Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → tic
Feedback comments for LD46
tic's games and stats for all events →
| Timestamp | Since previous | Game | tic's comment | |
|---|---|---|---|---|
| Apr 20 06:41:03 | CellForm | ♥ 0 | I think you should add a trigger to show that the player won. Really like the background music, did you do it yourself ? If yes, what did you use ? | |
| Apr 20 12:10:49 | 5h 29m | Lich Clicker | ♥ 4 | After hitting continue playing, I left my hunger bar go to 0 as I didn't know how to return to the beginning but nothing happened ? I really like the music and sound of this entry :) |
| Apr 20 12:19:20 | 8m 31s | YAB | ♥ 3 | Bug Report: I see two buttons on the start screen, but there isn't any text on them and if click on the second one, Nothing comes up. I found the art kind of cute, not sure about the gameplay mechanic as there isn't much to think about, but it might be a good game for kids ? The audio feels delayed, I think you need more attack on the sound the blob makes when it eats to make it work. |
| Apr 21 12:02:17 | 23h 42m | Save Satan | ♥ 0 | I was a bit lost trying to understand what will pass through me, and sometimes why I lost as nothing was on satan but the game became red / the tutorial text kept coming back. I liked the sound, I also liked the sprites for the player character and the devil, but the enemies were kind of hard to figure out. I also sometimes disappeared of screen when the green thing pushed me (I think that's what happened as my player just vanished after being hit by one of these) |
| Apr 21 12:16:36 | 14m 19s | Uptime? Nope. | ♥ 2 | The Hdd were harder to take than the other servers, it could be quite frustrating trying to face the thing correctly to grab it while my server are on fire :P |
| Apr 21 12:51:08 | 34m 32s | Reeactor | ♥ 1 | I managed to molt the core several time. Then I read the help. Then I managed to have a stable core at 200 degrees by changing some knob a bit randomly, and I've managed to start making the second system warm up but I haven't managed to make my steam turbine work yet without blowing everything. I'm missing some feedback, I want to see my core exploding in a big boom ! |
| Apr 21 19:27:15 | 6h 36m | Firekeeper | ♥ 4 | I really liked the mood of the game. Didn't read the instructions, but the game was clear enough without them. I took one of the stick and then fell in one of the hole, losing it forever. It felt a little too harsh as the stick wasn't on the platform anymore. So I didn't use the sticks. I just rushed like a mad man to get to the end :). |
| Apr 21 20:17:29 | 50m 14s | Wispering Away | ♥ 0 | I really like the fact thas the sound comes back louder when you add logs to the fire. Also the character becoming smaller adds a nice twist and gives a sense of urgency. The atmosphere of the game was nice. The gameplay itself wasn't really interesting as you are trying to keep the fire running so you will run from one tree to the next and go back to the fire. This means you will deforest a radius and then die. Even if you are the best player ever, you can't survive forever. |
| Apr 21 20:30:59 | 13m 30s | The Keep! It's Alive! | ♥ 2 | It was awesome. 5/5 theme. I really liked the little barks of the pnjs before you wake up. It adds a nice polish to the game, even if there aren't a lot of them. |
| Apr 22 11:54:30 | 15h 23m | Pug Panic | ♥ 0 | God damn I feel so stressed right now :D It's quite hard to get at first and then it felt like playing a lot of mini games at the same time, which is still quite hard ^^ |
| Apr 22 12:11:27 | 16m 57s | MACHINA | ♥ 1 | I really liked the text animation. The text itself was a bit too much in the way, so I skipped most of it. The mood and gameplay were polished, even though I would have liked to rotate the modules. |
| Apr 24 09:46:08 | 45h 34m | FlameOver | ♥ 1 | Got a high score of 181.3. I lost against two consecutive rain clouds and the wind at the same time. The experience was oddly relaxing, knowing exactly what needed to be done as the algorithm is fairly simple. I also liked the umbrella idea. I like the ambiant sound of the wind / water / etc. It adds up nicely and I felt I was on the island :) |
| Apr 24 10:08:38 | 22m 30s | Fleurist | ♥ 1 | I really liked the art. The music didn't sound peaceful enough for me so I just cut it off. It provides a peaceful gardening experience. It's missing some goal or useful ways to spend the money we win. I'm not sure the game needs a money system, you could also just let people create their own flower arrangement and place them for display / rate them with stars / achievements: most colorful, good color selection, etc. |
| Apr 25 20:13:58 | 34h 05m | Don't Let The Party Die | ♥ 3 | I'm not sure why I lost (I was at half the party meter), using the webgl version. I would have liked to interact with the guest more, for example, instead of the static eat /drink spot, one guest want one drink and one want to eat, plan who gets what while looking at what is required next + music to keep going (maybe some tracks to switch to) I like the art and the music :) |
| Apr 26 12:31:53 | 16h 17m | Fireman (in-browser) | ♥ 0 | I couldn't really figure out how things worked, in all my maps, except the towns, everything has a lot of water (like 20) and 3-4 fuel, I don't know how to make the fire last. |
| Apr 26 13:02:25 | 30m 32s | A Game of Life | ♥ 1 | I stopped circa 900_000, to see if it would sustain itself but no luck :p Cool little game :) |
| May 4 06:57:13 | 185h 54m | Turtle Daddy | ♥ 1 | I also think the shield range should be bigger, I had to stay in the middle of the turtle spawner just to get in time to save them, so I couldn't deliver them to the sea, I just had to wait till I had all of them collected to go to the sea, which seems like cheating to me ^^ |