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benskca

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TimestampSince previousGamebenskca's comment
Apr 4 14:22:15 NAP GUARDIAN ♥ 2 Super polished! The dialogue, graphics, and sound are all great and give the game a really nice mood. I agree an endless mode would be fun and I think the combat could maybe use a little bit more weight behind it, but it's fun as it is anyways - great job!
Apr 4 15:47:04 1h 24m Nature's Delay ♥ 1 Can't make it past day 60 for the life of me 😫 The game gives you a great feeling of being overwhelmed that makes it fit with the theme really well. I love the sprites (the lightning animation is beautiful) and all the disasters feel really satisfying to use! If you want to come back to the game after the competition I think adding some background music could really add to the atmosphere.
Apr 4 16:03:22 16m 18s Drater ♥ 1 The controls feel super fluid and the way the dots move in sync is super satisfying. I really like the music that comes in after the first day! Great job going engineless! I did my first game jam in SDL and had a blast, taking a look at your code reminded me how fun it is doing every little thing yourself 😄
Apr 4 16:14:27 11m 05s Delay Dragon ♥ 1 Loved it! I think I agree with the general opinion that remapping a couple of the buttons would help with the comfort of the controls, but it didn't really hold me back from playing at all. The graphics are adorable and they all mesh together really well into a fun style. I like how the levels were designed to force you into some close shaves with the lava wall - great job!
Apr 4 16:41:26 26m 59s Soak 'Em Out ♥ 2 The art and music are beautiful and mesh together perfectly to give the game a great overall style! The music's gonna be playing in my head next time I'm waiting for the bus 😄
Apr 4 16:47:31 6m 05s Cynodon't ♥ 1 Love the sprites! The concept fits the theme really well, and I feel your pain on features breaking in the build in unity 😩 Hope you had fun in the engine, this is a super impressive first project!
Apr 4 16:54:48 7m 17s Lumber Tracks ♥ 1 The concepts perfect for the theme and it comes across in the gameplay really well! I like the concept of tying the axe's power to your momentum - did you try letting the player call the axe back to them after throwing it? I found that if I missed a fast throw on one of the big trees the train would leave me behind as I chased after the axe and I was immediately done for (though this may have been a design choice and I'm just bad).
Apr 4 17:49:22 54m 34s SILAS ♥ 1 I love the atmosphere, and the setup of you playing along with Silas's narration makes for really fun dialogue. The puzzles were well designed too, and I think the mechanics you implemented leaves you with a tonne of scope to make more levels with. Great job!
Apr 4 20:43:54 2h 54m Under the Moon ♥ 1 Love the voxel graphics and I'd love to know how you made them too! The fighting mechanics feel great to use, it's a lot of fun using the RMB attack and scattering the gnomes away.
Apr 4 20:50:42 6m 48s Enlit ♥ 1 Really cool take on the theme and I love the way the game explores self-doubt. The atmosphere and writing really make it for me.
Apr 4 21:11:04 20m 22s Bomp ♥ 1 I will claim my top spot for now :) bomp.png Loved the chain explosion mechanic! Balancing dodging the enemies with staying close enough to get a good combo off when you explode is really fun. Nice consistent visuals and sound design to go along with the great mechanics makes for a super fun game, great entry!
Apr 4 21:16:52 5m 48s Bloons ♥ 1 Love the aesthetic! The sound design matches the visuals perfectly and the background music's really catchy. I think the games at it's best when a bunch of balloons spawn at once and things start to get chaotic.
Apr 5 00:35:21 3h 18m Dave's Diet ♥ 2 Super fun concept and funny idea! 😄
Apr 5 00:45:43 10m 22s The Death Delayer ♥ 1 Love the visuals and music! I think I agree that overall the game could use a little more player direction, but I think that would mainly just be solved with a more fleshed out UI (and this is a game jam so that is easier said than done!). Overall I love the concept and I think this is a great foundation, good job!
Apr 5 01:05:56 20m 13s Digital Pet ♥ 1 Overall this is a great start and I liked the games style a lot! I found some parts of the game a bit confusing, I think a little bit more player feedback on some of the actions would go a long way.
Apr 5 01:19:37 13m 41s Delay No More! ♥ 1 This is so chaotic and fun, I love the animations and how fast everything goes! It was super fun figuring out the best order to get everything done in, great job!
Apr 5 01:27:52 8m 15s Elite Disaster Response Team - Volcano! ♥ 1 Fun puzzle game! I like how you force the player to make difficult decisions about what pieces to buy under time pressure, it makes for some fun situations when everything starts to go wrong.
Apr 5 01:34:22 6m 30s Hot Blocks ♥ 1 This captured my favourite part of 2048 and Threes and then stepped it up in a really interesting way. The graphics and music are a good fit too, overall a great project!
