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| Timestamp | Since previous | Game | alyd asmar's comment | |
|---|---|---|---|---|
| Apr 27 09:44:48 | Soya Jodugari | ♥ 2 | The movement was very slow on my machine, i don't know if this was intended? Cute game, the menu art is amazing :) | |
| Apr 27 10:04:02 | 19m 14s | Grave Hammer | ♥ 3 | @washington-irving if you can't just launch the game, you can download java there: https://www.java.com/en/download/ The game is sooo beautiful I loved the graphics, and the dwarfy music. However I couldn't play it for long cause after 1-2 seconds on the ground, the character was locked underground. I could still hit zombies with the tip of my hammer, but not take objects or lose HP. capture.png |
| Apr 27 10:21:35 | 17m 33s | LD48 | ♥ 2 | I couldn't play, it's just a black screen with the music :( I tried with both Mozilla and Edge. And there's nothing quite worrying in the console, the only warning message is "The character used for Underline is not available in font asset [TrueArtisans SDF]." |
| Apr 27 10:33:38 | 12m 03s | Where's the water? | ♥ 1 | I found it very funny xD same issues as above but eh. Loved finishing the game without entering the well (don't know if that was intended??). Also when I went back up after talking to the fish slushy maker, I was blocked in a bouncy black screen. Oh and you forgot to remove anti-aliasing from some tiles. capture2.png |
| Apr 27 10:58:29 | 24m 51s | Driller | ♥ 2 | Very fun game! Took me a while to understand the controls but I think I could play for a few hours without being bored! And the graphics are very cute. Congrats :) |
| Apr 27 11:37:08 | 38m 39s | ARG: Journey for the Sushitos | ♥ 1 | The beginning is very nice, really had a good laugh. However, I couldn't finish the game due to walking into spiders _all the time_ which was really annoying. Good job on the bad puns xD |
| Apr 27 11:50:56 | 13m 48s | Geodiver 48 | ♥ 1 | Too bad I was blocked lvl2 with the double dash passage x) would've loved to see the enemies! I might come back to it later. The game is very beautiful, it's impressive for a one-person band. I also loved the introductory text. Idk if it was due to technical limitations, but the 3 sec screen at every retry with the command is pretty annoying, especially when you're stuck and have to see it 20 times. |
| Apr 27 14:09:01 | 2h 18m | Sleepie Cookie Eatie | ♥ 1 | Perfect. |
| Apr 27 14:29:12 | 20m 11s | Magic Worm | ♥ 1 | Loved it so much, although I had a hard time understanding the double-click control xD It would be nice to have some tutorial screens on the itch page, with the explanation of draw / win / lose too. The concept is brilliant, and using rock papers scissors as a reference is very smart. |
| Apr 27 15:14:49 | 45m 37s | Cookie Crisis | ♥ 1 | Incredible graphics, the theme is weak but yellow Sarah's dance is one of these amazing things you only see once in a lifetime. Liked the dropdown menu mechanic. |
| Apr 27 20:59:19 | 5h 44m | LUNA IN THE SKY WITH DIAMONDS (FESTA ESTRANHA COM GENTE ESQUISITA ) | ♥ 1 | Loved how hyperactive it ended up being, and didn't expect all the evolutions! Lifebar is definitely missing, but it still was a pleasurable game. Big up for the flying furniture xD |
| Apr 27 21:17:00 | 17m 41s | The Camera Is Watching | ♥ 2 | It was fun to try and understand the right sequence in the second screen. Lacks some feedback features, like a sound when you get caught, moneybags disappearing, or maybe a line indicating the robbers' path? The life panel is an interesting addition, not very useful in this version of the game but it could be a thing if the robbers could get separated between rooms or something. Overall cool little game :) |
| Apr 27 21:35:24 | 18m 24s | Dive into | ♥ 3 | Very cool game! I loved the stab animation, although it was pretty useless compared to spamming shoots x) The psychologist's commentaries were awesome xD and the end sentence too. Oh and the clown just falling on you is so scary + loved the design of the boss. Could use some polishing but it was a very nice experience :) Also very cool to find women-only teams in a world where men-only ones are so common! Our team was more non-binary and trans oriented ^^ |
| Apr 27 22:02:28 | 27m 04s | The Dark and The Beast | ♥ 1 | I lost a few times and didn't get how the game was supposed to be played x) + the movement was so slow compared to the environment that I got a bit bored looking for the goal of the game. The mood was cool however, and the game over screen as well; very scary. |
