Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Eduardo Yukio
Feedback comments for LD48
Eduardo Yukio's games and stats for all events →
| Timestamp | Since previous | Game | Eduardo Yukio's comment | |
|---|---|---|---|---|
| Apr 26 02:29:26 | Ziggurat | ♥ 2 | Hi @nethead! I just published my compo entry and it was my first time creating music! I wanted to thank you for inspiring me with your previous game, which had a badass drum and bass song. I never thought that I would be capable of making music, and you somehow gave me a little push lol. About your current game, I loved the mood! It reminded me a lot of Fez. I had some problems with the controls, especially the wall jump. Maybe because I'm used to Super Meat Boy, I first press the directional button and then jump, and in your game it doesn't work haha. The instant deaths from falling into holes left me very frustrated too, I fell 2 times after taking all the diamonds xP. The sound and the pixel art are extremely well-made, well done!! | |
| Apr 26 05:12:43 | 2h 43m | Descentris | ♥ 1 | Very interesting this reutilization of the classic tetris concept! I found it very fun to have to create a path with the pieces. As always, very high polishing quality: graphics, music, sound effects, interfaces: everything impeccable. Nice job!! hiscore.png |
| Apr 27 09:07:43 | 27h 55m | Deeper | ♥ 3 | Awesome pixel art! Cool wordplay with the characters D-P-R spelling "Deeper" hahaha, it took me a while to realize. Nice job! |
| Apr 28 23:19:59 | 38h 12m | Reach That Point | ♥ 1 | This was a great experience! I'm used to play action games so a chill one is a nice change of pace and your game is very chill. The slow music helped to set the chill mood very well too, well done! I know how hard it is to make rope physics and I think you've done a great job! It worked nicely. I don't think that it had a low quantity of levels, it was a reasonable gameplay time for a jam game. Your game inspired me to make more "abstract" games like with only shapes and such. I always waste a lot of time elaborating a solid theme and narrative and it always ends up being overscoped. Anyways, awesome game! I'm really hoping that you achieve a good rank! |
| Apr 28 23:39:52 | 19m 53s | Last Flower | ♥ 1 | Wow, that was a very ~deep~ game. In such a small amount of time you managed to build an interesting narrative and world. The graphics are absolutely gorgeous and the sounds complement the mood very well. I just felt that the gameplay elements were a bit too simple: there was not much challenge or variety to them. It was always the same actions. Anyway, it was a nice and surprising experience! |
| Apr 29 19:12:59 | 19h 33m | Catlantis | ♥ 3 | Very beautiful and chill game! It fit the theme well and the level design was interesting. The only thing that bothered me was the speed of the companion because after I rescued her, I rapidly dashed out and she got stuck in the middle of the rocks, so I had to go back to rescue her again haha. But in general it was an excellent game, congratulations! |
| Apr 30 01:02:04 | 5h 49m | Nuclear blaze | ♥ 1 | One of the most polished games I’ve ever played in all of the ludum dares! The particles with trails and the smoke effects are so beautiful, congratulations!! The tutorial is very good and the graphics in general are also very beautiful. I found it very impressive that you managed to do all these things plus the dialogue system, the narrative, the items and doors, all in 48 hours! But the lack of sound and especially the extremely punitive system of distant checkpoints makes the game very frustrating. I was not able to pass the key stage, even trying several times. A post-jam version with closer checkpoints and audio has great potential to be a game released on steam or something. Well done! |
| Apr 30 02:32:55 | 1h 30m | Deepest Sword | ♥ 0 | I definitely played a lot more than I expected hahaha. The graphics are very beautiful and the game is well polished: particles, animations, sound effects, everything excellent!! Although it is a long game, the music loop is not tiring, I will definitely use it as a reference for the games I’m going to make in the future. The core mechanic is very creative, it reminded me a lot of "Getting over it" but with a touch of originality due to the small pixel art ambient. Having this idea in a jam and actually making it work in such a small time is an incredible accomplishment, best jam game that i've played in a long time, congratulations!! aa.png |
| Apr 30 04:20:21 | 1h 47m | The Limbo Runner | ♥ 1 | The graphics are well done, and the game in general is funny, especially because of the voice acting haha The core mechanic is fun, but the lack of an indication of how long I needed to go with the balance meter left me a bit frustrated. Other than that, it's a nice entry! |
