Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → schwede
Feedback comments for LD48
schwede's games and stats for all events →
| Timestamp | Since previous | Game | schwede's comment | |
|---|---|---|---|---|
| Apr 25 22:52:34 | Transcendental | ♥ 6 | Our games do not only share the same concept, they are listed beside each other. 😄 meditation.png | |
| Apr 26 19:54:11 | 21h 01m | Gundemonium | ♥ 2 | A very solid game! The beginning of the game is just epic. I got to level 22. I got two remarks: - I had the feeling it was possible to grind the game, when I went completely to the left or right side. I only had to go down and then shoot instant to destroy the enemy. If you would block some parts to go through the floor, you could stop the grinding. - When the enemy jumps down and when I shoot too early, I won’t hit them. Even though I should hit them. |
| Apr 28 14:22:06 | 42h 27m | Bunny Bunny Dig Dig | ♥ 0 | Make a devlog please! |
| Apr 28 14:48:56 | 26m 50s | Blackout | ♥ 7 | What a Harry Potter music! This can really compete with film music! Congratulation to your wonderful game. A tiny feature request. Dialog cancel animation would be cool. Since you click like a maniac in this game, you would happy to cancel same dialog you have viewed for the 100 times. |
| Apr 28 15:23:39 | 34m 43s | Nav's Endless Nightmare | ♥ 1 | The controls felt very smooth, and the bunny is really epic with his suit. I bet you get nightmares from that monster at the end of the level. It’s a bit crazy to jump into his mouth. . 😃 |
| Apr 28 15:32:56 | 9m 17s | The Right Way | ♥ 1 | Good solution to capture the mouse in the webgl build! I believe I will try to copy that solution in the next jam. 😄 I had the feeling it was not missing much to make it a scare game. You should be able to run faster and the enemies should do more dmg to you. But atmosphere and sound were solved very well. |
| May 2 08:05:22 | 88h 32m | Fetal Fury | ♥ 1 | The voice of the actor was really epic! I like the fast style of the game. One critic is the floaty controls, but I believe you are already planning an update for that? ;) |
| May 16 20:49:11 | 348h 43m | Deep into the vibe | ♥ 1 | Impressive game for 48 hours! Inspiring music and graphics! But I missed a “got hit” sound effect, and I was not sure if the tempo of the music was synchronizing with the level itself. Consider doing some small improvements to bring the game to the next level. |
| May 16 20:53:18 | 4m 07s | Square Diver | ♥ 0 | Only 4 hours?! Maybe you should host a game jam with 4 hours. 😄 |
| May 16 21:09:56 | 16m 38s | Treehouse Party | ♥ 0 | You got me with the nightmare. Didn’t think it would end in a horror story. 😄 I believe it’s a solid entry if you are starting out with game development. Consider reaching out to the service of itch.io. I know everybody is doing it, but I guess it will give you some more time for other issues or feature improvements. If you consider trying out ldjam again, then maybe go for a sample webgl build with unity and afterwards publish it on itch.io. It will reduce your headache during the jam itself when you got a feeling for your tools. |
| May 17 19:39:17 | 22h 29m | Adventure: Depths & Dangers | ♥ 1 | Congratulation to your submission! I like your graphic style and storytelling. But I had the feeling the arcade mode and story telling didn’t fit together. But I assume that it’s better to stick with your skills than change them during the jam. 🙂 |
| May 17 19:56:10 | 16m 53s | DUNGEON SMASHER | ♥ 1 | Destroy blocks. Destroy all the blocks! The idea has potential. But I missed a core gameplay of challenge. And I had sometimes problem with the performance when playing on itch.io. Congratulation to your submission! |
| May 17 20:08:36 | 12m 26s | Swab the Deck! | ♥ 3 | You got a lot of content for a game jam entry! I enjoyed the graphics. A ship game as a deck card is cool idea. You should definitely polish this game a bit and bring out a new version! |
| May 17 20:18:37 | 10m 01s | Grave Hammer | ♥ 1 | Pixelart for ever! The controls felt good, and the graphics made my mood. I had difficult to handle the menu. If you would make the interactive elements (button) more clear you don’t need to push everywhere. 😄 My congratulations to your submission! |
| May 17 20:33:16 | 14m 39s | Digsite Simulator | ♥ 1 | Reminds me about the game battleship "https://en.wikipedia.org/wiki/Battleship_(game)". You could turn this game out into a serious game for archeology. Where kids would learn how to search for some fossil. Since archeology is not a simple task. Congratulations on your entry! |
| May 17 20:59:56 | 26m 40s | Digmania | ♥ 0 | Congratulation to your Entry! The high score pushed the game with a challenge, but in its core I missed some fun while playing. I checked your other games and maybe you should consider developing games with pixel art. It could polish your games to a new level. Combination of 2d and 3d art is always an enormous challenge and takes a lot of time consumption. Time you could use to invest into the gameplay instead. I wish you good luck with your future game jams! |
| May 18 13:46:24 | 16h 46m | Deep Sleep - The Sandman | ♥ 0 | Dont dare to wake him up! I will protect his dreams! This is an original idea. Here are some ideas which might improve the game: * The person could also have a nightmare in himself instead of having the boos outside * Let the dog fall a sleep and slightly get disappeared * Make the nights shorter and let the difficulties get increased per night / level Good job finishing your entry |
| May 18 14:16:27 | 30m 03s | Beebook - Beat the Feed | ♥ 2 | My congratulation to your entry. I call that a novel idea and it really fit to the theme.I had the feeling it was only missing a little of UX Feedback to make this game intense.When hitting the arrow keys, I was never sure if I was doing it right or not. Here a visual and audio feedback would have been great for the entry. But never then less good job to your submission! |
| May 18 14:23:35 | 7m 08s | The Naked Truth | ♥ 1 | Another meditation theme! Awesome! But unfortunately the game was lagging and everything felt very slow. I love the pixel art in your game! |