Apr 5 13:20:09 11h 45m Giraffe o'Clock ♥ 1 Loved the game! The art is beautiful, the music's catchy, the dialogue is great, and the platforming mechanics are super fun! I got real celeste vibes from the later levels with the dash, ledge hang, and mid-air jumps which is a very good thing. The rhythm minigame caught me super off guard in a great way. Great job!
Apr 5 13:43:03 22m 54s Slime Survivor ♥ 2 Great game with a tonne of content, especially for compo! I like how many different builds you can go for and how much your playstyle varies with the different weapons. I think you captured what makes vampire survivors so fun pretty perfectly, great job!
Apr 5 13:53:09 10m 06s Tactical Ghosts: The Impification ♥ 2 Great entry! Loved the mechanics - the game feels super satisfying to play, and everything plays so intuitively you don't need any direction at all to grasp the idea and start having fun.
Apr 5 15:07:39 1h 14m Baked Snake ♥ 1 Fun game - the physics on the snake are super satisfying, and I agree it would be good on mobile!
Apr 5 15:14:45 7m 06s BaraRun ♥ 1 Got 592m! Love the core mechanics, the swinging is super satisfying and its a lot of fun to build up momentum with it. I like the visuals a lot, especially the sense of depth you have with the layered backgrounds. I got some stuttering that came in when I started to pick up speed, didn't interfere with the game much but might be something to look into. Great job!
Apr 5 15:30:12 15m 27s Dungeon Dummies ♥ 4 Great game! The art, music, and level design were all really good and the concept makes for some interesting puzzles. I got the hang of the mechanics pretty quickly but I think the game could do with a bit more of a tutorial at the beginning, for example I couldn't find the graphic you've got on this page with the different character behaivours anywhere in game (but I might just've missed it).
Apr 5 15:38:40 8m 28s Slip or Trip ♥ 2 Really great art, the quality and quantity of the models is seriously impressive! The core mechanic's fun, I like how you scaled the difficulty of balancing - it gets more erratic without feeling completely out of your control so I never felt cheated when I lost. Overall a great entry!
Apr 5 15:45:55 7m 15s Will Goo ♥ 2 My high score was 117! Really fun game! I like the concept and the platforming feels good. I agree that some of the sections feel longer than others, but it didn't kill me too many times and it was normally just missing a jump. I guess the issue is that some of them don't feel passable with the goo right behind you when you feel that if you played perfectly you should be allowed to continue. I had a tonne of fun playing, great job!
Apr 5 16:12:46 26m 51s Rage Against The Cocoon ♥ 2 I love the feel of movement and the game is just beautiful! I really enjoyed the setting and the dialogue in particular, it's a really fun premise. I had a couple of issues with the camera but when I try to think about how to tie together the camera and controls when you can walk in any orientation on any surface my brain melts so I think it works better than anyone could reasonably expect in a jam game as it is tbh! Great entry!
Apr 5 19:39:21 3h 26m Mayor Necrohamster ♥ 1 Loved the concept and story, the presentation is super impressive and all the sprites are beautiful! I got the hang of the mechanics after a while, but I think it could do with a little more of a tutorial at the start to get the player started off - this didn't stop me from having a great time though!
Apr 5 19:50:49 11m 28s Wizard Hunt ♥ 1 I had a great time with this! The platforming felt really solid and the bow was super satisfying to use. I liked the art style and the whole thing felt polished, great job!
Apr 5 20:05:56 15m 07s Pissboy! ♥ 1 This is a masterpiece. It really makes you FEEL like a tiny baby trying not to piss yourself.
Apr 5 22:09:25 2h 03m Battery Low ♥ 5 Beautiful artwork and incredible atmosphere, feels like a polished and complete experience! Loved the addition of the tracks both stylistically and to help with the trial and error.
Apr 5 22:24:17 14m 52s This Is Just A Game ♥ 2 I had a great time with this! Love the concept and the art is lovely (the trees in particular are beautiful). I think the core systems you guys have in place are really fun and I think you guys have set it up with a tonne of potential for future features. Great stuff!
Apr 5 22:43:56 19m 39s Reactor Guy ♥ 1 Really fun game! The trial and error puzzles worked well with the time constraints to make the game pretty intense, and I like the way you gave the player the three different meters to try and juggle. Once I understood what everything did I had a blast but for the first couple minutes I was pretty confused - I think a bit more of a tutorial would help a lot, but as I said I managed to figure it out anyways. Great job!
