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Swordfish

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TimestampSince previousGameSwordfish's comment
Apr 26 02:18:15 Dwarven Delver ♥ 1 I really like the art you put into it, both the end card and the title screen look pretty cool. Took me a try or two to figure out how to advance, like some other mentioned. Overall though, I think it was good.
Apr 26 02:42:28 24m 13s Drills and Gadgets ♥ 1 I liked the controls, felt really intuitive. It was pretty good overall. I got a bit of a bug where my trail disappeared after I hit a rock. Thought you would want to know. It reminds me of a flash game called motherload. Just curious if that was an inspiration.
Apr 26 02:48:40 6m 12s Miner Rescue ♥ 1 I really like the design of your tunnel. I think this is a really great game. I didn't get very far, but that feels like a lack of skill on my part and that I could get farther with practice. I think my record was 17 seconds.
Apr 26 02:57:29 8m 49s ld48: no-eyes ♥ 0 I think it is really interesting. I am still a bit confused as to how to play it properly. I figured out that the eyes move you in the direction they are looking, but I couldn't figure out how to solve the first puzzle. I thought your main character and sprites looked really cool, but the backgrounds and tiles were very hard on the eyes and a bit confusing. I think that I may have just not understood everything, but some more explanation of the mechanics at the start would have been helpful. Very good submission, and I hope you make more games. After you get some rest of course :)
Apr 26 03:01:20 3m 51s Paragon ♥ 1 Unfortunately, I also can't play the game as UnityPlayer.dll is missing. Hope you see these comments and get it fixed.
Apr 26 03:11:13 9m 53s Deepz Explorez ♥ 2 I found the sound really compelling. It felt like it was coming out of the trees and rocks, which was very cool. I thought it was fun to play and had a satisfying ending. Not overly complex, but I probably wouldn't have been able to solve a maze like that anyway so, probably for the best.
Apr 26 03:36:30 25m 17s Boneitis - Quest for the Cure ♥ 2 I think this was a really well put together game. My only real complaint is that the cure is almost completely unattainable. Maybe this was part of the joke of the game. I got all of the upgrades but 100,000 gold is crazy. Also what exactly did the iron pick do? Didn't really find anything changed after I got it.
Apr 26 03:50:43 14m 13s Depar - LD48 ♥ 2 I like the ideas behind this and I really like your sprites. It is a little disappointing that the enemies just sit there, but I understand that this is more of a proof of concept sort of thing. I think this would be a really great game if you fleshed out the mechanics a bit more. I like the setting of like the mechanical underbelly of a space colony. Neat idea.
Apr 26 04:04:04 13m 21s Deeper & Deeper ♥ 1 I couldn't get past the second level, but I thought it was a fun little game. I really like the concept of being tied to a second character, but the control was just a little to difficult. Thanks for the game.
Apr 26 04:15:46 11m 42s Ludum Dare News Network ♥ 2 This game is hilarious. Would love to know what exactly the rating means, I assume something to do with the deepness of your voice. This is probably the funniest thing I have played in a long time. It does feel a little rushed in some places, but overall great. Love the black mouth just vaguely moving in time to your voice.
Apr 26 04:49:27 33m 41s Rabbits Running ♥ 2 Is the rabbit supposed to look like that. Or do I have a dirty mind. It's okay, not really the most complicated game. The music got a little repetitive, but over all, not bad.
Apr 26 18:34:21 13h 44m Layered World ♥ 1 I think this in an interesting idea. I sort of like that it seems you're doomed from the start. You probably could have worked on adding a bit more randomization into the game, a improvement in my mind would be to add more types of square with different rewards or even penalties. The graphics looked nice, but some sort of sound would have been good. It is a pretty good game, but with some improvements it could be great.
Apr 26 19:01:51 27m 30s Tunnel48 ♥ 1 Cool game. I thought it was really fun to play, I like that you could flip to the other side of the tube and run out there. I like the graphics generally, but found the repeating grey checkerboard a little hard on the eyes. I thought your music fit the game pretty well. May play this a bit more to try to get higher on the leader board :)
Apr 26 19:20:04 18m 13s Hey, Wake Up! ♥ 1 I think this is a good game. The graphics are nice and I like the design of your bear character. I really liked the gulp noise, thought it was funny. I thought the progression was good and I notice fairly quick that the speed meter drains faster the more gems you have. I did find the HTML version a bit laggy, but that isn't really an issue.
Apr 26 19:44:20 24m 16s Outer ♥ 0 Pretty good across the board, all the little descriptions were pretty funny and I liked the music. It doesn't look like you fixed that bug though, I got to about the sixth galaxy and then had an error when going to the next. ``` Error main.lua:637: attempt to compare nil with number Traceback main.lua:637: in function 'testOverlapGals' main.lua:415: in function <main.lua:409> [C]: in function 'xpcall'```
Apr 26 20:07:31 23m 11s Goblin Philosopher ♥ 1 This was nice, initially I found it a bit hard to tell apart my goblins from unconverted goblins, the sound was good. Would have been nice if there was a bit more of a goal though.
