FoonLudum Dare ExplorerLD47 → Jessica Calls

Jessica Calls

By ze-ton, yellowmoleproductions and Matherikus

View on ldjam.com

CategoryRankScoreCount
Overall12313.1821
Fun12182.9721
Innovation10483.1021
Theme14582.7821
Graphics5953.7821
Audio3853.6521
Humor3163.4721
Mood10793.1321

Comments

prostone 2020-10-05 20:36

Not enough sausage for the hounds nooooo! Great idea, fits the theme and looks great. Music fits the graphics as well. I found the time to fit the items a little too strict, took me a few restart, just to figure how fricking fast I have to move AND remember everything in order, but maybe I am just that bad. Enjoyed the idea and execution.

mekuri 2020-10-06 17:15

Took me a few tries to get the hang of, but ended up enjoying it, and managed to beat it (and maybe sobriety?) I really loved the main menu, it was very well done, and the music added a lot to the game as well! Great job, and thanks for sharing :)

dexort 2020-10-06 17:16

Thank you, I had fun! A bit too fast for me, but who doen't like the challenge?

vivien-fargette 2020-10-06 17:18

As said above, a bit too strict on the item selection period but otherwise quite a nice game. The game tends to become quite hard really quickly in my opinion but with a little balance (easier said than done and maybe I am just really bad so theres no need for that), it can turn into a really cool game

redunca 2020-10-06 17:21

Nice idea, had to take a few retries. Didn't expect an inventory management vaporwave game. Music/visuals are great

flying-dog-fish 2020-10-06 17:25

Interesting idea and really pretty graphics. It was rather easy after I learned how to play, as you don't have to get everything right on higher levels.

freeworld 2020-10-06 17:32

Very nice presentation with music, graphics and mood way up there! The item dragging was a bit too fast for me, but since I got awarded with going to the club that's fine :P

I really liked the presentation with the menu, the 'finished stage' animation, the characters/creatures and the overall style!

edalbung 2020-10-06 17:34

Nowdays it seems dangerous to go to the club x)

Here are my feedback:

_Positive points - Good graphics - Good music - The concept is simple, but it is challenging

_Negative points - A bit hard after some levels - Missing SFX when giving an item to a character

Overall: gg for your work!

m7rk 2020-10-06 17:40

The fact that you can feed cerberus sausages on the way to the club where you dance with your princess girlfriend makes this game an a+ in my book friend.

some sfx would have been nice for giving items to characters

benbennett 2020-10-06 19:03

I liked the graphics and music. I felt the game was both too easy and too hard. There wasn't enough time to arrange the items in the inventory, it seemed like there was barely enough time to grab everything you need. But there also wasn't a need to think too much when arranging your inventory. There was so much room that even on the higher levels everything easily fit with little effort.

mykola 2020-10-06 19:17

Fun idea! Very nice little puzzle game. I liked the graphics and sounds quite a bit and gameplay was really polished. Great job!

charlotte-raymond 2020-10-06 22:18

Really nice entry! I def had to go back and read the instructions to figure out how to play this, but after that clicked I really enjoyed it. Good job with difficulty progression, and neat art!

polina-voro 2020-10-06 23:13

I like art and music!

tamail 2020-10-07 17:00

There for sure is not enough time to do all the actions with the inventory one would need. But other than that, great idea!