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imyellowfish

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TimestampSince previousGameimyellowfish's comment
Apr 27 02:56:19 Deadlift ♥ 2 Breathtaking mood! Really like the the environment and lighting, and the briefing voice is very emersive too. With a lot of details, you guys did a great job!
Apr 27 03:58:41 1h 02m SPERMA ♥ 1 I knew people would say "I knew"! haha nice work!
Apr 27 08:35:01 4h 36m Legend of the Goblin Hoard ♥ 1 Nice combat system. pretty solid to play with! The only problem is that camera shakes a little bit too often, making me feel a little dizzy after playing a while. Great work!
Apr 27 08:45:59 10m 58s Send Help ♥ 3 Nice work! Simple but still gets the feel of an exploration puzzle game. The BGM is one of my favorite :D
Apr 27 09:37:08 51m 09s CURSED QUEST ♥ 2 The greatness of graphics and battle is nothing less than its difficulty! :P Wow it even gets its production level cutscene, cool man! Though it can be screen-throwing when you get instant killed before landing...
Apr 27 09:54:34 17m 26s Into The Mind ♥ 2 The mechanics is pretty clear. Very successful in creating the inside body environment and mood! I think I travelled pretty deep, but got caught by the ceiling and died... Wondering what the ending might be..
Apr 27 10:03:03 8m 29s Templooter ♥ 2 Nice graphics, Smooth playing, Also the sound effect isn't bad bro! Wish there are more variety of enemies and mechanics!
Apr 27 10:19:41 16m 38s Mafia Revenge ♥ 2 Excellent Game! The graphics and music are really nice. Great cutscene!
Apr 27 11:05:40 45m 59s Lost Contact ♥ 1 Nice game! I love the part when you take risk for greater treasure. Also when you get deeper, the sea and light changes accordingly. Nice detail!
Apr 27 11:34:35 28m 55s Not So Grimm ♥ 4 One of the great things that I find in this game, is that after wandering for like 10 minite(i kept it in the background and did something else), I looked up to the sky, then it presents a unique view with the sky surrounded by tree tops. This game surely creates a nice mood! 2.png
Apr 27 12:04:42 30m 07s Diving Sea Code ♥ 4 Really nice mood for this game! Also, the short stories on the note are insteresting and make me wonder about what really happened. The storytelling suits the theme as myth are slowly uncovered toward the end. Perhaps there could be more story and characters!
Apr 27 12:27:19 22m 37s l'Abysse ♥ 0 Music and mood is awesome. Loneliness, nervous but also tranquility. Storytelling is great too! those character painting looks really cute, adding much warmth to the heavy story. Looking forward to further stories about the ending. Wish that old man could get better things happening to him..
Apr 27 13:14:11 46m 52s Minet ♥ 5 Unlocked all the cats. A lot of details worth mentioning about this game, such as the nuuuuuu sound after you comforted a cat, haha! I bet the maker of this game is very familiar with cats. The animations, music and the various hilarious effects make this game really fun!
Apr 27 13:54:37 40m 26s Bunny Bunny Dig Dig ♥ 1 No doubt a fabulous game! Almost perfect with the solid gameplay and content. A small bug: sometimes when you attack the air, some bat corpse would appear no where
Apr 28 10:50:15 20h 55m Phantas-matcha ♥ 2 Beautiful writings!
Apr 28 10:53:38 3m 23s TowerFall ♥ 0 Art is great! A little more sound feeback and control twisting, I believe this will be a decent Retro Action game! The style reminds me of Kanata Zero :)
Apr 28 11:12:35 18m 57s Detective Insider ♥ 3 Nice storytelling! The puzzle and exploration is very smooth.
Apr 28 11:22:51 10m 16s Afraid to Turn ♥ 1 Excellent mood! I really get caught/scared by the wolf several times even if I know where it would show up. The sound really adds up to the pressure.
Apr 28 11:28:23 5m 32s Jelly fish game ♥ 1 Nice work! It's interesting when you think about next steps to take, as some paths might seem possible at the start but lead to defeat. Maybe it's better to make the collisions more tolerable (i.e. the colliders are smaller than they look), as I died many times when I think there might be enough room for this jelly. Life is hard for jellies! :D
Apr 29 10:58:02 23h 29m Kickstart Minecart ♥ 3 In my point of view, this is a top game! Smooth and reasonable controlling, and easy to get addicted. Don't know whether others have the feeling, but I think fire grapple(LMB) and pulling(RMB) are logically more similar, and withdraw graple(LMB) seems the opposite, perhaps you could try rearranging the controls? It took me a while to get used to the controlling. Also the game's difficulty is real :D Excellent work! Congrats!
Apr 29 11:31:21 33m 19s Untitled Simulator ♥ 2 Definitely solid writings from historical and psychological perspective. With a few knowledge about psychology and Hilter's stories, I could tell that the game surely puts a lot of details inside, which makes it very realisitc even if its novel story. Great job! Also the graphics is impressive!
Apr 29 11:52:17 20m 56s The Depths (Ultimate Edition XXI) ♥ 2 I rate the mood 5 stars because the difficulty really makes me angry, haha! Just can't stop but beat this game. Sound Effect is great!
Apr 30 10:28:40 22h 36m Baby Drill ♥ 1 Nice work! Personally I think it might be viable to reduce the difficulty a little: when you mess things up, the game is not over but the player get punished until everything gets out of control(Like overcook did) Graphics and Audio is great!
Apr 30 10:39:53 11m 13s Deep Jupiter ♥ 1 Great game! Challenging and a lot of details. I especially like the black humor! :D
May 7 10:36:53 167h 57m EveryDay ♥ 1 Neet mechanics. Also the mood gets really stressed and dark on the second day. Not quite sure about the theme those. Personally I would interpret it as someone who get worn out by routine work and life. Nice work!
May 7 11:07:18 30m 25s Highly Successful Research Submarine ♥ 1 It is surprising that a lot of content is made in 3 days: build system, marine environment and animation, earn and spend cycle.. I especially like the forgiving pace of the game, which makes me feel rather relaxed and dont have to worry much about effiency when building. some optimization for control and UI might be favored. The tools might be hard to pick when dropped together, and sometimes they are hard to find when blending with the environment.