| Apr 30 13:34:21 | 9h 14m | Botanica | ♥ 0 | I loved the death animation haha The music is decent, i just think that the loop is too short. It becomes a bit repetitive too quickly. I didn't like the difficulty curve: on the last level many enemies come from out of the screen, so there is no time to react. If the machete were like a thing that I could reflect damage coming from anywhere it would be more useful in my opinion. But for a first game, it's very good! Nice job! |
| Apr 30 13:45:27 | 11m 06s | Caribbean Invaders | ♥ 2 | The game has nice graphics and audio, but I had many difficulties with the "tank" controls. Sometimes the boat moved forward by its own, noy only when I pressed W, which made me lose and confused me a lot. Other than that, its very fun and the AI is very challenging. Good job! |
| Apr 30 15:47:45 | 2h 02m | Tunnel of Love: I'm Digging It | ♥ 1 | This game is absurdly funny hahahaha The theme is very unique and the graphics are awesome Great job! |
| Apr 30 16:21:21 | 33m 36s | Chess Hellevator | ♥ 1 | Very fun game!! At first it wasn't very clear how I got the bonus moves. But when I got it, it went nicely. The character showing up between rounds added an interesting narrative touch to the game, aswell as the ending. The audio accompanied the strategic mood of the game very well! Great voice acting too. Very fun idea of joining chess moves with randomization. Awesome entry! |
| Apr 30 18:15:24 | 1h 54m | Fade | ♥ 0 | The game lagged very much on my pc =(. Don't know if it is too weak (i3-6100U 2.3ghz, intel hd 520) or its due to optimitization problems. I liked very much the first levels, I love rythm games and you did and excellent job of creating a good one! But the difficulty sparked immensely fast: almost immediately after you introduced two and three notes at the same time, you requested playing different notes with two hands. I'm guessing that you know how to play piano yourself and thought that it would not be too hard, but I've never played, so, for me, it was a huge jump. The graphics are beautiful and the narrative is interesting, but the level design prevented me from enjoying the game completely. Other than that, it was a great entry! |
| Apr 30 19:19:20 | 1h 03m | Holey Moley | ♥ 0 | Suddenly I couldn't use the rope anymore and I got stuck, not understanding what happened. Other than that, the game is really cool, it has a fun loop to pick up loot and come back to sell, which reminded me a lot of MMORPGs. The music is cool and the art is simple but efficient. Nice game! |
| Apr 30 19:32:38 | 13m 18s | More Bass! | ♥ 1 | The mechanics are simple but very fun! As your first jam game, you nailed the scope. I always overscope and end up trying to make big games and it definitelly doesn't work. I really liked the theme haha, congratulations! |
| Apr 30 20:12:08 | 39m 30s | Diggy hole | ♥ 1 | The graphics are cool and the audio complements the gameplay very well, but I found the digging speed a little slow. It took me a while to find gold and, when I found i,t I didn't understand how to collect it. Then I clicked by mistake on some distant place, panicked and pushed esc twice and it closed the game haha. It has definitely some potential though! |
| Apr 30 20:26:12 | 14m 04s | The Deepest Dungeon | ♥ 2 | Very cute graphics! The music and sfx are awesome too. The game is very reminiscent of those old game boy games, you nailed that nostalgic vibe. But the gameplay is very repetitive: maybe if there were more challenges, like life, defend or if the monsters blinked and you had to press the right mouse button to do a critical attack or something, it would increase the variability and make the gameplay more interesting. Overall it was a great experience, nice job! |
| Apr 30 20:38:30 | 12m 18s | Solar Subs | ♥ 1 | Simple gameplay, but very fun! I exploited a bug where I clicked desperately on a fish and it activated the next one, so I got a dirty score of 88 :P. The graphics and the audio are very good! But maybe if it didn't have this bug and if it had a ranking at the end, the game could be more interesting to play. |
| Apr 30 20:47:53 | 9m 23s | RAMnesia | ♥ 1 | Very unique and interesting concept of erasing the actual memory! Nice level design using the reversal to the original variable value. But on the level that needed 10 coins, I resetted the Y value and I fell into an abyss. I could walk in the X direction, so I managed to pass many levels while standing on the -500 Y hahaha. But eventually I reached the end and it got very bizarre. Anyways, it was definitely a unique experience! |
