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steambrain

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TimestampSince previousGamesteambrain's comment
Oct 5 21:41:30 Orbital Trip ♥ 1 Nice and relaxing! Although I didn't understand how the rocketengine works. So I had to just drift in space until the cycle brings me close enough to the next planet, and then try to click on it fast enough. It might be better if I could quee orbit change if the aim is relaxing puzzler about orbits, or to give player option to speed up time if the aim is high-speed action.
Oct 5 21:50:59 9m 29s The Looppy ♥ 4 Nice grapgics, except for conveyour belts corners. Music overwhelms voiceacting(even though it is really cool music) It was a bit unclear form graphics that the game is about airport luggage belts - surroundings don't really give the association. Dog bark is really cute)
Oct 5 22:01:37 10m 38s Clound loop ♥ 1 Solid platforming(with slight problem of getting inside of terrain though) A bit too hard to my liking, so didn't finish, as such didn't really understood the connection to theme,
Oct 5 22:30:32 28m 55s Treasure Hunt ♥ 0 Nice twist on default programming games like that with non working commands and special terrain) a run button in ui would be nice too) Sound and graphics work fine together.
Oct 5 22:41:16 10m 44s Recursive Arena ♥ 3 Execution is incredible! Start is a bit slow(until you get green to join) And it becomes simple very fast(you just have to leave yourselfes certain spots for easy kills at some points) Also strange bug? It seems green sometimes just laid on his back while being alive but not doing anything.
Oct 5 22:53:44 12m 28s Tempus Guardian ♥ 3 Nice shoot-em-up, crispy graphics and fine sound. Too easy, weak AI. And I couldn't understand how loop affects gameplay(aside from availability of shop). Should I kill monsters in each room at a specific "time-position" or it's endless by design?
Oct 5 22:58:24 4m 40s Life Loop ♥ 1 Hmm... Abstract! Nice exploring by doing and looks cool. A little to artsy though. I won(or lost?) when I got a lips dot on my map(what it meant? Why it appeared?)
Oct 5 23:29:06 30m 42s Feedback Loop ♥ 3 Nice and fun. Had to restart the game just to check the minigame inside))
Oct 5 23:38:23 9m 17s Short Circuit ♥ 0 Love the style and art, and game is pretty polished overall. The idea is pretty standart though. The platforming in first level would be better, if last jump was a bit easier - lost 3-4 clones at this last point which is pretty demotivating at first level.
Oct 5 23:43:59 5m 36s TANKNAT ♥ 1 Good game!
Oct 6 00:04:22 20m 23s Development Purgatory ♥ 2 Nice writing! A bit drag out to my taste, though. Battle Royale is earkilling, yeah))
Oct 6 00:12:39 8m 17s Fall from Grace ♥ 3 Interresting puzzler, wish there was button to speed up time/turn hourglass, to elliminate unnecessary waiting
Oct 6 00:18:09 5m 30s Dental Recviem | That's Always Happening ♥ 1 Hilarious =) But maybe soft shadows on character&
Oct 6 00:26:32 8m 23s School Bus Speed ♥ 0 Nice and simple, I had strange culling on the left side of the road.
Oct 6 00:33:27 6m 55s Enigma Cubes ♥ 2 Very interesting experiment! Although I went through it with bruteforce(I'll pull the cube up till it lose it's will and submit to my powa) And the graphics are gorgeous! Wish I could rotate the camera though...
Oct 6 00:36:21 2m 54s Death Isn't A Problem Dude ♥ 0 Congratz on first try!
Oct 6 00:42:22 6m 01s Loopita's Dream ♥ 3 Gorgeous and cute! But... I'm a bit worried for hamster is he ok?)
Oct 6 00:49:37 7m 15s Hammy the Hamster ♥ 3 Main menu picture is really nice
Oct 6 00:53:49 4m 12s U.F.O.M.O ♥ 3 Cute and nice multitasker!
Oct 6 01:04:33 10m 44s unfriendly AI ♥ 2 Nice style with images, and a couple of fun jokes here. You should "skip the tutorial", though, because it's not))
Oct 6 01:56:34 52m 01s Sisyphus Beetle Takes His Daughter to Work ♥ 4 Well, that's certainly unexpected. Now I know how to say end in Sweden.