| Apr 27 22:41:45 | 39m 17s | Deeper Sleep Beta | ♥ 1 | Found it a little bit slow, but I might have been too tired to enter the mood properly. Despite that it was a very nice experience, I loved the overall style and atmosphere, and didn't regret staying til the end when I read the end quiz, so cool. Thanks for this game :) |
| Apr 27 22:59:48 | 18m 03s | 4our Suspects | ♥ 0 | The social media messages were very fun to scroll through x) Cool little game, loved being able to take notes! |
| Apr 27 23:22:31 | 22m 43s | KATABASIS | ♥ 2 | Cool story in the items. Could not continue for very long before the game started glitching too much, and eventually froze to death. Might come back to it later! As a minor criticism of the art, I would suggest more consistent line width; and maybe a bigger width for the character for instance, maybe at least the outline. Otherwise the chara design is cool, the main character reminded me of Rei in Evangelion. |
| Apr 28 10:47:53 | 11h 25m | TowerFall | ♥ 0 | Wow, cool first game yeah :) the graphics are very cute (I liked the little question mark in the rooms). I barely achieved attacking, for some reason just clicking wasn't enough? but for a keyboard game, if you're not exploiting mouse direction, it could be better to keep it all on the keyboard, with E as an attack for example. Hope it was a nice experience for you too! |
| Apr 28 21:11:17 | 10h 23m | Jelly fall | ♥ 0 | I could not start the game :( it doesn't seem to take my input in. |
| Apr 28 21:15:22 | 4m 05s | you are chained to an egg and are falling down a pit | ♥ 3 | This game is incredible, I stopped when three tentacle eyes started following me during the crack phase, but I didn't expect I would play so long without getting bored. Too bad it got so hard that it felt impossible to succeed in the end (mainly due to the very imprecise controls, which are not a fundamentally bad choice, except for the end part where it can be frustrating). I loved that the tentacles are semi-helpful when trying to escape. The face is... well it is what it is but it's beautiful, loved how it moved and felt alive. |
| Apr 28 21:38:52 | 23m 30s | Downslide | ♥ 2 | Omg how come this game has so little rating. It's soo cute, very intuitive and fun to play. Thanks a lot for making it! :) |
| Apr 30 10:47:26 | 37h 08m | Foxnado SRL. | ♥ 0 | Same here :( the loading never finishes. |
| Apr 30 10:54:50 | 7m 24s | Lost Poem | ♥ 2 | @aleh idk if that was the problem for you, but for me I had to put the game full screen to see the "continue" button! |
| Apr 30 23:51:20 | 12h 56m | 20,000 Leagues | ♥ 0 | Not printed yet, but I'm planning on sending it to the GD of my team (who is a tabletop fan and happens to have a printer ✨️), so this is gonna be a useless comment but... I really love the font you used xD Also it made me want to try a tabletop entry for my next LD, thanks for the inspiration. |
| May 1 00:18:17 | 26m 57s | Perciflette | ♥ 2 | Cool ce jeu ! j'ai eu du mal à rentrer dedans parce que je me sens vite paumé·e dans ce genre de jeux sans map (dans Zork par exemple, c'était..... l'horreur). Mais en fait il est très gentil, c'est appréciable que le nombre de morts soit concentré au début, sinon le ratio amusement / frustration est pas satisfaisant. Je trouve que ça reproduit étonnamment bien l'ambiance d'un tabletop jdr, comme c'est mentionné dans certains autres commentaires ! (sans les phases de combat qui perso m'ennuient de ouf donc tant mieux xD) J'ai beaucoup aimé la musique, et pour les graphismes je suis in love avec l'écran "chapter" avec les lianes et tout. Pour un look un peu plus fini il faudrait idéalement que toutes les illus aient le même ratio d'export ; les pixels pas de la même taille ça donne un look incohérent à l'ensemble (même si en l'occurrence ça reste raisonnable vu que c'est des illus séparées). Ah et bah.. j'adore le titre x) Deux remarques en passant : - Un peu dommage quand l'option "porte gauche" est à droite x) - Un peu dommage l'absence de persos féminins (enfin qui parle quoi), mais bon au moins y a pas de meufs avec des décolletés et sexualisées, m d r. - aussi je viens de voir que vous aviez opt out de l'audio ; si la musique est pas à vous, peut-être mettre les crédits ? (je n'en ai pas vu dans le jeu) Mais bravo pour tout ça, c'est assez polish, et plutôt sympa à jouer, la preuve on est plusieurs pas très fan de text-based à avoir accroché malgré tout 🙂 |
