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N8Dev

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TimestampSince previousGameN8Dev's comment
Oct 5 23:11:51 in. loop. out. ♥ 2 This is for sure a unique game, it fits the theme very well, but I couldn't get past the second level. Also, the mouse sensitivity is wayyyyy too high to start. Nice job though!
Oct 5 23:19:59 8m 08s A Loop to Save The World ♥ 0 I unfortunately couldn't play this, as it UE4, like you said, asked for extra perms or something like that, but I still gave you a fair rating and such. This game looks incredible, and I'm sure is also really fun to play. Keep up the great work :)
Oct 6 00:38:58 1h 18m Wyle's Loop ♥ 3 Great job for your first game! I see you are using Unity, so I can give you a few pointers. First, change the canvas scaling mode from "constant pixel size" to "scale with screen size" so that your menu takes up most of the screen. Next, get rid of the UI that follows the player, it is distracting. Finally, when I dash I can go through walls, so in your movement script, instead of using transform.position to move your player either use Rigidbody.AddForce or set the rigidbody's velocity, or use Rigidbody.MovePosition I might seem like I'm being overly critical, but I just want to help you :) Feel free to rate my submission as well :)
Oct 6 01:02:57 23m 59s Phil Alone ♥ 3 I really liked this! I see now that there were endings, I never got one I don't think, and I played for about 4 days, just doing the same task, so maybe make that a bit easier to get. The story intrigued me, and I was disappointed not to see an ending :(, even though the game itself is not that fun, I wanted to keep playing in order to find out what happened (no offense). Great job! Feel free to rate my submission as well :)
Oct 6 16:36:02 15h 33m Stuck on the Train ♥ 1 I was looking forward to playing this, but itch.io had issues installing it :(
Oct 6 16:39:52 3m 50s Warehouse Madness ♥ 1 I was looking forward to playing this, but the file I downloaded didn't include an executable, just a .gz file...
Oct 6 17:15:25 35m 33s Time Wizard ♥ 1 I love the aesthic and graphics, hitting the enemy was very satisfying, great job! The only thing I would say is that I don't see the tie to the theme that much, although it is there. Feel free to rate my submission as well, great job!
Oct 6 17:28:58 13m 33s Commuter ♥ 3 It's incredible that you finished this game in only 72 hours! I love this spin on a TD game, and I really enjoyed it. A couple things though, the WebGL version runs poorly on my laptop with 16 gb of ram. When I downloaded it, I got stuck on the loading screen so I wasn't able to fully enjoy it :/ Finally, I felt the tie to the theme was a little weak, but I saw that the cars looped around, so I guess it's there. Really great game, with some more content this could be a really great game, great job with the models if you made those as well. Feel free to rate my submission :)
Oct 6 17:37:36 8m 38s Loopfield ♥ 1 Simple, but nice! I enjoyed it, maybe use a different font other than the default, just to make it look better. And, make the hit sound quieter, and set the pitch to something random within a set range just so the player isn't hearing the same sound every time. Nice job! Feel free to check out my submission :)
Oct 6 17:46:48 9m 12s A long day ♥ 0 I got an error when I tried to install, so I couldn't play unfortunately :( itcherror.png This is a different game but the same error
Oct 6 18:19:59 33m 11s GravLoop ♥ 2 This is nice! I enjoyed the music, and the graphics looked good. The game was fun, the next step would be to improve the camera movement, because when I jump, I can't see what's under me. Great job though!
Oct 6 18:50:54 30m 55s The Loop ♥ 1 Super simple, incredible that you made this in 3 hours. But, saying that, I would've liked to hear some sounds and/or music, and have the rings not spawn inside the player at times. the first pico-8 game I've seen, great job! EDIT: It's lose, not loose btw :)
Oct 7 17:25:46 22h 34m Sinner's Hotel ♥ 1 This was nice! The graphics are beautiful, and the idea is nice. But, the gameplay is boring to start, and I'm reading that there was an ending, but I clicked off before that happened. Also, I see you are using Unity, so, in your animation transitions, change exit time to 0, and uncheck use exit time, that is what is causing your buggy movement. Also, change your canvas scaling mode from constant pixel size to scale with screen size, as the text is sooooo tiny. Otherwise great job!
Oct 7 17:30:20 4m 34s Airstralian ♥ 1 The artwork is incredible, and the polish is unreal, but the game is nearly impossible to play for me, as my machine runs with 16 gb of ram and was running the game at 10 fps. A simple fix (I found personally) for Unity games is to go to project settings > player > and uncheck use default resolution. Great job though!
Oct 7 17:39:13 8m 53s TIME TO DANCE! ♥ 2 Awesome game! Came from your blog post. It took a while for me to figure out what was happening, but after the first couple rounds I really got into it! The only thing that might make this better, is making the dancers ragdolls, I feel like that would be really funny XD. Best rating I've given a game so far, awesome job!
Oct 7 17:47:01 7m 48s Enclosed ♥ 2 Easiest 5 stars I've ever given, this blew my mind, I won't be surprised when this wins, great job! The only thing holding it back is how laggy it is :( my laptop runs 16 gb of ram and the game ran at 15 fps. Also, there is one bug, if you reset the level in "loop mode" everything is still gray. Otherwise, excellent job! I loved playing this
Oct 19 12:55:57 283h 08m INSIDE THE LOOP ♥ 2 This is really cool! The aesthetic is beautiful, for sure the best looking game I have played this jam. The whole gravity changing thing is incredibly hard to get right, and to be honest, felt a little strange at times. Saying that, you got it very very close to perfect, and I really enjoyed the game. Great job!