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Feedback comments for LD54
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| Timestamp | Since previous | Game | jellycopter's comment | |
|---|---|---|---|---|
| Oct 2 19:19:41 | Micromachines | ♥ 0 | Awesome game, played very well, great use of theme. Only complaint was that some of the more "pixel perfect" interactions were a bit difficult to play around but I very well may have just done it the hard way! | |
| Oct 2 19:22:35 | 2m 54s | Apple Catch | ♥ 0 | Very straightforward and entertaining! I did clip through the right wall on my first attempt but couldn't ever reproduce. Good stuff! |
| Oct 2 19:28:38 | 6m 03s | Force Field Sokoban | ♥ 1 | Fun sokoban game! The wall timing was great and making the close call dash to the ladder was perfect. I did waste a few turns button mashing, but overall great! |
| Oct 2 19:35:51 | 7m 13s | Sky's the Limit | ♥ 2 | I'm a fan! Very fun trying to plan out the optimal route and not run out of time. Any criticism I had was already cover by @crispypear prior so I'll just say good work! |
| Oct 2 19:46:21 | 10m 30s | Verliies | ♥ 1 | Great work, really enjoyed some of the puzzles. Background music is 10/10 |
| Oct 2 19:54:40 | 8m 19s | Station Defender | ♥ 1 | Very fun! The speedy X ships did me in too many times.. Would be great with sounds. Awesome work, great submission 😀 |
| Oct 2 20:03:45 | 9m 05s | Trashy Space Dice | ♥ 0 | Very fun game! Would've loved sound for all the madness going on on screen, but otherwise very good. Would love a win hard win condition but filling my screen with junk is just as good 😂 |
| Oct 2 20:34:22 | 30m 37s | Limited Space , Rod Humble, Ludum Dare 54 | ♥ 1 | Interesting idea, feels like a card game of some sort. The type/matching/stacking mechanic wasn't totally clear, and felt a little too luck based waiting for another (2) to show up. Great work on the assets! |
| Oct 2 20:36:47 | 2m 25s | Tight Space | ♥ 1 | Very straightforward! As others mentioned the hitbox was a bit wider than expected but overall it's a classic cave runner. Good work! |
| Oct 2 20:41:45 | 4m 58s | Hellbarrel | ♥ 1 | 10/10, feels incredibly clean and polished. Felt well balanced despite the very tight space you would end up in. Overall a very solid entry, excellent work! |
| Oct 2 20:48:28 | 6m 43s | Boxed In | ♥ 1 | Good stuff! I definitely enjoyed it, pretty fun little dodge-em-up. I did have a few runs ended because a spike spawned right on top of me, but otherwise great work! |
| Oct 2 20:53:21 | 4m 53s | Toys wars | ♥ 3 | Very cool game, I do feel a better explanation would've helped (accidentally built on the edge before the round finished). Otherwise, very fun turn based battler. Good stuff! |
| Oct 2 21:03:52 | 10m 31s | Ishmael | ♥ 1 | Very fun game! I love that you can destroy your own territory to free up land as needed. My only issue was that reloading was dependant on the last shot landing (unless I missed why that was). Excellent work! |
| Oct 2 21:24:37 | 20m 45s | Space Piracy 2444 | ♥ 1 | Pretty fun game, very difficult managing speed when flying into an encounter but definitely potential there. I didn't greatly feel the limited space, but really enjoyed this project. Good work! |
| Oct 2 21:38:21 | 13m 44s | Just why? | ♥ 1 | This is probably my first or second choice in the Compo so far. Absolutely great work. Didn't realize there were only the 2 saves (rushed into it) but want to revisit this to play through fully. Might even cheat and get my drawing tablet out to beat it 😅 I could absolutely see a multiscreen version of this or unique spin, but overall great work. Hard to find a negative! |
| Oct 2 21:45:41 | 7m 20s | Re: Charge | ♥ 0 | Very moody and a great challenge. I love the design choice and aesthetic and could see that style in a larger project. I think the only thing I'd have liked to see was being able to push back zombies or keep them at pistol range when they are close enough to attack, but honestly if they're there you've probably already lost. Excellent work, loved it! |