Apr 5 23:01:01 17m 05s TOOB ♥ 2 The music is great and the visuals are absolutely stunning - the shaders in particular are beautiful. The physics are super satisfying and I love the feel of the ship. Good job on the level generation too, the obstacles never felt unavoidable and every loss felt like it was just my fault for trying to go too fast. I think a great next step would be to step up the variation in the obstacles, some more dynamic/timing based ones in particular would add a lot I think. Amazing job!
Apr 5 23:07:24 6m 23s Herbert vs Homework ♥ 1 Fun game with a great amount of polish! I love the graphics and they complement the tone perfectly, and the background music's really catchy. The mechanics feel good and I think there's a tonne of scope to build on here as well, great job! (big fan of the mamma mia)
Apr 5 23:17:04 9m 40s The Egg Will Die ♥ 1 Made it to 57 on level 3! 😄 I love the sprites and the games really clear visually, communicating everything it needs to quickly and cleanly. I had a blast playing the levels you guys made so my only complaint is that I wish there were more!
Apr 7 01:07:23 25h 50m Balancing Balls ♥ 1 This is a really fun concept! I love how the you sort of have "enemies" in the other barrels that fall down, it's really cool to have the way you use your controls messed with by their weight as the game goes on and it really gives the player a feeling of struggling to lift them. This is a really great game for your first ever - congrats on making it and good luck with your future in gamedev!
Apr 7 23:34:48 22h 27m Pixel-Panic ♥ 1 Great take on the theme and super satisfying controls, definitely has the "just one more go" effect that makes arcade games so fun. Love the visual style too, incredibly clear what's going on while still being stylish. Great job!
Apr 7 23:41:20 6m 32s Wipeout ♥ 2 I had a lot of fun with this! It reminds me of the surfing minigame from club penguin but with some more weighty gravity. I like the feel of the physics a lot and the whole game has a really great sense of style to it. I feel like you could probably port this over to mobile pretty seamlessly to!
Apr 7 23:50:57 9m 37s Brian Is Burning ♥ 2 I absolutely love this! The art style is super fun and the wiggling on every sprite reminds me of baba is you (in a really great way). It's super impressive to have made such a functioning roguelike in 72 hours and it's really satisfying exploring. I'm not sure how it would work balance-wise if this wasn't the case but it felt a little strange to me that you could heal completely off of the games clock, it gave me quite a few outs from messing up combat encounters because if I had enough water I didn't have to worry about how I'd approached the encounter. I had a blast playing and would be really excited to see what you guys made if you decided to continue with this! Great job!
Apr 7 23:55:38 4m 41s Balloon Rush 2 ♥ 2 I really loved this, the physics felt floaty in the perfect way - exactly like when you try to keep bouncing a balloon up in the air. The visual style is lovely, the music is just beautiful, and the two work together really well to give the game a perfect atmosphere. Great job!
Apr 8 00:16:46 21m 08s Devil's Revenge ♥ 0 Got down to 0.04%, pretty pleased 😎. I love the art style and the animations, the models all have a great style to them that fits the tone of the game really well. The concept is a really fun take on the theme that I think you presented really well! I like the stage changing mechanics and enemy variety but I wish there was a little more to the gunplay, having a variety of weapons or limited ammo and reloading would add a lot I think. Overall I had a fun time, great job!
Apr 8 00:27:17 10m 31s AIRTIME! ♥ 1 Fun concept and I think you guys executed it really well! I like the feel of the physics and the ragdoll effect's really fun but I feel like I wanted the whole game to go a little faster, I felt a little too in control of the character for the setting if you get what I mean. This is a really little gripe overall though - I had a great time playing and I really enjoyed the visuals and music.
Apr 8 09:17:04 8h 49m Delayed Gratification ♥ 1 Really cool take on the theme and it's a fun mechanic that I've never seen before to have the player try to avoid moving onto the next level. The game ran totally smoothly on my PC, and I liked the puzzle mechanics a lot. I think the game would really benefit from some sound effects if you guys ever wanted to revisit it!
Apr 8 09:29:20 12m 16s Blorbsitter ♥ 1 I really really loved this, there's so many great little touches that make the player invest and feel responsible for the blorb so that when the ending comes it really hits you. The visuals and audio are perfect for lulling you into a false sense of security and the progressively more disturbing sprites at the end are distressing in all the right ways. The ending properly had an effect on me and to make something with this much weight in a game jam is seriously impressive, well done!
Apr 8 09:34:53 5m 33s Dinosurvivor ♥ 0 Absolutely love the visuals, the dinosaurs are adorable and the whole game has a really cohesive style. I like the feeling of controlling all the dinosaurs at once and trying to build up to as many as you can a lot. For my personal tastes I wish the game got harder faster, I really enjoyed it once the spawns started to pick up but the beginning of each run seemed a little slow. I had a fun time playing, great job!