Apr 26 20:20:01 12m 30s Kill Yasuhiro ♥ 2 That was good, I really liked the focus mechanic, it would have been much too hard without it I think. The sword sound was probably the wrong choice though, sounds more like I'm swinging around a lightsaber or something. I liked the music overall, and slowing with the focus was really good.
Apr 26 20:45:19 25m 18s Deep Way To Basement ♥ 3 Pretty fun, it's a nice mechanic, I like the graphics. Would have been nice if the other models could interact with each other though, bit weird to see the couch phase through the walls and I think that could have made it much more chaotic.
Apr 26 21:00:08 14m 49s Afraid to Turn ♥ 2 Really well done. Got turned into a werewolf both times i tried, managed to get all the berries but not make it back. I had some difficulties scaring away the wolf, the rocks didn't seem to do anything sometimes when it was in the woods, but once it tried to charge you I found it quite fun. The atmosphere was awesome, and the sound really added to that. Great game:)
Apr 26 21:25:17 25m 09s Pipeline Traveler ♥ 2 I thought the game was pretty cool. I liked the idea, and as others seem to have commented the music was a nice touch. I had a bit of difficulty controlling the mouse, often had to try corners a few times. Was a bit odd that the mouse moved freely, but I think it could work. I just ended up getting stuck a few times. I think the hiding mechanic is pretty neat, though I couldn't really get the hang of it. I think that comes down to player skill more then the game though :)
Apr 28 18:52:28 45h 27m Codename::GreyHat ♥ 1 That was really interesting, I eventually figured it out and got the good ending. Really liked that the company was trying to get you to frame someone. It reminds me a lot of a mobile game I played years ago I think it was called hack run or something? It would have been nice to see some quality of life improvements like command history and auto-complete but overall really nicely done.
Apr 28 21:30:30 2h 38m Downslide ♥ 1 Fun little game, I would have put attack on the down arrow though, that's what I instinctively went for. The color shifting is a nice touch.
Apr 28 22:12:45 42m 15s Deepest Sword ♥ 0 Well, that was great. I really have nothing to contribute, the last level was really hard but if that's what you were going for then you nailed it. Easily the best game I've played so far.
Apr 29 00:03:10 1h 50m Oiligarch ♥ 1 Very nice, I'm sure this would have made a very successful flash game back when those were a thing. Graphics are simple but they really work, nice and clean, the background music is really nice, though I'm not a fan of the really loud foghorn on the tankers. Would have been nice if you could easily see how many trucks and tankers you were sending to a city on on its page, I found it a bit difficult to manage.
May 16 00:07:41 408h 04m Mars Cave Explorer ♥ 1 The movement was an interesting take, I think that's what really makes the game work. I found it a little bit frustrating how easy it was to take damage especially considering that the movement is hard to be precise with. Maybe it should be based on velocity so you don't wreck your ship trying to get off the ground. The graphics were easy to read, if a little simple and the music helped the mood for sure.
May 16 00:22:05 14m 24s DarĂ© Fortress ♥ 1 I got through a about four seasons before it crashed as well, not sure why wasn't running it in command prompt so it just closed :( Real ambitious to recreate DF in a weekend so kudos for that, I think you got the main things in, there's so much more to add if you do continue.
May 16 00:48:02 25m 57s Malleus Pistrium ♥ 1 I enjoyed that a lot, I see you opted out of music but I did want to mention that it added a lot to the mood of the fight (the more epic one that is, not so much the carnival sounding track). I was happy to see that there were more phases to the fight after the first one because I found that one a little boring. There were a few weird things though, I've never seen a program display the way this one did, the full height of my screen got letterboxes but not the width? I also noticed a lot of errors in the debug console - looks like you didn't connect up the particles when the player takes damage right. Screenshot 2021-05-15 204145.png Overall enjoyable!
May 16 01:02:55 14m 53s Forbidden ♥ 0 Very cool graphics, love how the environment morphs around you, I'm also super interested in how you managed that. Very spooky mood, the sound effects helped a lot there. The boss fight was interesting but initially I wasn't sure what to do, I was kinda just flailing around until I noticed that the mushrooms did damage to it, maybe some more feedback on that would have been nice.
May 16 01:14:50 11m 55s DRIFTDOWN ♥ 1 Nice game, getting heavy downwell vibes but that's fine. The music is great. I didn't actually get very far, found it really challenging but I can see myself coming back to play it some more later. I also really liked the little intro slideshow, that was a nice touch.
May 16 01:33:51 19m 01s Little Boy Commits WarCrimes Against Nature ♥ 1 The level design was really enjoyable, not too hard but challenging enough to want to keep playing. The art was pretty good overall, I didn't really like the art in the levels themselves, but it was nice that each level had a distinct style and the main title was beautiful. I also noticed on the red level I could jump out of the map by jumping back up the way I fell down so that might be something to seal up. Very cute overall.