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Ava Skoog

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TimestampSince previousGameAva Skoog's comment
Oct 4 07:23:43 Snoof'It'Up! ♥ 0 Hey! I tried playing but unfortunately seemed to have the same issue as @jrf :( Except I found a single cheese but wasn't able to pick it up 😅 Are we experiencing a bug or doing it wrong? Would love to try again if we can figure it out. The graphics are really cute and the music is nice!
Oct 4 16:11:23 8h 47m CosmoTrasher ♥ 2 This was nice, grappling and physics felt good and both music tracks were really good and suitable for the two modes. Graphics are really pleasant. Feels quite polished overall. Mechanics are made very clear with the dashed line and the graphics for the upgrades and the money icons. I like how you simply interact with everything by grappling onto it for a bit, very slick! C:
Oct 4 17:24:11 1h 12m Commuter ♥ 1 Cute but difficult! Good thing it was short 😅 Even then I wish it reset the current level and not the whole game. The music is amazing, obviously. Some animations and stuff would've been nice.
Oct 4 18:35:33 1h 11m Brilliant Heist ♥ 3 That was fun! I played for so long I had completely forgotten that there was a diamond too, so I was very happily surprised when I found it. The music is nice and fits well. The gameplay is good, maybe a bit too easy? I never lost all hearts. It did seem a bit weird that I could just break down the diamond door with a regular crowbar instead of a special key hidden behind other keys or something. Graphics are nice and it was mostly clear what you could pick up. Shuffling things around under pressure was fun!
Oct 4 18:48:58 13m 25s Whacky Sally ♥ 2 Short but sweet! Looks amazing. Was nice to see the character up close at the end too, I didn't notice all those details when zoomed out and facing away. Nicely animated with good sound effects and good music. Cool designs for the main character and the enemies! Was a bit annoying to have to restart the whole thing when you died but since it was so short it was fine. The seamless level transitions and the screen wipes with the circles were really slick!
Oct 5 09:28:10 14h 39m Prickle ♥ 3 So cute! And a great puzzler. Had to think for a bit on the later levels. Made it to the end tho! Great art, sound, and level design. Easy to understand and fun to play. No complaints, only praise, really! I guess the only thing is that I've seen similar things before but games like this are always enjoyable. C:
Oct 5 09:49:28 21m 18s Cat Escape ♥ 1 Cute cat! I liked the idea of pickups that you use with the mouse. Think this could've been pretty cool if you'd had more time to work on levels. No audio, but how come you opted out of ratings in all the other categories too? :( Graphics were clear if unpolished with the varying pixel sizes, no doubt as to what I needed to do. Still I only figured out through experimentation that I needed to use the mouse and not just the keyboard, so would be good to add that to the description~
Oct 5 12:04:38 2h 15m Broken Robot ♥ 1 Really good for less time than usual, I thought it was a great mechanic! Only needed some polish or extra feedback as it felt a bit clunky and uncertain queueing actions up. I never really found a use for "calm" because it would've deactivated some of the regular moveset (jump, dash, turn) so I just used turn as a way to stop instead… p: Fun way to win the game by doing something different.
Oct 7 12:40:37 48h 35m Ghosts ♥ 1 Great music, especially after you win. Good atmosphere and nice art. The first time my win felt a bit random because I was stumbling around not recognising where I'd been, but on the second try I made sure to actually use the map properly and it felt a lot better. I like how the stars on the map match the night sky!
Oct 7 18:38:25 5h 57m Space Knight ♥ 2 Like @night-on-mars I don't see the option to rate for whatever reason so I'll be checking back but I did play and I did like it! Since there was no music I put the Brinstar theme from Smash on and it was quite amazing :p I like the concept and the gameplay, after I learnt not to accelerate for very long in any given direction not to zoom away to certain death. I think I reached the end (no more yellow seams were appearing and the ship stopped) but nothing happened and eventually the reserves ran out. Controls felt a bit complicated and I think I would've just preferred to have one acceleration button that made me go in the camera's direction. Had a lot of fun mastering the right amount of momentum! **Edit:** I've now rated after you turned it on C:
Oct 19 17:26:06 286h 47m Hanabatake ♥ 3 Very nice and relaxing. Lovely music, adorable creature. And an intro! I like how the book and the gameplay was enough to help me figure out how things worked. The animations and sounds were nice too. c:
Oct 19 17:36:57 10m 51s Seagull Island | L'île aux Goélands ♥ 3 Very soothing. I liked it a lot. C: Really pretty to look at and nice to listen to. I quite enjoyed the fact that you couldn't move things around but had to start over and over. Nice touches with the little events making things livelier. Finding all the different pieces is fun. Really well done!
Oct 19 17:50:07 13m 10s Get The Pumpkin! ♥ 1 I got the pumpkin! Nice consistent graphics (I like the thick outlines) and funny sounds. Short but simple. Platforming feels mostly fine but I wish I'd had some coyote time because I kept failing some particular jumps that didn't feel like I should've failed 😅 Really cool to hear it's your first full game, congrats!
