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ReallyQbert

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TimestampSince previousGameReallyQbert's comment
Oct 6 08:02:49 Get Over Yourself ♥ 4 Great looking game! But way too hard right from the get go. This is like the Dark Souls of this jam. lol. Nice job!
Oct 6 08:14:17 11m 28s Rock 'N Load ♥ 1 Loved the rhythm based gun-play and the graphics! Rock hard to get even the second treasure though, because it's so hard to hit the fast moving enemies. Difficulty balancing might make this game even more enjoyable. Nice job!
Oct 6 08:23:16 8m 59s office-hours ♥ 1 Hehe. I had no idea what to do the first time around. Then I called the guards on a customer. Then people started getting murdered. Then I was walking around with a knife. Found the broom. Now I'm walking around with a knife AND a broom? WTF. lol Fun game! Nice job!
Oct 6 08:30:22 7m 06s EZ Dungeon ♥ 0 Aha! This game idea is so similar to mine! lol Guess great minds think alike etc. As for the game, I liked the music and the graphics. However, I could only collect one coin before I died. Is there some trick to not perish immediately after getting the coin? Good job though!
Oct 6 08:43:06 12m 44s Mike.cpp ♥ 1 Great game! I thought the puzzles were logical and easy and the ending.. haha. Infinite loop indeed! Loved the graphics, audio and overall aesthetics as well. This is your first game for LD? Wow. What an entry! Good job!
Oct 6 08:54:38 11m 32s Eloi's Adventure ♥ 2 Nice mechanic with the shadow. Using it to blow up enemies and press buttons is quite cool. Getting it to hit the buttons with the boxes requires way too much effort and luck though (because, physics)! Definitely worth exploring the idea more - you might have something here. Found the graphics and audio decent enough. The platforming controls were responsive so it feels good to play. Nice job!
Oct 6 09:09:44 15m 06s Satelloop ♥ 1 Very polished game with great graphics and sound. The game play was super smooth and satisfying. The random nature of the asteroids meant that I lost droids more quickly than they were replenished though. I had to blow up 4 asteroids in a row because they were going to hit the satelloop. Nice idea and execution though!
Oct 6 09:23:19 13m 35s Dungeon Loop ♥ 1 Good work on doing everything by yourself! I disliked the WASD for shooting though. The mouse or just just one key to shoot in the direction you're facing would have been enough. A couple of quality of life additions like damage indicators and a health bar on the characters would have helped. I wasn't sure if I was doing any damage to the enemies and had no idea how much damage I was taking to be able to strategies my actions (flee or flight) effectively. In the end I made it to the end of the first loop but died soon after. Nice wok overall. Good luck!
Oct 6 09:33:43 10m 24s Delicious Quest ♥ 3 Great idea and execution! Had lot of fun (re)playing it. The lack of sound was a bit distracting though because everything else seemed so polished. Nice work!
Oct 7 06:14:18 20h 40m Curse of the Time Stone ♥ 0 Great use of the portal mechanism to solve the puzzles. The link to the theme is tenuous though, but that's okay since many games seem to be using it as a guideline than a rule. Nice graphics and lovely music. Great job!
Oct 7 06:34:11 19m 53s Coalescence: Battle System Prototype ♥ 1 A pity you had to opt out of the graphics category because I loved the cute pixel art! The battle system idea is interesting although as you said it doesn't tie in with the theme. I did have an issue with the system because it didn't feel intuitive when the battle started. Firstly, the two teams rushed to each other and I had bit of an issue figuring out which one's were my friends. Obviously they were the partners on the left but even so I think some way of distinguishing between the two would be better. Have you experimented with a turn based mechanic? I get a feeling that might actually work better here but only experimentation will bear that out. Looking forward to what you do with this! Good luck!
