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schwede

Feedback comments for LD47

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TimestampSince previousGameschwede's comment
Oct 8 22:50:46 Portal Pete: The night-time Sheep ♥ 1 You get a big glorious “baa” from my side. This is an enormous improvement compared to your last game. I am thrilled to see how much the quality of your game development has increased! Your combination of 3D and pixel art is done well. The introduction creates the right mood. I also liked the tutorial showing the controls. The game core itself has potential. I believe you can create interesting levels with this technique. I had little trouble getting the puzzle solved with the cube and ball. But it can be compensated with the right hints. Here are some suggestions if you want to continue to develop this game: * A UFO topic would be epic. You could let the UFO create the portals or the sheep would get dragged up by UFO at the end * Maybe changing the color of the portals would help the gamers, knowing where to put which object I believe this would also be suitable as a mobile title. Congratulation :)
Oct 9 19:40:16 20h 49m The Loop ♥ 1 Congratulation to your submission! Your game motivated me to complete this game with two different endings. 👍 Who ever thought the mouse was the killer?
Oct 11 10:55:09 39h 14m Don't Shoot Yourself ♥ 1 Congratulation to your Entry! The bosses look awesome. Here is my Code Review, as I promised. I hope the code review can help you in future game jams. https://youtu.be/-ZuSEZGxYsA
Oct 11 19:14:56 8h 19m The Loop ♥ 0 You got me definitely in a loop! An idea would have been to make it like a real loop. Going for a while to the left or right would have brought you to the end of the other side. Nice game!
Oct 11 19:22:42 7m 46s Aeternum ♥ 0 This is an interesting game. I started jumping through the level and my the help of the previous loop, I was able to jump higher and higher. I really enjoyed it!
Oct 11 19:36:09 13m 27s Pollution ♥ 1 Congratulations to your first Game Jam entry! I liked the graphics and the blue ocean. If you want to polish this game a bit, you could add some nice bubbles animation to your sea life world. Good luck with your next game jams. Stay on the ball and keep up the excellent work.
Oct 12 19:38:04 24h 01m While(true) ♥ 0 This game feels so close of becoming solid. It would only have needed some minor adjustments here and there. The story and artwork are just perfect. I enjoyed watching that flat screen on the wall. 🤗 The sweet robot took only seconds to capture my heart. 😎 I believe you should give it a final polish and then post it to place like itch.to. Here are some suggestions if want to continue developing: * The robot was sliding over the platform. I had the feeling I didn’t control the robot * Instead of using a keyboard to set the next commands, you could add mouse interaction where you can click the next commands. This could be more intuitive * Creating higher resolution of the characters when a dialog is taking place (RPG Style). This would create more emphasis for your robot. You could create then specific emotions when he is talking 🤖 Nice entry, keep up the good work!
Oct 15 18:29:03 70h 50m Circle Golf ♥ 2 Hole in one! I call this a solid game. The game design forwarded me to finish this game. I enjoyed it from the start to the beginning, even though I had this frustration when the ball missed the hole just slightly. But that’s like the real golf, isn’t? Congratulation to your submission! You should complete at least a small version of this game. loop.png
Oct 15 18:54:28 25m 25s Looping for lööps ♥ 2 What a nightmare for the cat! I hope you don’t put your cats through such exercises? 🤸‍♂️😹🙀 The detailed love to your graphics is a charm. The puzzles got me trapped a couple of times. I stopped to gather the lööps so I could finish the level. It was not enough motivating to pick them up. Maybe with the help of sounds and a nice animation would have motivated me more. Nevertheless, your game feels complete which is a great success! Applause to your submission!
Oct 16 15:00:24 20h 05m while (true) ♥ 1 Splendid games don’t have to be enormous! This game stands out because it’s so simple, but so artistic. I my opinion you nailed the theme very well, and you have created an artistic game. I didn’t know how to change the reality, but I played many days and weeks. I even checked the code to see the solution, but I didn’t find it. It felt very satisfying to hit those buttons to process your daily activities. Good job m8!
