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SimonO

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TimestampSince previousGameSimonO's comment
Oct 7 09:05:07 Second Chance ♥ 1 I like the use of 10 second rewind mechanic to tie into the theme - clever! I would have liked some more branching and choices along the way, but enjoyed what was there :)
Oct 7 09:13:00 7m 53s Pandora’s Box [WebGL/Win/Touch] ♥ 0 Like the challenge! 10s per level makes repeat play short enough for the loop to be fun and learn the right route but I definitely struggled a bit with the difficulty and controls. The first few could have been a bit easier! I like the theme of going INTO Pandoras box!
Oct 7 09:22:40 9m 40s Diagonally ♥ 1 Music was great! The "diagonally/start" level I found a little disorienting as walls blocked off the camera view with a lot of clipping but I enjoyed exploring the stones and tree environments. Also, looks like your embedded ldjam version isnt working? Got an error with index.html not found!
Oct 7 09:30:05 7m 25s 10 planet of the Alos system ♥ 0 Like the characters and visuals! I wasn't sure how it connected to the theme but I see you mentioned that above - would be fun to show that on the screen with a big alert every 10s. Also I got stuck a bunch on the walls at the edges like others, and I think having diagonal movement with controls and seperate aimed shooting would be fun (like smash tv etc) so you can move in one direction while shooting in the other. Nice work :)
Oct 7 09:42:40 12m 35s Best LD Game Ever! ♥ 1 Congrats on making something so fun and complete - didn't get theme connection but other than that I loved the progression, clever, great jokes and loved the message at the end :)
Oct 7 09:52:15 9m 35s ROAD TXTR ♥ 3 Super fun! Great tie into the theme, loved the feeling of panic when trying to make a snap judgement on how to respond to the text with mild panic about what I'm going to hit. Nice balancing too. Music and art are fantastic and all super polished. Great work!
Oct 7 10:00:40 8m 25s Spooky Doctor ♥ 1 Great concept and the overall experience ties together really well - congrats on such easy to understand tutorial for concepts hard to explain in such a short time! Love the graphics and audio too - you should def continue dev on this, very fun concept!
Oct 7 10:24:29 23m 49s ExperiMental ♥ 1 Hey! Having difficulties running in browser (on mac so cant use downloaded build) - getting "Failed to read the 'serviceWorker' property from 'Navigator': Service worker is disabled because the context is sandboxed and lacks the 'allow-same-origin' flag."
Oct 7 10:33:34 9m 05s SteXam ♥ 0 A little hard to understand but I enjoyed the total chaos!
Oct 7 10:43:32 9m 58s untitledLDJAM51 ♥ 1 Nice message! Enjoyed the small secret :)
Oct 7 10:50:01 6m 29s Escape The Simulation ♥ 1 Great use of theme and really enjoyed the challenge! The voiceover for countdown is super effective.
Oct 7 10:56:14 6m 13s 10 Second Chances ♥ 2 Found it a little confusing but fun concept of rewinding time on ability used! I think the scaling might have issues on the embed btw as to area seemed cut off Screenshot 2022-10-07 at 11.54.47.png
Oct 7 11:08:03 11m 49s Picking Pumpkins ♥ 1 Cute art and like the overall mood - the taking out the monsters mechanic worked well but I was only able to pick up a pumpkin once during the tutorial - after that the e button didnt seem to work again!
Oct 7 11:26:39 18m 36s Burger Rush ♥ 1 Suuper addictive - great energy and pacing and ties in great to the 10 second theme. Love the art and music, controls work well - nice work :D
Oct 7 11:37:09 10m 30s LEXO ♥ 2 Great concept and love the art! Its a little hard to plan right now as the timing of all the elements doesn't sync up to the 10second loop - maybe that can be linked? Other than that its great fun and connects really well with the theme!
Oct 7 11:43:10 6m 01s 10 Second Farm ♥ 1 Great idea to try and boil a farming genre into a 10 second loop! I found it a bit hard to follow the results of my actions each round but had fun putting on my virtual farmer hat!
