Claim your FREE BitBuddy™ TODAY! by danman9914 2022-04-04T19:50:54Z
Well...
Good take on the theme, art, and audio were well done. The mood was unsettling. A classic Daniel Mullins game!
Foon → Ludum Dare Explorer → Users → HGJake
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | Run n Hatch | jam | ||||||||||
| 2023 | 52 | Harvest | Help on Harve Street | jam | 4.50 | 3.50 | 3.00 | 3.50 | 4.50 | 4.00 | 3.00 | 4.50 | ||
| 2022 | 50 | Delay the inevitable | Enlit | jam | 1131 | 3.14 | 2.45 | 2.95 | 3.50 | 3.88 | 1.88 | 4.23 |
Well...
Good take on the theme, art, and audio were well done. The mood was unsettling. A classic Daniel Mullins game!
Really enjoyed the mood and use of the theme however, the game started to make me physically strain to play (about when I got to the keys area) Probably due to a mixture of not being able to mentally map my area with the intense fog and the small window size.
I think the use of the theme was well done, rather than failure being inevitable you can still succeed/win with the inevitability being the caverns flooding.
In my run, I managed to drown 2 people as I hadn't known the water doesn't equalize from right to left. Outside of that no other criticism.
Very well done! :)
I really like the minimalistic style, and the easy-to-grasp controls! And with the time score it's a fun re-playable minigame.
Same singular point as someone above this post. The clouds could use a warning.
I really enjoyed this made it to level 14 I think. Tried my best to beat Paige but died :,( I enjoyed the small conversations. The fighting felt good as well, although I wasn't great at telling the attack cooldowns of the boss. I did learn some attack patterns to use when Paige does specific things.
Really, REALLY well done. I hope more people play and leave ratings.
Very well done! I enjoyed the fact that the players' life was used in multiple ways. Each death was fairly quick so I ended up playing it a few times, which is a good sign!
Overall a very good entry!
The walking animation immediately got me. Couldn't win her heart back but I did find a trampoline... which is funny as she called me weak yet I was CARRYING a TRAMPOLINE! those things are heavy dude.
I enjoyed the idea of needing to stay on screen quite a bit. Needing to make sure I don't overshoot. Not instantly dying just because I touched an enemy, which let's me knock them around too is quite fun.
Well done and looks nice :)
Neat game, really enjoy the death messages.
I do have a criticism though. It can be a bit hard to aim without a proper reticule, especially with some of the falling "death causes" being really fast.
IDK why this changed from last time I used this, but since ld no longer links to itch.io and houses the downloads themselves, Please meander over to https://haplessgamesjake.itch.io/help-on-harve-street to see all the controls n what not :)