| May 1 00:39:42 | 21m 25s | Comatoast | ♥ 3 | Cool cool cool. STROKE OF LUCK i will never get this joke out of my head. Good game, too bad I couldn't leave the horse room every time I got into it, because... where do I begin.. the sprite was just mesmerizing, you know. I was really impressed by how many rooms there were, it made it fun to retry and see what would happen. Might come back to it, and try to finally beat those damned to-do lists. |
| May 1 13:21:17 | 12h 41m | THE WELL | ♥ 0 | Wow. Cool experiment. Was reaaally bored at times but I have this "is this a challenge to my ninja ways" mentality that takes over in this kind of situations that prevented me from stopping 😆 I reaaly loved the first traveling with the title, very cinematographic. Overall the graphics and music are good. Too bad there's this unclimbable ladder for dumb people like me that try and finish. I like that the character is out of breath when they stop walking. I would've liked it even more if the coughing was triggered only when you don't stop to let them breathe once in a while. Like, I was willing to stop and let them breath because it added physicality, and made me feel like I was really with someone. But it was discouraging that the coughing could still just happen randomly during the walking phases, even if I had just stopped to take a breath. |
| May 3 19:39:57 | 54h 18m | DO NOT INSERT INSIDE THE EAR CANAL!!! | ♥ 1 | most relatable game |
| May 3 19:46:51 | 6m 54s | Autumn Hike | ♥ 3 | Cool cool cool. That's stars everywhere. |
| May 3 20:22:22 | 35m 31s | Teh Man and the Sea | ♥ 1 | Heyy, very cool game, I loved the background art veeery much. It was maybe a bit too slow / punitive for me, like after my first two runs dying at day 8 like an idiot I couldn't get myself to get past the beginning. For some reason for my third run I systematically had 3 starfishes on the first floor of my dive, which made the first "grindey" part tedious. Idk if it was just some bad luck or if it's linked to the way you randomize it? But overall the experience is very cool, the game feels good to play :) and it's sooo pleasurable when you finally go past the first floors and the sea becomes darker (so pleasurable I killed myself each time despite counting 🤣 ) |
| May 3 20:45:15 | 22m 53s | Deep molatoes | ♥ 1 | The game is pretty entertaining (pretty hard too! haha) I think things like "get to the diamond with 3 molatoes at least" might fix people waiting patiently for their unique survivor to reach the bed stone, but on the other hand I think it's an interesting strategy too, like have most of them killed at the beginning and keep the money for the chosen one. Plus it's not that easy to pull off cause one molatoe means much, much less income. But that's only my opinion ^^ |
| May 3 20:56:12 | 10m 57s | Deep Tweet | ♥ 2 | Ow very cute stuff going on here. Was worth testing! The music is cute, and I loved the background art. Cute love story too. Would love a final illustration of the scarecrow and the bird, but maybe that'd break the poetry, idk. For the animation of the text when it appears, it's better if its anchored on the first letter and then unfolds; if it unfolds while moving it makes it very hard to read during the animation. |
| May 17 20:41:38 | 335h 45m | Dahla's Journey | ♥ 1 | Cool concept, very polished for a solo project! I played my first runs without attacking enemies because I hadn't read all the instructions, and turns out it was a fun game too 😆 with the attack it sometimes gets a little grindy, as people before me might've said it already. Overall very cute, and very relaxing to play. The music is cool, my roommate came to my computer to watch me play when they heard it! |
| May 17 21:10:25 | 28m 47s | adventure of umesh | ♥ 0 | Couldn't finish it, but I'm very clumsy 😆 very nice graphics. Didn't get the theme tho... |
| May 17 21:43:24 | 32m 59s | LD48 Deep Lab Droid | ♥ 0 | Cool prototype, especially for a solo experience :) |
| May 17 22:08:53 | 25m 29s | Red Stranding | ♥ 3 | Wooow congrats on this, pretty ambitious scope and you nailed it! |
| May 18 00:27:19 | 2h 18m | Descent into tyranny | ♥ 1 | I couldn't do the maze, this is my greatest failure in life. The game is so good, this and Bioluminescence reminded me of Hidden in plain sight mini games. The mechanics + the randomness make it so entertaining, and the difficulty curve is nice, although I finished the sandbox ones before the middle ones, and... couldn't do the 5 😭 Maybe the levels could be arranged on a map, and without numbers, to encourage people doing them in whichever order they feel like. Great job :) |
| May 18 00:27:58 | 39s | Bioluminescence | ♥ 1 | One of the best games I've tested so far. Congrats✌️✨️ I can make your level selection background if you want, I had so much fun with the game! |