Oct 7 11:50:12 7m 02s History Repeats ♥ 1 Nice concept, fits very well with theme - I struggled to make much progress as found it pretty tough - would have loved a visual countdown on the timer but really enjoyed the experience :D
Oct 7 11:58:03 7m 51s ZombieGrade ♥ 1 Great to see such a fresh take on the every 10 seconds theme - enjoyed exploring the different upgrade options, some didnt seem to have as much of an impact as expected but others (eg bombs) made a real difference. You could add some world obstacles in there too? I felt I was walking in the same direction a lot but running into buildings/fences could add in some variation. nice work :)
Oct 7 12:01:20 3m 17s Chrono Harvest ♥ 1 Love the application of the theme and great composition of different mechanics - challenging but fun!
Oct 7 13:28:21 1h 27m Poda Wants a Statue ♥ 2 Love this! Such a great vibe - playful use of theme, LOVE the visual style, music and super easy to get into with tons of appeal for replaying. Awesome work!
Oct 7 13:48:46 20m 25s bot.copy() ♥ 2 Neat use of the theme and I like the concept! I found it a bit confusing on level 3 as I felt that the second clone didn't appear to follow the original instructions (went in a different direction sequence) and I didn't understand why - but definitely wanted to play more :)
Oct 7 15:03:23 1h 14m Natural Snek-lection! ♥ 2 Great humour and fun concept! I love that pressure of searching for a mate as time closes in - works great with the theme too. Art style fits it perfectly and great humour throughout :)
Oct 7 15:15:40 12m 17s EPOCH ♥ 2 Ah flashbacks of Y2k Panic, sold-out supermarket shelves and fears of planes dropping out the sky! I love the changing labyrinth mechanic tied to the theme - really original and not seen that in any other entries yet - the bug fixing mechanic works great (esp for programmers :P) and the visuals are a perfect fit for the experience. I got a little confused at follow mouse controls at first but soon got the hang of it. nice work!
Oct 7 15:26:07 10m 27s Santa Ltd. Express Toy Workshop ♥ 2 Love the art style - so visually rich and the creepy gothic vibe is a great match (audio works great too). I found it pretty challenging to play (maybe as I'm on a laptop trackpad not mouse right now) but really like the concept and had fun!
Oct 7 15:32:54 6m 47s Countdown Crusaders ♥ 1 The pairing of boost/nerfing on each card is a really nice feature and I really like the way it can change the feel of the game every 10s. Might be fun trying a forced countdown on that screen to increase the pressure and keep up the pace (I found myself taking time to reach each card so pausing the action) but concept works great, was fun to play!
Oct 7 15:51:17 18m 23s Escape From Planet Earth! ♥ 1 The upgrade path feels great - love that sense of increasing power! Knowing when to activate the wormhole to buy upgrades and refresh the ship makes for really interesting choices in the play. It felt a little slow for the first couple of rounds (I wanted to do more) but really picked up after a few. Fun!
Oct 7 16:00:08 8m 51s Business Munch ♥ 1 Love the humour and theme! The per-floor monster destruction works great to contextualise the time limit per level and it's great how consistent the experience is to support the theme. I got a little stuck on one level (I kept dying when hitting the top of the screen, not sure if you die if you go above the top?) but had a lot of fun :)
Oct 8 07:35:25 15h 35m > deploy helper bot ♥ 5 Really enjoyed this - great fun playing through and really well tied together. Great use of the theme, graphics, audio and overall vibe were great :)
Oct 10 07:02:09 47h 26m Clocktower ♥ 1 The colour/visibility toggle works great - really nice use of the theme. I found myself surprised at things I missed and enjoyed the challenge although it got a bit tough for me!
Oct 10 07:09:32 7m 23s Clique Hell High ♥ 3 Nice! Love the setting and art and concept works great with the theme (although took me a moment to figure out I have to collect bullets to heal, was looking around for collectibles). Def would have liked audio/visual hint when about to change modes, and found it a little challenging but had a lot of fun, nice work :)
Oct 10 07:20:55 11m 23s Night of the Spook ♥ 2 Love the overall vibe and voxel art style works great! Beam didn't do a lot of damage at the start so didnt feel like I was taking out many enemies, but enjoyed the weapons upgrade path and pacing. Nice work :)