Oct 19 18:01:19 11m 12s Alice : The Wonder Game ♥ 1 Good puzzle! Took me a couple of tries and felt satisfying to solve. Neat mechanics at play. c: Some sound and animations would've been nice of course. I do like the hand-drawn look. Good use of the theme. A little clunky and floaty but not a big issue, more a matter of polish. Definitely could see these ideas working out for more levels and being expanded on!
Oct 19 18:47:08 45m 49s Safe Space Passage ♥ 1 This is really good. Looks good, sounds nice, plays well! Clever puzzles that were fun to solve and some nice atmosphere with the moody stuff going on. Spooky hands and so on obviously. The only thing I didn't really like was that the story and the way it was tied to the mechanics felt a bit… tacked on? Nonetheless lots of high scores from me, amazing work!
Oct 19 19:30:48 43m 40s Pool Frog ♥ 2 This is really lovely! Cute frog, poor flies. And poor frog, occasionally! You've put Pico-8 to really good use, the graphics are gorgeous and the various effects are really nice. Audio is good too and fits really nicely. The game feels like it would be stressful but the calming sounds and the relatively long amount of time before a lily pad buckles made it feel quite relaxing. I do wish I could aim before holding the jump button but overall it's really good!
Oct 20 15:01:26 19h 30m Trapped in the Infinite Script ♥ 2 Finally got around to playing this! Very good work on the mood and conveying the anxiety. I replayed a couple of times and tried different options but things didn't seem to change so I hope I didn't miss anything. If not, some different outcomes would've been neat but maybe that would've gone against what you were trying to convey? Audio was good and suited the story/gameplay well. I'm assuming that's AI art, especially since the hands are so wonky, but it kind of fits the vibe and of course it allowed you to do more in little time. I'm assuming the foreground characters are your own art? Was interesting seeing Chou get more busted up every time… Nice work, just needs something a little extra I think!
Oct 20 15:20:19 18m 53s Calves of the Braves ♥ 2 Really good! Simple idea but lots of polish and a nice amount of challenges. Was really cool to get into a button mash standoff the first time. Love the characters. Mechanics are easy to understand and mostly feel good, but there is something about the cooldown that made you have to press K or L again sometimes because if you held it after pressing it too early it didn't start the action, at least for me (e.g. trying to block after just hitting wouldn't block unless I let go of the key and pressed it again). Graphics are really pleasant (not to mention fabulous) and the sound design is fun, some effect to make it sound less like a small room might've added some extra grandeur to the already grand spectacle :p As an aside, having to do a third attempt when you'd already lost the first two and had already lost felt a bit unnecessary, maybe there should've been some bonus associated with winning the last round? Only nitpicking a little extra because everything overall is just so well done already.
Oct 20 15:29:06 8m 47s FIT_OR_DIE ♥ 1 It's good! Just a bit short. At first I thought maybe it was a bit too easy but then it kept ramping up and it would've definitely been fun to see some more evolution of the concept, which is a cool one! By the end it was basically all peripheral vision and trying to react to a glimpse of green as I just couldn't keep track. Maybe a sound cue for collisions would've been good. I like the simplicity and it looks and sounds nice, fits the computer vibes. C:
Oct 20 15:49:31 20m 25s Single Circle ♥ 1 *The time is flowing like a stream, my heart feels different today, yet there’s nothing I can do; the water drowns all the thoughts.* Very atmospheric game with very pretty art! c: Not quite sure what to make of some of what I read and saw! But it's impressive how much you were able to fit in and I like how the format varies with regular text, galleries and so on. Interesting how what I expected to be some relaxing journey expressed a fair amount of anxiety, also in the slightly discordant music. The poems definitely add to that. The different paths are cool. Poor speckle being put in a tiny bowl instead of back into the sea tho :(((
Oct 20 16:02:07 12m 36s Limited Spacebar ♥ 1 Simple but a lot of fun! C: Makes you want to keep trying over and over and the nice music (especially as it ramps up) adds to it as well. The grace period before a laser can hurt you feels fair and balanced, as does the margin for getting hurt. The upgrades are really satisfying too. My only real complaint is that the UI shouldn't have been mouse-controlled when the game isn't, and there seemed to be more than one bug with it: when you chose an upgrade, at least in my browser, it stopped responding to keyboard input and I would have to click out and in again and not have time to avoid the next one or two lasers :( The other one is minor and didn't bother me but thought you might like to know: if you die and don't restart before the timer runs out the upgrade screen will pop up but not work and nor will the restart button work anymore so you just have to reload the page :p I realise I spent more words on the complaint but I really did like the game and kept replaying it loads of times, nice work!
