Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → darthone
Feedback comments for LD48
darthone's games and stats for all events →
| Timestamp | Since previous | Game | darthone's comment | |
|---|---|---|---|---|
| Apr 28 05:53:24 | Go deep | ♥ 1 | As everyone else is saying, this is an incredibly clever take on the theme! | |
| Apr 28 06:07:18 | 13m 54s | Deep into the vibe | ♥ 1 | This is really well rounded compo entry! |
| Apr 28 06:11:45 | 4m 27s | Dig Deep Get Gold | ♥ 1 | I wish the timer was adjustable, sometimes the games felt short. All around great first compo entry! |
| Apr 28 06:34:50 | 23m 05s | Treasure Diver | ♥ 1 | This is incredibly well polished and reminds me of something I would have found on a flash site years back. This was similar to one of my brainstorming ideas and I think you did it justice. Kudos! |
| Apr 29 16:26:26 | 33h 51m | Search for the Undergem | ♥ 1 | Overall I really enjoyed playing this, reminded me a lot of the classic game motherload. I think one minor improvement could be adding some penalty to horizontal movement since there is nothing to dissuade the player from doing a zig zag movement |
| Apr 30 01:30:44 | 9h 04m | MazeCeption | ♥ 1 | I think a depth counter would be helpful for the player, it was hard to figure out how deep i was. I really like that you can see the maze before doing it! |
| Apr 30 01:43:18 | 12m 34s | Treasure Diver | ♥ 2 | I like the concept! Not sure if anyone else had an issue with the audio only coming out of the left speaker. I think the oxygen level indicator could be brighter, it was difficult to tell how much was actually left at a glance. I think you could hook the player in faster by having slightly faster progression at the beginning. The first few upgrades felt slow and only let me get one coin deeper. I also loved the simplicity of the controls which is something I've struggled with myself, so good on that! |
| Apr 30 01:48:52 | 5m 34s | Metagalactic | ♥ 3 | Our games are very similar, but I like that you went for the pirate approach! I think the resource low sounds is a bit harsh on the ears, but otherwise great entry! |
| Apr 30 02:09:26 | 20m 34s | Poss Loot | ♥ 0 | I like the art a lot, wish i could see/feel the impact more of what I assume is a weapons upgrade. Great first solo game! |
| May 1 19:01:01 | 40h 51m | Cavernicus | ♥ 1 | Very simple concept yet so atmospheric! |
| May 1 19:38:01 | 37m 00s | Dungeonfall | ♥ 2 | I really enjoyed your entry a lot and played a bunch of rounds! As others had said the hammer felt a hair clunky |
| May 1 19:47:09 | 9m 08s | For Whom The Diving Bell Tolls | ♥ 1 | This is a really well executed jam entry! Great job all around! |
| May 2 01:33:01 | 5h 45m | Weller | ♥ 1 | Played on the PC and it was definitely a wrist/finger workout |
| May 2 01:46:41 | 13m 40s | Deep Sea Explorer | ♥ 1 | I really liked the idea of your game! I think the game pace was a bit slow, but there is definitely something here to continue to flesh out. I think the audio sounds could be a bit softer/smoother given how frequently they are played |
| May 2 01:53:23 | 6m 42s | Go up, Fall Deeper | ♥ 2 | This is a pretty well polished gamed! I think the controls were a bit slide-y for me |
| May 3 06:07:21 | 28h 13m | Mystical Island | ♥ 1 | I wish there was a way to spend some of my resources to rest and heal as that was usually how I ended dying. Really enjoy the idea here! |
| May 3 06:15:36 | 8m 15s | Journey To The Center Of The World | ♥ 2 | This game was super fun and quick to pick up! One minor complaint is sometimes a resource would spawn over a rock, thus unknowingly ending my streak |
| May 3 06:30:57 | 15m 21s | Deeper Dungeon | ♥ 2 | I think adding your friends faces to the game made was hilarious! Having the camera disconnected from the player's forward direction was in interesting design choice that made it feel a bit awkward in my opinion. I think having a few more attack variations would |
| May 4 03:14:57 | 20h 44m | Deep Salvage | ♥ 1 | Like the graphics and the sense of progression in the game, but similar to other felt that the controls were very challenging. It seemed like the pitch of the player would get out of line as at some point I was pressing left and going right |
| May 4 03:21:13 | 6m 16s | Deep Rescue | ♥ 1 | Fun quick little game! |
| May 4 03:29:49 | 8m 36s | Spooky Woods | ♥ 1 | Overall I really enjoyed this and it is really well polished. A few minor comments, I think the player is able to jump too high given the camera view port size. Not sure if it was my computer or not, but the web player frame rate made it difficult to play in fullscreen |
| May 4 03:40:20 | 10m 31s | THE SUBMARINER | ♥ 1 | The end of the game is great and the sound effects from the fish really give it a suspenseful mood! |
| May 4 03:52:07 | 11m 47s | Dangerous Mine | ♥ 2 | Had a lot of fun playing this! It took me a bit to realize that there was no need to go back to the surface for the shop. Player felt kind of sticky to the walls. |
| May 4 16:14:09 | 12h 22m | Deep Dog | ♥ 1 | This is quiet an impressive entry for restarting on the last day of the compo! +1 on longer music loop and timing when to use abilities |
| May 8 03:47:57 | 83h 33m | deep bell | ♥ 0 | I think this is pretty well polished for the compo! Not sure if it was intentional or not, but I was able to jump while falling allowing me to slow down and avoid things easily. I think this could be removed to make the game a bit more challenging. Really loved the ambient music and the graphics! |
| May 9 17:41:10 | 37h 53m | Underworld Postal Service | ♥ 1 | I think this is a wonderful jam entry that is pretty well polished! Not sure if anyone else had the same, but there were two instances where the two an from numbers were swapped and I only found out when the other house started to shake |