| Oct 2 22:00:43 | 15m 02s | Seagull Island | L'île aux Goélands | ♥ 4 | I very much enjoyed this game! I could easily see it having a "daily challenge" mode with a set building list. The only complaint I had was occasionally having a run ended early by getting a very tough list of buildings to use, but overall I don't think that was a detriment. Excellent, excellent work! |
| Oct 2 22:23:06 | 22m 23s | Little Cart of Junk | ♥ 3 | This was a blast! Definitely in my top 5, great polish, sounds, pixel art, and that tasteful LD jank. Sometimes hard to tell how much it takes to throw something, but overall not detrimental. Great work! |
| Oct 2 22:50:53 | 27m 47s | Limited card space | ♥ 1 | I spent more time than I thought playing with this, the mix and match of charging/destroying was very fun and got a lot better with each round. The only thing I can think of that was a negative was that you can hammer the "end round" button when you're out of cards and lose all your points before the game actually ends. Otherwise, very very good work. Love it! |
| Oct 2 23:03:08 | 12m 15s | Dig Deeper | ♥ 0 | Neat idea of digging to get away, didn't necessarily find out if there was an ending beyond escape as it slowed down too much before I could get too far. |
| Oct 2 23:59:45 | 56m 37s | Fill the crates ! | ♥ 1 | As many have said, great job on your first jam! There's definitely some jankiness, I think making boxes unable to stack would've taken this up a lot. That said, excellent work! Hope to see you on future LDs! |
| Oct 3 00:31:00 | 31m 15s | Dwarf Monastery | ♥ 1 | I really like this concept! The last two levels were a bit tough to figure out but a good challenge. Aside from some general interface cleanup, this is a really interesting game. I can see the potential for a larger scheduling style game from it! Good work. |
| Oct 3 00:42:51 | 11m 51s | CAVE | ♥ 1 | Fun little platformer! A decent challenge with some of the object switching later on. The activation symbol on the wall when you first see the lever doesn't match the keybinding, so I did have to restart to catch that. Otherwise, very polished, great work! |
| Oct 3 00:48:45 | 5m 54s | Fit | ♥ 1 | Nice project, very clean looking! Once it sped up definitely got quite difficult. Would love to have seen more from the multiple buttons making through the ring aside from points, but all in all a good game. |
| Oct 3 01:02:17 | 13m 32s | What A Time To Be Alive | ♥ 1 | Managed to play a little, I like the idea here. However, performance wise I could barely get my framerate into the double digits. Would love to play a more performant build. |
| Oct 3 01:19:08 | 16m 51s | MY LIL WIZARD | ♥ 1 | This is fantastic, everything looks and feels beautiful. High on my list with the level of polish. Web version slows down a bit after some time, but all in all a great game! Good stuff! |
| Oct 3 15:28:10 | 14h 09m | Bullet Spell | ♥ 1 | This was great! Love the character art, the blend with CRT filter is a great vibe. Easy felt a little too slow but I had to play a few easy rounds to get into it 😅 Great work! |
| Oct 3 15:44:01 | 15m 51s | The beeper Man | ♥ 1 | Interesting concept! I definitely took a photo of the poster so I could remember commands.. I did feel like I would sometimes complete a puzzle and then not receive a response. Overall, I really like this concept and could see a larger suspenseful game out of it! |
| Oct 3 16:09:43 | 25m 42s | Space Way | ♥ 1 | I like it! Straightforward puzzling. I did get caught on a few levels where the red tile would be blocked off despite everything being lit, but overall this is great! Love the graphics and sound, good work! |
| Oct 3 16:15:53 | 6m 10s | The Relic | ♥ 1 | I like the addition of the gravity well! Always glad to have a little exposition too. Very straightforward and a great take on asteroids, good work! |
| Oct 3 16:34:41 | 18m 48s | Out of Space | ♥ 2 | This is an awesome entry! Love the health management through little aliens, I could definitely see this as a primary mechanic in a larger project. Overall, very clean and a great game. Excellent stuff! |
| Oct 3 16:45:11 | 10m 30s | Sea Kelp Tower | ♥ 1 | Very beautiful game, probably the best I've seen so far. Fairly tough, but also fair. Love it! |