Oct 6 02:00:17 3m 43s Lily Pad Drifters ♥ 0 Didn't understand rules, but looks and plays great otherwise.
Oct 6 02:11:59 11m 42s Outside The Loop ♥ 1 Nice game, and really fun intro presentation. Good platformer potential.
Oct 6 02:20:10 8m 11s Caterpillar Dissent: Deliverance ♥ 2 I flew up in the sky nicely, don't need wings for it, it seems...
Oct 6 02:48:53 28m 43s Bizzare Adventures of an Ordinary Dude ♥ 1 Cool Idea and atmospheric world, but I got stuck in walls a number of times, and finally dropped it in day 4 or 5 when I stuck in table and 'R' didn't help.
Oct 6 03:14:29 25m 36s . ♥ 1 I think, I can guess which looped nightmare I'll be seeing tonight. Thanks for the experience. (The game engine kept sending me error messages, which certainly added some bonus eerines)
Oct 6 20:31:47 17h 17m LoopChan ♥ 3 Cubot is really cute!
Oct 6 20:34:51 3m 04s SPINNING FACES ♥ 1 Simple concept and good execution, the gameplay was lacking, though in my opinion - I just followed red ball and killed fresh spawns. Maybe if there were two or three of them or we had secondary target(like shoouting the center tile to kill them once and for all), it be more fun)
Oct 6 22:08:51 1h 34m LoopOS ♥ 1 Beat it! Very contentrich for jam game! Nice work on parser, brings back memeories. BUT! Up arrow! To restore last command, I do it almost instinctevly and it doesn't work :( Also: all webcam commands freezes my videooutput for about 5-7 seconds - it actually goes outside of the game - my video playback on second monitor also freezes(yet everything else still works fine).
Oct 7 02:01:06 3h 52m Stuck on the Train ♥ 1 Music and sounds are really nice, as are visuals. Text was a bit blurry though. Also at the moment of giving items NPC seem to show some phrase for a split second and afterwards - text about item recieved, that was a bit distracting. Finally it really seem strange that loop continues after first problem is solved - it would be more natural to me for game to end even if I haven't solved the second(maybe with an ending which suggest that I could do more)
Oct 7 02:35:27 34m 21s Gold Looper ♥ 1 Enemy movement is interesting, it seems they accelerate towards you but it makes start of the level a bit too hard. Nice shooter overall.
Oct 7 02:46:55 11m 28s Beyond Death ♥ 7 Just gorgeous!
Oct 7 18:51:35 16h 04m Loop World ♥ 1 Nice platformer! Really hate levels with canons which push you horizontally on short platforms - since platforms are really slippery and I have also to control my speed to get to it - I died alot there and this part was leaps and bounds higher in diffficulty than other parts.
Oct 7 21:31:38 2h 40m The little walk ♥ 1 Cool graphics and style! Really warm and touching. Only thing in animation that bugged me is shoulder movement, it seemed a bit exaggerated for a character whose hands are in pockets.
Oct 7 21:55:49 24m 11s Skycrawler ♥ 0 Best game I've seen so far! Thanks for experience! Spider was scarry.
Oct 9 14:23:53 40h 28m Newster - A Fantasy Social Media Sim ♥ 1 Great concept. I tried a number of tactics, and it seems that the correct one - is to just trust preselected media of this world. Um, unsure if that's the meaning you wanted to put in the game.)) Also it seems there is some current US politics parallels there. Kinda rubs me the wrong way, even though I'm quite far from it. Kinda hoped for a bit more depth - soomething like crossreferencing, etc. As it is now, some post from DwarvenPress seem to be fine(they just citations of particular people with attributions - genueinly puzzling that games considers them fake) as well as some non-news emotional posts. The idea of telling the story in background of actual gameplay is really cool, hoped that the story will unfold further. Art style is really nice for compo.
Oct 10 04:38:38 14h 14m Looper ♥ 0 Do you plan on releasing source code? Really curious about the way you implemented movement along lines.
