sprite placeholders with some squish and stretch could've made the game a lot more engaging. Some particles and sparkles and cheers and other polish would've made this game shine a bunch, I see a lot of potential. Nicely done!
Oct 8 06:27:25 5m 25s Knight vs Crabs ♥ 1 Nice visuals, good feedback and polish. There were times when it felt very unfair. Other than that, the powerups were fun and it was very engaging. Great entry!
Oct 8 06:35:03 7m 38s Pixel Piles ♥ 4 This was really cute. I loved the way this little cat character jumps. Really innovative! It took a while for me to find out the side bumpers changed the rotation of the blocks. The art is so nice and the audio is good. Overall an extremely strong entry. Well done!
Oct 8 07:12:48 37m 45s InvenStory ♥ 2 Wow this was an extremely complete jam game. The team did excellent. Everything was perfectly well executed down to the transitions! Amazing entry!
Oct 8 07:35:50 23m 02s Claustroshooter ♥ 1 Pretty awesome entry. Nicely polished. Simple design but has really interesting implication. The upgrading system was very impressive to add into as well as everything else. Good job!
Oct 8 21:27:13 13h 51m Squeeze & Wiggle ♥ 2 Wow what a great game! I loved the rainworld inspiration and the movement was so interesting. Only issue I had was crumbling myself into a ball when I tried moving the back end of the worm. But art and pixelated visuals was fantastically done. The ending was SO funny and unexpected. Nice little treat for the end. Great game!
Oct 8 21:59:43 32m 30s LazerPhaser ♥ 2 Music works well with the gameplay. But I felt like the level design was a bit too unforgiving. The mirrors would be destroyed if not oriented properly and sometimes you could only orient a mirror by facing where you would like to rotate it towards. I would recommend making the game a bit more forgiving by disabling the destruction of the mirror unless you want to destroy it by pressing the same button on that tile and also making the laser shot (along with the beat of the music) delayed by a little bit. That way the player won't feel frustrated if he solves a puzzle in his head but can't get the execution because of the way a mirror spawns and gets destroyed or the fact you just can't move out of the way of a laser.
Oct 8 22:10:12 10m 29s KosmoPod ♥ 1 The little whistle is very cute, the puzzles are nicely designed. I think there should be a lot more polish! Feedback when solving the level and maybe squish and stretch when moving or pulling would make the game so much more engaging!
Oct 10 04:52:48 30h 42m Crime Critters (Rob the British Museum) ♥ 1 What an adorable and smart game. The concept is fantastic and this seems really fun. Keeping this in mind when I go to my fiancee's place cause this seems fun to play with someone else. Unfortunately the web build's viewport is way too large for my laptop screen which really hindered how I can play. I don't feel like I'm able to get the full experience however because I am playing alone at the moment.