ebbdrop 2022-04-04 11:57
Love the atmosphere, and the message.
Foon → Ludum Dare Explorer → LD50 → Enlit
By hgjake
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1131 | 3.14 | 23 | |
| Fun | 1342 | 2.45 | 22 | |
| Innovation | 1012 | 2.95 | 23 | |
| Theme | 867 | 3.50 | 23 | |
| Graphics | 497 | 3.88 | 23 | |
| Humor | 1128 | 1.88 | 19 | |
| Mood | 77 | 4.23 | 23 |
Love the atmosphere, and the message.
Without spoiling anything... Does one thing, and does it well
Really love the atmosphere in this one
Alright this was quite interesting. It kept me intrigued and hooked to the end.
I liked this one! The atmosphere is the best part of this game and the fact that it is so mysterious until the end. Thank you!
Really cool take on the theme and I love the way the game explores self-doubt. The atmosphere and writing really make it for me.
i found the atmosphere here to be very effective, and i think you did a good job conveying your message. it's clear this was meant to be kind of a simple idea, so it's hard to find anything to criticize, and i'm not about to start complaining about pixel sizes, so i'll just say, nicely done
I love the art and the mood. It was very eerie. You also worked in a really good message.
Nicely done!
More of these types of games in jams, please! I really loved it, so simple but executed really well. I also don't really care about the pixel stuff. The environment was effective, the bar mechanic communicated difficulty really well, it was very effective storytelling through mechanics.
Quite quick to play trough and delivers on the message it tried to send I feel. Nicely done
This is a good game in general! Simple realisation, cute art. I really liked this mouse ^^. Well done!
Really nice! Great mood, nice amount of humour. Satisfying feedback/animation, good use of the theme.
Only 1 issue - I seemed to get the end dialogue before I reached the end of the game
Really lovely and thoughtfully written game. Very effectively produces the right atmosphere and the graphics work really well.
Conceptually. I like it.
A short experience, but well done. I guess it's easier for something not as complex to feel more polished, but at the same time...it's more polished of an experience than most.
Despite the short length, it felt like the end was a bit abrupt. I guess I'm trying to say I liked it enough that I wish there was a little more?
For anyone who runs into the issue where the End/Final dialogue plays before you reach the final tower / the game seems to end abruptly. Please also play the post Jam version (Don't rate me based on the post-jam though).