| Apr 30 20:58:47 | 10m 54s | More Deeper More Strange | ♥ 0 | At the beginning I didn't see the mailbox so I went on the street and couldn't explore because of invisible walls. It was very frustrating. The footsteps sounds are very repetitive, you could try to vary its pitch each time it plays to add some variety. You got the mood and the ambient right though! The monster relentlessly following me certainly gave me the creeps haha. Sadly I experienced a lot of clipping: the skeleton's model went inside the fallen staircase, killing me and making me fall through the ground =( |
| Apr 30 21:27:46 | 28m 59s | Bubbly | ♥ 4 | Awesome graphics! Cute and very well made. The audio accompanies the game very well too. I liked the mechanic of throwing the ball and having to catch it again, I just think that it faded too fast when I got deep into the game. It became kind of useless past 250 points. The character's speed is too high, too frenetic, very hard to control precisley. The fact that it doesnt stop immediately when I released the walk button felt frustrating. The ranking is one of the coolest features in getting the player engaged in the game, especially in a jam game where people usually play just a little to be able to give many ratings. I spent much more time playing than intended haha, but eventually I got top 1!! Very nice entry! top1.png |
| Apr 30 21:41:19 | 13m 33s | Shire Story (Underground Edition) | ♥ 1 | This game seems so fun! Unfortunately I can't play it: my screen resolution is too small (1366x768), so I can't see the whole screen and I think it is affecting my clicks because nothing happens when I click on the door =( |
| Apr 30 21:46:03 | 4m 44s | Deeper In The Night | ♥ 0 | I had the same problem as @guladam =( sad with my old pc |
| Apr 30 22:22:44 | 36m 41s | Untitled Simulator | ♥ 1 | Maybe because of my old pc, the web version lagged a lot. The words came out soooo slowly that it was impossible to play. It would be nice to have a button to skip the animations and drop the entire sentence at once. I then downloaded the windows version and it went more smoothly. I was definitely not expecting such a serious themed game. Very interesting, you must have had a very deep research work. The dancing hitler at the end was even more unexpected hahahaha, nice entry! |
| May 1 00:02:45 | 1h 40m | Quick Scrap | ♥ 0 | One of the best games that i've played in this jam!! Extremely well polished, lots of particles and animations. The art is beautiful, it really inspired me! Controlling the player is very satisfying: the upwards and downwards dash are really well implemented! The music is awesome, the sfx are nice, the level design is interesting... I liked everything from that game!! It would be nice to have a ranking system though, because I collected all the scraps and it felt like I did very fast. It made me want to know if it was indeed good, compared to others. Great job!! |
| May 1 00:22:37 | 19m 52s | Asterisk | ♥ 5 | Perhaps the best voice acting I've ever seen in a ludum dare! The voice is extremely pleasant and it looks like its from a professional game. The art is beautiful, everything is very well polished, full of particles and animations. The gameplay loop is cool: use sonar, escape the mines, get the treasures. But I felt that there was a lack of purpose for all of this. If it had a ranking or a store where you could buy upgrades and the challenge would increase, maybe the game would be more interesting. But overall, it was an amazing entry!! |
| May 1 01:15:40 | 53m 03s | Blackout | ♥ 7 | This one is my favorite! Best narrative I've seen in a jam game; several plot twists, many interesting rooms, dozens of item descriptions... you guys really did a lot of work! Awesome art, awesome music, the humor is great. The only issue that I had was with using items: I spent like 3 minutes to be able to put that stool in the right spot... Other than that, its a 5/5 in every category for me (except theme lol), just an outstanding work!! |
| May 1 02:36:08 | 1h 20m | 6 Feet Under | ♥ 3 | This is the game that I've spent more time playing this jam! The theme is very unique and the core mechanic is very innovative. I could bet money that you guys are going to win at least a trophy in innovation. The art is amazing, very well polished! All these animations, oh so juicy!!! The music awesome, the level design is extremely fun and interesting. I loved everything about this game, absolute 5/5. I played the v1.0, can't even imagine how good it is the post-jam version. This game is already steam ready. When you launch it, give me a key please xD feet.png |