Oct 7 06:47:33 13m 22s Loop City ♥ 1 Nice to see a game made in Godot in the jam! Great use of the theme idea to make this a fun game. I liked how you can pick which quests you want to do, although I couldn't figure out how to give the lab the wheat seeds (I had them in the inventory but the lab was not clickable). Since you specifically asked for audio feedback, let me just say that the music was quite cool and the audio fx were satisfactory (as in not bad at all!). Nice job overall!
Oct 7 07:02:07 14m 34s Gene Cycle ♥ 1 Neat idea! Took me a while to figure out that the order of pecking mattered! lol Swapping the nucleotides to match the order was a bit more iffy though but that's probably down to me rather than anything wrong with the mechanism. I think there is potential for a fun mobile game here if you can polish it up a bit and tweak the feedback loop to have some more puzzle elements. Good luck!
Oct 8 05:52:44 22h 50m Choo Choo Loop ♥ 2 As you said, your game and mine are similar in that they both involve trains and editing tracks. XD This is the second game I've seen which involves similar mechanics (path manipulation). The game is hard as nails though right out of the gate - managing two trains is quite stressful! The random nature of track also meant that I once ended up with a map with two terminals so close that their tracks touched. No win situation! Other than that everything else was quite smooth and the game became fun once you got the hang of quickly switching between tracks and looping them. Nice job!
Oct 8 06:00:11 7m 27s Xenolasso ♥ 0 Interesting idea! I didn't like the controls though - using space and movement keys together was iffy to draw the lasso - often I would draw the lasso incorrectly. The collision with the sheep (?) also caused me to sometimes push them out of the lasso. Loved the graphics, music and cute sound effects.
Oct 8 10:45:08 4h 44m PRISON STATION O ♥ 1 Excellent take on the theme! Loved the visuals - inspired by Among Us if I'm not mistaken! It took me a while to figure out how to get around the station though - F to open doors! Surely a spaceship this advanced should have the door opening automatically! ;) Apart from that minor annoyance, the game was quite fun to play. Nice work!
Oct 8 10:52:15 7m 07s Orbital Loop ♥ 0 Interesting adaptation of the Flappy Bird mechanic for the jam. Nice!
Oct 9 05:15:33 18h 23m RobAuto ♥ 1 Excellent execution and original take on the theme! I found the puzzles to be quite clever and fun to solve. Please note that it's possible to block yourself in with no way to reset the level in the room with skulls (cube is yellow with RDL combination). Taking the cube to the bottom left and placing yourself on the inner part of the 'triangle', you're effectively blocked in. The cube blocks exit from the bottom left and there is no exit (that I can see) from the other part of the room. But great job nevertheless!
Oct 26 06:06:41 408h 51m Frozen Potency ♥ 0 Very cool looking game and excellent audio. The thrill of seeing watching your score move up the ranks is highly motivating!
Oct 26 06:11:28 4m 47s Home Sweet Home ♥ 1 I couldn't get the game to work unfortunately. I tried both the windows and web build. On windows it gives me a a lot of GR_D3D related errors (CreateTexture, CreateDevice) right after pressing the Space key to play.
Oct 26 06:15:01 3m 33s GunTron ♥ 1 Fun run and gun game!
Oct 26 06:21:43 6m 42s Looping ♥ 1 Fun game with really neat looping mechanic. Liked the clever puzzles!
Oct 26 06:33:31 11m 48s Smells Like Chlorine ♥ 2 Excellent game with great graphics, audio and gameplay. All this in such a short time? Fantastic!
Oct 26 06:40:44 7m 13s BagJam ♥ 2 Creative use of the theme! Really fun to play and once the number of bags and things to do becomes more, it gets really frantic! One thing that wasn't obvious to me was when a bag failed the x-ray machine it was so little to time to register because you're doing other things too. Maybe keep the X mark on the bag for a little time more?
Oct 26 06:51:37 10m 53s Plague Friend's Deathly Journey ♥ 1 Adorable game! I loved the quirky graphics and the adventure was itself totally hatstand with really funny dialogues. My only nitpick is the oversized inventory window that covers quite a bit of the screen area. Well done, nevertheless!