Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → coatline

coatline

Feedback comments for LD54

← LD53   LD55 →

coatline's games and stats for all events →

TimestampSince previousGamecoatline's comment
Oct 2 20:32:46 Zombies In The Hall ♥ 1 I can tell you had fun with the music and I was sad it ended; it's actually quite impressive! It's a polished experience that is amplified by the constant discovery of the epic background music. I did think that the enemies were frustrating to move, (I guess that's the point) but the trip-wire things were really cool. I certainly felt as if space were limited. I do wish that there were more levels but not at the cost of the music. Very good.
Oct 3 16:28:02 19h 55m Elevators Go Boink ♥ 1 Haha! I thought that was a good idea. It took me by surprise at first. I do wish it were easier to tell what character you were controlling after all of that chaos hit (though that might have been part of the game). I love the personality you brought to the game with the dialogue, that was really neat. It definitely could have benefited from audio but I know how it is. Great job! 👍
Oct 4 13:42:34 21h 14m weave ♥ 1 This game is actually quite fun! The unique controls give a nice challenge and the walls closing in mounts pressure making for a good experience. The only thing lacking is music which I think would make a big difference. Imagine if it was dynamic music where it sped up as the walls closed in. Anyways, very stylized and polished game!
Oct 4 14:05:42 23m 08s Cosmic Chaos ♥ 2 Oh wow, I wasn't expecting the upgrade system! That is a great use of the theme. I like the way the big enemies grow, but maybe their hitbox grows a little faster than their sprites (could just be me I don't know). Another thing is that I personally don't like the piercing sound effects of the shooting. Skill based gameplay where you have to take into account later rounds for placement of upgrades is really intriguing. If you perhaps added online leaderboard or even multiplayer in some way I think it would be really fun. Yeah, I enjoyed this entry, great job!
Oct 4 14:14:01 8m 19s Lost Mage ♥ 1 Yeah, the most enjoyable part about this game is breaking boxes and rocks. It is so satisfying. Also, nice lighting effects.
Oct 4 14:23:36 9m 35s High Caffeine Black Tea ♥ 2 Difficult game, but I started to figure it out after a couple of tries. I do wish there was a restart button though. I did enjoy it for some reason. It is full of personality and I played more than I expected to. Good job!
Oct 4 16:46:01 2h 22m MineRaider - LD54 ♥ 1 I like the ambience, I felt like I was in a cave. The idea of having limited torches is a good one, also risking better loot for your life. I like the fast paced nature of it, and the constant suspense as the lava counter ticks down. I think perhaps you could have less text on the screen and instead have more intricate and cleaner UI, immersing the player even more. Overall, I enjoyed it.
Oct 4 16:50:08 4m 07s Limitless Space ♥ 1 It's a start! I like the train ambience, I was intrigued by the idea of being on a space train. I liked the dialogue. Was the name of the game a reference to the fact that you can walk through the walls? 😄 The start of an interesting game!
Oct 4 17:07:18 17m 10s Stardust Slingshot ♥ 1 I quite like the atmosphere of this game, pun intended. The music is nice and I do feel like I am on a mission. I like the tethering idea and the application of the theme. I didn't quite understand the controls at first, I still don't get why ASD were needed but I figured it out. Good job!
Oct 4 17:16:25 9m 07s New Apartment ♥ 1 It's actually quite polished! The goofy music fit really nicely but I also got tired of it very quickly and turned it off. The guy is funny and I enjoy the sounds that he made. I think this game is too hard (for a game jam game)! Maybe have multiple levels, each increasing in difficulty so more people can experience the gameplay loop more fully. The controls were admittedly frustrating, but I have no ideas on how to improve them. I really do think that is a great take on the theme and I enjoyed my 350 steps before giving up after realizing that I had to move all the furniture too! Great job!
Oct 4 17:22:53 6m 28s Skull Hoarder's Club ♥ 1 I have to say, this is a very polished game for a game jam. The graphics are great, minimalist and easy to understand. I like the characters as well, they certainly have personality. I think it could benefit from some more audio, though the music was nice.
Oct 4 20:30:33 3h 07m Squeeze & Wiggle ♥ 4 Really fun actually, I played it twice and I got about 5.5 minutes or so. It's frustrating at first but I ended up enjoying it. The movement mechanic is unique and makes up practically all of the gameplay. I could see this ending up on steam. The art is professional and yes, I noticed the pixel perfect camera movement! The online leaderboard really tops it all off, it's beginning to look like another "Getting Over It" game, just different. Great job for sure! Update: Got 4 minutes.. 2.PNG