Oct 16 19:35:41 4h 35m SPACELOOP ♥ 1 You got me spaced! 🚀 An awesome addictive arcade shooter brings my old childhood feelings back again. The game feels very complete. I loved the combination of your game design elements and the sound. Looping through the space with that crackling sound. Your UI elements are very intuitive, and your tutorial was truly user friendly. It took me a while to get to the end boss. But the fun factor in the game pushed me further. Lucky I got him beaten the first time, if not I wouldn’t stop the entire night. 😎 I dont really have any suggestions what you can do better. I just had sometimes problems in the edges with the cross-hair to get my aim correct. I belive the parallax of the cursor was not 100 % correct in the edges. Maybe I am wrong, but I just wanted to leave my feeling. This is a spectacular entry, well done! 💪👍
Oct 18 20:40:28 49h 04m Edge of Victory ♥ 1 Congratulation to your submission! Here is my code reviews as I promised. I it will help you in future game jams. 🤞 https://youtu.be/DJODYG67058
Oct 19 20:50:57 24h 10m Extended Loop Green ♥ 1 Hey, you asked me to check your character script in my blog post on the Ludum Dare page. And here is my outcome. Writing a character script is not a simple task! I bet you already checked some tutorials on YouTube and you find an enormous amount of content. That’s because even the best developers can sit days, weeks, or even months to get their character script to fit the best needs of their game. Maybe you could explain to me what you mean by a foul mood on revisiting? Each code has always its own style and (in my opinion) even a culture sometimes.🤔 Here are some suggestions under reserve 📑: * You could try to decouple the movement of the character and its interaction detection in two separate classes. If the movement it’s depending on the interaction: You cannot press a button while jumping, you could make the character movement to a singleton patter and then provide its status IsJumping per enum or bool variable. I like your decision of having the interaction decoupled (Door, LeverSript, ButtonScript). 👌 * If you want to get a better consistency with your class / variable naming, you could check out the Microsoft guidelines: https://docs.microsoft.com/en-us/dotnet/standard/design-guidelines/naming-guidelines If you get a routine and use the same style of your code, you will gain speed in development. 🚴 * Check if early out is an option for you. I described it in my video: [Let's Code Review](https://youtu.be/DJODYG67058?t=524) I hope some suggestions can help you in future game jams. 🎮
Oct 25 16:14:03 139h 23m Remember your actions ♥ 1 Well done! The level reminds me a bit of [Mario Bros](https://www.nintendo.de/Spiele/NES/Mario-Bros--768392.html). Maybe you got your inspiration from there? What about your next step will go through the level from right to left?
Oct 25 16:41:15 27m 12s Dwarven Delve ♥ 1 A nice little puzzle game you have created. I liked the pixel art graphics. I was happy you fixed the resolution for wide screens. 👌👍 As a suggestion, if you want to continue working on the game, you could let random items fell down on the conveyor belt that would change the attributes of the player (Become faster, slower, towards enemies indestructible). I believe the game would need some kind of pressure over time, like in Tetris. But overall you did a superb job!
Oct 25 17:03:16 22m 01s Circuitus Infinitus ♥ 0 I like the core game design. Create a track so you got a loop fits perfectly the theme. But I had the feeling something was missing to get the game more complete. If the user could not determine the ball spawn point and some bridges would be pre-placed, you would bring more puzzle logic into the game. With this you would make different tracks instead of increase the amount of loops you have to clear. Good job with your entry!
Oct 25 17:23:34 20m 18s Mocksha ♥ 0 I call this a curious game. I just loved the graphics artwork. That’s kind of pixel art game I like. The dialogs were funny and kept up the mood. But the core gameplay itself was not self revealing for me. I believe that was your desired game design. If you would have give me as a player a bit more context (Why I am here, what is my purpose?), I would probably have enjoyed the game more. Congratulations to your entry!
Oct 25 20:51:52 3h 28m Roller Riches ♥ 1 A very addictive game! I just could not stop until I completed the game. The desire for upgrades is just too overwhelming. You should be careful that people don’t get criminal because of this game. 🤑