Oct 20 16:11:54 9m 47s Rolling Over It ♥ 1 Aww, it looks and sounds so nice, it makes me *want* to play it, and I really tried, but it's just so difficult I couldn't even finish the first level after going at it for quite a while :( Wonder if it'd be easier on a touch screen with finer control. I see you opted out of the audio category so I'm guessing you didn't make the music but it's a good choice anyhow, as anything but relaxing would've really exacerbated the frustration, heh. Things seem nice and polished, just wish I was able to get further 😅
Oct 20 16:24:57 13m 03s SINISTER ELEVATOR ♥ 1 Really good use of the theme! The creepy mood is great. Not sure what the poor spiders did :( Audio sounds great, maybe a couple of different clips and pitch shifts to vary them would've been good as you kept hearing the same few clips a lot. The graphics are simple but effective and the colours again really add to the atmosphere. Core gameplay was good but it was a bit easy, difficulty didn't seem to increase with each level? Could've definitely added more or faster spiders later on. But it was nice and simple, really well done!
Oct 20 16:34:39 9m 42s Terminal Velocity ♥ 2 Punny name, funny game! Overall very nice, good audio (music was a bit quiet compared to sound effects) and graphics fitting the computer theme, difficult gameplay but in the good way, didn't take forever to win but still needed a couple of tries, which is great for a jam game. Maybe it was a bit too easy to camp at the bottom of the screen? Felt a little weird having to use mouse with the menus, especially with the terminal theme everywhere else. Other than that (and it's very minor) I enjoyed it quite a bit! Some cute animations on the computer boss too, even if I barely had time to notice them :p
Oct 20 19:30:23 2h 55m The Signal ♥ 1 Finally got around to this one, doesn't work on my new computer so had to get on the old one 😅 I'm glad I did! Really good entry. Only I got stuck for ages on the laser puzzle until I came back here and read @endurion's comment and cleared that room the same way. No matter how many times I tried to think it through—or just experiment by pressing buttons—it didn't seem possible to me to remove all beams, so either I'm thick or you're actually supposed to leave the one beam at floor level? 🥲 Loved the incorporation of the story through the radio and had a good laugh at the end when the engineer said they couldn't even make me look up or down, which, yeah, I think I would've preferred modern first-person controls, but it was a neat way to give a reason for the tank controls. Besides my confusion at the laser one, the challenges were fun, if a bit easy, besides the last one, which was tough to do within the time limit even after you figured the order out! Of course the audio is great and the graphics are gorgeous. Love what you did with light and dark at the end. Really cool stuff!
Oct 20 19:54:15 23m 52s Purple Pop ♥ 1 Woah!! This is so good. Super polished and super fun. The music and graphics fit each other perfectly and the gameplay is so much fun. I lose and I just want to keep trying again. Had to stop just so I have time to play a few more games but I might well come back to this one. Lots of high scores from me! It's just satisfying to play the way things just pop both visually and in terms of sound. If I have to complain about anything at all it's that it seems really tricky to separate red from purple when you need to disinfect but I think that's probably the point so it's not really a complaint :p Loved it!
Oct 20 20:07:20 13m 05s This Game Only Weighs 8 KB! ♥ 1 Really good use of the theme! Game itself while not original is fun, since the original game is fun :p You did good designing levels, quite hard already by levels 3 and 4. It was a little wonky tho, the graphics wobbled and the occasional frame was completely artifacted, and the cursor was showing loading icon constantly when hovered over the window as if the program wasn't responding, so might want to look into that 😅 Otherwise enjoyable! But the main attraction here is of course the meta.
Oct 20 20:14:56 7m 36s Tele the Axolotl ♥ 0 Axolotl shooting ghosts and teleporting is quite a unique concept 😁 The teleporting leaving a rock behind to make less space available in the level is pretty original and a good use of the theme. The game itself is a bit rough, not a lot of feedback. Is it bugged on my end or is there really no audio? If not you should probably opt out of the audio category. Could become something cool with a bit more polish and work I think, congrats on finishing your first jam game!
Oct 20 20:35:08 20m 12s Panic Hide ♥ 2 Fantastic job on the mood, even without sound (I tried without first, then with). Not completely sure what to make of the ending. The graphics are pretty and the light and dark is well done. Creepy creature. Is it a bug that when a hiding spot disappears I don't get revealed but stay invisible and unseen until I actually press F to "unhide" from the invisible spot? 😅 In terms of gameplay the tension was great but it didn't seem like there was too much to do besides wait. Never really found a reason to throw the teddy. But I guess part of it is just not knowing what to do which makes it scary. Quite well done!
Oct 20 20:53:49 18m 41s Paper Pile Panic ♥ 1 This is so good! Hope you can get enough ratings in time :((( Super polished and lots of fun to play with a bunch of hilarious new notes every day and fun, hectic gameplay. So many variations of the music! Overall really impressive and one of my favourites. Amazing work!!
Oct 20 21:01:28 7m 39s LD54 - Pack-Man's limited space ♥ 1 Neat variation on the original, having to move the pickups somewhere else, but getting rid of powerups. Maybe some powerups would've been fun too. Sound effects are straightforward, some music would've been nice as well of course. On the other hand you made some really nice animations! Fun to see the cheering after winning, some audio fanfare would've been great too C: Not a lot of new ground broken perhaps but it was nice and I enjoyed it.