Oct 5 14:29:33 17h 59m DoomsdayTruck ♥ 0 I played for like 25 minutes, this game is actually fun. In the end the game crashed but I got pretty powerful. It's a fun idea where you have to balance upgrading your wood capacity and your attack power in order to grow in power as fast as possible. What I ended up doing however, was maxing out my speed immediately and just driving through level 1 tanking the enemies and gathering wood. Some added audio would have helped and a better sound for the truck since I eventually just took my headphones off due to it's annoying nature. Even though the game wasn't extremely polished, the gameplay was there and the fact that I still enjoyed it that much shows how much potential there is. Great game!
Oct 5 14:51:53 22m 20s Depot Mania ♥ 2 This is an actually fun match 3 game that innovates on the idea and doesn't copy everything else. Its engaging and though I think it starts off a little slow, the movement is tricky enough to keep you from dominating early on. I quickly just had a big mess of random types of items in the back and was only working with the ones coming out but only because I kept picking them up and flinging them everywhere, pushing all the boxes out of the way. I think that is pretty genius actually, the fact that the boxes collide with each other, making the player really think about how to move by using the strafe button. I could actually see this being a really competitive game in a Tetris sense. Great job.
Oct 5 16:48:00 1h 56m Shipped Off ♥ 1 Nice game! I saw myself dumping the cargo into the ocean intentionally to increase the speed. I also for some reason didn't realize you could put multiple pieces of cargo on a single ship, which I think is a great idea. The second level was when I started to understand the potential. I really like the stylized look and I just love the speeding up of the music when you drop a piece of cargo into the water. And then I realized you could rotate the cargo! This actually is a really great idea.
Oct 5 16:56:06 8m 06s Profits in Proportion ♥ 1 Oh, this is super cool. I actually thought as I started playing "I ought to try to make something like this." That's when you know I think it's cool. So first thing, when I started playing, I randomly drew pixels and it paid me money. This made me wonder if it actually even mattered what I painted as to the payout. To fix this confusion, I propose making the payout only scale up past a certain "accuracy" threshold. That way, you aren't getting paid for random scribbling. Great take on the theme though, really cool project.
Oct 5 17:00:51 4m 45s Limited Space Rescue ♥ 1 Really well done. Polish is there, the mechanics are there, and I love the way that you show rescuing the people and also when they die. The mood is great and the sounds are good. I think this is very solid. The only thing that needs building out is the menu! Great job!
Oct 6 16:28:52 23h 28m Walled In! ♥ 1 This is a very polished game! I was surprised at how finished it felt. The music was on point and the gameplay was satisfying. Actually, probably the best music I've heard so far. Very well done.
Oct 6 17:04:56 36m 04s Into the Light ♥ 0 Not too bad! I wasn't really sure what the goal of the game was, I couldn't find the light source and there was no indication as to where. I assume it is forward. I also went backwards just for fun and tried to jump out of the world. I floated and then the game crashed. 😄 The music is actually pretty good! It has a nice kick drum and it has enough variation as to where I didn't think about slamming my head into this laptop! I like the idea of attaching shields to your player so that you can avoid taking damage and the fact that they break is nice too. I also wasn't too sure what the guns you could pick up did or was for. The controls are challenging enough to keep me trying and the quick nature of restarting helps replay ability as well. It does remind me of Pacman and I think it could actually be quite fun with more polish and direction. Well done getting something finished!
Oct 6 17:08:58 4m 02s My Limited Cell ♥ 1 Cute! I like a nice, yet quick experience. The art was actually really nice, it reminded me of the game Delver. I am a big fan of this style. I love Godot. The puzzle, though short, was satisfying to complete, utilizing the crouch button. Good job!
Oct 15 12:57:57 211h 48m Shrinking Space ♥ 1 What really stands out to me about this game are the sounds and the music. They are pretty well done in my opinion and make the game a lot more satisfying. I'm not sure why I wanted to break the purple walls, but it was my favorite thing to do. The red guy in the middle is certainly dangerous but I like that you can outrun him by some tricky movement. So a simple and well done entry. Good job! My score: 2750 Update: While playing for a higher score, I was spam-clicking the try again button and I managed to get two games going at once! 😅 As you can see, the first game died pretty quickly but I was able to play the second one that spawned in! The game also wouldn't let me die after that so I got a pretty high score (though I couldn't see the exact score) Capture.PNG Capture.PNG
Oct 16 20:16:45 31h 18m Cargo Trek ♥ 1 I really liked this game! It reminded me of an Oregon Trail type game but you took a unique and interesting spin!