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| Timestamp | Since previous | Game | Mekuri's comment | |
|---|---|---|---|---|
| Oct 6 16:50:24 | MonkeyVM | ♥ 2 | What a fun game. Got me going for quite a while. Some interesting puzzles, especially once you get to place the walls things gets interesting. Well done on getting so much done in so little time. I didn't get to try out the custom map feature, but maybe I'll get back to that later- Seems very interesting! Thanks for sharing and good job :-) | |
| Oct 6 17:02:24 | 12m 00s | The Same Odyssey in Space | ♥ 1 | All in all quite fun. I did get a bit frustrated about the rooms moving about. I thought I had it figured, and then - Curveball. Not to say it was a bad feature, just took me by surprise. Good job and thanks for sharing :-) |
| Oct 6 17:08:02 | 5m 38s | Confusing corridors | ♥ 1 | Yay I found the exit! I don't know what it was about this game, but I really loved the mood of it. Kinda reminded me of these old school games, maybe partially because the bad guys respawned when reentering rooms, but also something about the atmosphere. Anyways, great submission, and thanks for sharing it :-) |
| Oct 6 17:15:10 | 7m 08s | Jessica Calls | ♥ 1 | Took me a few tries to get the hang of, but ended up enjoying it, and managed to beat it (and maybe sobriety?) I really loved the main menu, it was very well done, and the music added a lot to the game as well! Great job, and thanks for sharing :) |
| Oct 6 17:21:43 | 6m 33s | Mind the Gap | ♥ 1 | This had a 'Little big adventure' wipe to it. Triggered a bit of a nostalgia rush in me :-) The boom box was a bit loud. I loved the drone, was quite well done. I also managed to get out of there, so that was great :-) Thanks for sharing, keep up the good work! |
| Oct 6 17:29:04 | 7m 21s | 40 Days Till Impact | ♥ 1 | I too was stuck when having to build the farm. Maybe a lack of resources? The tutorial tells me I have 100 steel, but I only started with 20. Is time supposed to pass, or is it paused because I was still in the tutorial. May check back later, in case the above are bugs :-) . Thanks for sharing. |
| Oct 6 17:40:14 | 11m 10s | Stuckgrade | ♥ 1 | What a great concept! I throughoutly enjoyed it. I got a bit frustrated by two things: Getting stuck at edges of platforms, even if it was intentional it felt a bit 'cluncky' in the controls. Secondly it seemed that Jump was the way to go to progress properly. It felt a bit like a time gate, more than anything. Apart from that though- I loved the concept. I'm a sucker for having that sense of progression, and you managed to do that in a game that sends you back to the beginning all the time ๐ Great job, keep up the good work, and thanks a lot for sharing :-) |
| Oct 6 17:53:32 | 13m 18s | Psychopath Basement | ♥ 1 | Loved the mechanics. I managed to kill one of them one time, and make too much noise another time. The idea is really great, although in some cases there's a bit too much waiting around, in my opinion (Or to be fair, I missed some things I could do) All in all I enjoyed it, and may get back to it later and try to beat it! Good job and thanks for sharing! |
| Oct 6 18:15:51 | 22m 19s | Dear John | ♥ 1 | Damn you had me enthralled! A few quirks here and there, but all in all a nice game. I never got what the idea with the chair moving around was? Anyways, I was entertained, you did a splendid job! Thanks for sharing :-) |
| Oct 6 18:28:44 | 12m 53s | Space Loop | ♥ 1 | Great mixture of the theme and breakout :-) It was hard to resist the urge to just spam the balls away (I may have indulged once or twice :P ) With a bit of polish to the controls, and some other sound effects (They were quite hard on the ears) this could grow into something interesting. Good job - Thanks a lot for sharing :-) |
| Oct 6 18:37:32 | 8m 48s | Hyperloop | ♥ 1 | I'm getting old. Managed just short of 40 seconds on the hard difficulty, but man I had fun. This felt very well polished, I loved the graphics and sound effects, especially when you die, it's really well executed! I loved the thing about the text warning you whats next, felt really good, and created anticipation, especially the first time I saw 'Slalom'. Pat on the back from here - Great job, and thanks a lot for sharing :-) |
| Oct 6 18:45:18 | 7m 46s | Looping for lรถรถps | ♥ 2 | Initially I thought it was 'just another platformer' (Nothing wrong with that), but once I realized the what a big role the interaction with the mouse played, I was kinda blown away. It made for a whole different experience than I expected! I must sadly admit I did not beat the game, but I think I made it quite far. Oh also - Loved the effect with the laser chasing you that the obstacles actually blocked it. Great job, thanks for sharing! |
| Oct 6 18:53:20 | 8m 02s | Clockstop Jane | ♥ 3 | Quite a steep learning curve, but managed to figure it out. I really like how the rewind effect worked look, and also fun to watch my own ghosts failing from my previous attempts, until I figured out that I was supposed to help my... future? self ๐ Thanks for sharing! |