Oct 10 07:20:02 2h 41m Snek ♥ 0 Nice audio/visual design, voice acting is a bit over the top for puzzle game - it prepared me for some brutal action, instead of relaxed puzzle solving. Interesting take on classic mechanic, although I didn't really understood how crossing mechanic work - final level can be done without it nethertheless) Good entry!
Oct 10 10:59:19 3h 39m The Machine in the Woods ♥ 1 WebGL works for me almost fine(menu and text are cutout for me unless I'm in full screen) Chrome, FullHD, no browser zoom. Other than that - a bit basic, with lack of gameplay features. But stuff implemented works fine without any bugs. Strange choice for camera rotation, since we use mouse, Q/E would be better, I think. Congrats on shipping a working 3d game!
Oct 10 11:36:28 37m 09s Training Day ♥ 2 Really like the graphics and style here! Nice effect with more vigorous shakings of exclamation marks. Difficulty was really weird - sometimes I calmly went around making almost all the tasks and sometimes got an avalanche of tasks in matter of a couple of seconds.
Oct 10 11:43:51 7m 23s All A Board ♥ 0 Nice art style and shooting range concept. Sensitivity is a bit high for me. Music is nice but slow-down effects sometime produced strange clicking for me. Hard to understand if I hit the target, and if so how much HP it has left(it seems it's not one? But maybe I missed a lot?)
Oct 10 11:50:32 6m 41s Stuck with myself ♥ 2 Good visuals, but not a lot to do gameplay-wise. And well, a little depressing.
Oct 10 12:08:45 18m 13s Singularity ♥ 2 Very simple rules and nice strategic depth! Did you devise it just for the jam? Very decent AI, it seems. Visuals are fine. Only thing I missed is turn results preview. I understand that it was a feature though, but I don't think it's a good feature - mixing strategy game with "count fast" mechanic. Overall - very entertaining experience, thank you!
Oct 10 12:34:13 25m 28s Mom! I've got a job! ♥ 1 Art is really nice! Smoking deer in 3rd level ground floor us the best! Platforming part is a bit wonky: I can jump on printer from side, but can't jump up on it while I'm standing on floor next to it. I can walk by bookcase if I'm on floor, but can't if I'm standing on an object near it Presentation could also be improved: 1) When I'm being hit I can't do anything. Blinking would help a lot to explain that it's pause time 2) When I'm hit while carrying - I can't pick up anything else and it wasn't obvious that I need to get the original item 3) When I'm on a floor I can't dropdown unless there is staircase nearby - different color of floor near the area would help Gameplay was fine and relaxing even though I would strongly prefer a little bit more speed for main character, especially at the last level, where there is a lot of ground to cover a couple of times. And ending was a bit sad =(
Oct 10 12:45:06 10m 53s Orbital Rescue ♥ 1 Nice orbital mechanics, although, I'm not sure that everything works as intended then corners are reached - each time I got there it seemd to me, that I lost some speed, or maybe it went in wrong direction. Different kind of thank you for not adding landing mechanics(like too high speed = death), was fun dropping on planets with no fuel left without regard for landing speed.
Oct 11 14:38:30 25h 53m Gorilla Taxi ♥ 1 Thank god, you didn't make the map as big as planned! I decided to take passengers exclusivelly on 31 Amon street - as it's left corner of map and by the end was pretty familiar with about 30-40% of town, still was quite hard. The thing I liked the most, was passenger feedback. Always so polite even after a number of wrecks and wrong turns) It was as if I was taxiing for ludum-darers. In fact I'd say that the game captures the spirit of game jam perfectly: You set out on a mission, for which you clearly lack both skills and knowledge, and pick up pace way higher than you should, yet in the end you get really nice and thoughtfull feedback, no matter what kind of wreck the whole trip actually was. =) Thank you for submission!
Oct 12 07:33:31 16h 55m Oops Loops ♥ 1 Controls were fine for me, but I agree with @samuli - final platforming part was unnecessary. It'd be fun if it wasn't "get all the way back if you fail scenario - finished it second time, first one failed a bit too much on those jump precisely parts. Very strong entry nevertheless, graphics, theme, sounds, everything is on the point!
Oct 14 08:01:59 48h 28m Exit Only ♥ 1 Awesome!