| Oct 6 19:08:24 | 15m 04s | Adam - Now in 3D | ♥ 2 | Throwing around a clock, travelling back and forth through time, while wearing a space suit... I did not see that coming when I got up this morning :) Was a few bugs here and there- I'm fairly certain I was not supposed to jump up high outside the space station? :-) Good job, and thanks for sharing :-) |
| Oct 6 19:31:50 | 23m 26s | CircleRC | ♥ 1 | First off- Loved the graphics- Had a Micro machines vibe to it :-) Nice to see a more 'down to earth' take on the theme. I enjoyed playing it- Good job and thanks for sharing :-) |
| Oct 6 19:40:47 | 8m 57s | Internshit | ♥ 4 | Fun idea. I had quite a hard time figuring out where to go initially, but I guess that's part of the challenge. Took me two attempts to find the laptop, three to get coffee :) Good job, and thanks for sharing :-) |
| Oct 6 20:08:51 | 28m 04s | Guesser | ♥ 1 | I managed to get the coffee, and find the toast, but that's about it- But to be fair I'm terrible at these kinds of games. I liked the graphics, and funny stuff with the blue screen and Nyan Cat :) Good job, and thanks for sharing. |
| Oct 6 20:14:25 | 5m 34s | Hudson | ♥ 1 | I loved the concept about defending the health bar. The skill upgrades felt quite good, although I kinda missed how I got them, but I guess the mobs dropped them, while I was slashing down hordes of them? I liked the graphics style as well, retro, in a cool way. Good job on coming up with this concept, and thank for sharing! |
| Oct 7 15:12:47 | 18h 58m | Dreamer | ♥ 1 | Great job on the cinematic part that was really great! Put some music on top and you have an awesome intro. Gameplaywise it shows you didn't manage to finish, but I like that you actually managed to get an ending in. Keep jamming and thanks for sharing :-) |
| Oct 7 15:27:16 | 14m 29s | Shadow of Archimedes | ♥ 1 | I really loved this game. Took me a while to get it, but once I got I was hooked. I haven't beaten it yet, was close once, but I'll definitely go back and do it. Got a tiny bit tedious when you had to run around to get back to your 'base', but I suppose the idea is to build in multiple places- Tbh though, this is probably the game I had the most fun playing so far- So very good job, and thanks for sharing :-) |
| Oct 7 15:38:53 | 11m 37s | Stuck In A Loo | ♥ 1 | I liked the play on the theme name ๐ Fun little game, quite easy, which is honestly nice for a change. Been through a few hard games lately :) Controls felt nice, although I don't know why you would put jump on the z button and not on space or up, but I suppose that may be personal preferences :P Good job and thanks for sharing :-) |
| Oct 9 14:48:37 | 47h 09m | IT'S HAPPENING AGAIN. | ♥ 3 | Good job on finishing a game. It did feel a bit repetitive, with the same things being told again and again, but when it comes to these 'artsy' games (meant in a good way :-) ) I'm probably a bit low brow. I don't know if the choices had any impact, but if they did, I loved how you implemented them, although I wouldn't necessarily know what my choices mattered, but maybe some subconscious decision? I think the atmosphere was great, and it I loved how you found a different take on the text based genre. Good job, and thanks for sharing :-) |
| Oct 9 14:53:28 | 4m 51s | Group Chat | ♥ 1 | Sooo... that was different. I loved the audio and the pop ups. That part felt really smooth and clean... Quite hard to comment on anything else- You did manage to create somekind of atmosphere that I liked, so there's that. Good job, and thanks for sharing! |
| Oct 9 15:01:29 | 8m 01s | Dr.Loop's Final Run | ♥ 2 | I had a really hard time getting started, as the jump bug made it hard for me to get through the first room, but once I got the hang of it I managed to go ahead. I did not manage to beat the game however, but I liked how the levels looped, and the physics of the boxex. Good job, thanks for sharing! |
| Oct 11 12:02:52 | 45h 01m | Yesterday Again | ♥ 1 | Loved your voiceover of the professor! The idea for this was great, I kinda like the whole Groundhog day theme in general. It got a bit repetitive though, as my 'talking to girls skill' apparently sucks. Apart from a few bugs here and there it was a nice game, and I had fun, and eventually managed to 'get the girl' :-) Good job, and thanks for sharing! |
| Oct 11 12:14:54 | 12m 02s | Regguman | ♥ 2 | This was... different. Loved the artstyke, and nice choice of audio. I didn't managed to beat it, and chose not to go for the walkthrough, since I may give it a go later :-) Well done and thanks for sharing. |
| Oct 12 18:15:38 | 30h 00m | The Daytona 666 | ♥ 1 | Interesting take on this particular genre. I liked the shots, they actually felt really good, and gave a bit more tactic to the game. Was able to hit the 'big eye thing (IDK :P ) during it's massive pew pew downwards phase, which was interesting. Would've loved a few more sound effects. The music was great, but was also the thing that was carrying a lot of the mood. I liked the whole road movement thing, had an awesome retro feel to it, I loved it in the menu, but while in game, it kinda got lost in the background, as I was busy blasting creatures and dodging fireballs. Good job, and thanks for sharing :-) |