lawnchair-society 2020-04-21 00:47
DON'T LET THE PARTY DIE!! This was really fun and fast paced. Well done!
Foon → Ludum Dare Explorer → LD46 → Don't Let The Party Die
By inacho, zzoon, Kbooz and diogohex
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1724 | 3.27 | 33 | |
| Fun | 1927 | 2.96 | 32 | |
| Innovation | 1260 | 3.26 | 32 | |
| Theme | 850 | 3.81 | 32 | |
| Graphics | 1045 | 3.75 | 32 | |
| Humor | 753 | 3.25 | 31 | |
| Mood | 894 | 3.56 | 31 |
DON'T LET THE PARTY DIE!! This was really fun and fast paced. Well done!
Super fun and cute! Great use of the theme
Love the graphics!
An amazing art style and a really solid mechanic make for a great game! I loved, great job!
The graphics are beautiful and the BGM sounds great. Good job!
Nice use of the theme!
Love the use of the theme and what you accomplished with it. i wish there where more actions and things to manage though.
I love the art style and the interpretation of the theme!
Nice music, good use of overlays to really give it a party vibe. Wow, it's tough. Learning the map is half the battle. 🙂
Nice job.
It's a good concept and it's good executed. The game works well and I don't find any big problem. Graphics and music are cool. I will add and option to throw the thing you carry and then be able to take other thing. In this way, you don't need to carry the thing to their place before doing anything else, you can be faster and survive for longer time.
Cool game dude! I do think it's a little bit boring after I while. But super cool either way.
I'm very happy someone made a game about a party. We were brainstorming ideas about that concept, but didn't end up choosing it, so I was curious what kind of interpretations other people would come up with. The moment I saw the Cover for this, I knew I had to play it!
The art is really good. I love all the party-goers.
At first, I thought I didn't like the momentum drift of the controls, but as I got better at the game, I think the momentum really increases the skill cap around moving and route-planning.
I wish that I could stock things up in advance, even if they weren't low. It felt weird when I had down-time and was just waiting for something to get low.
Also, I wish that I could replace my inventory item. So, if I'm holding beer, and chips get low first, I want to replace the beer with chips. That would allow some more optimized runs.
Really great game! Thanks for making this!
This is so far the best interpretation of the theme that I have come across. The timing of the different needs (drink, food, music) was satisfying as well and I managed to get into a proper rhythm. Awesome work!
Really well polished desgn and grphics! Had a great time playing and I wish you good luck with ludum dare!
Great job here! I like the colouring you've used throughout. Maybe it's preference, but I'd like to be holding a drink and switch the music, rather than you needign to be empty handed. I loved the little drawing of the item you were holding in the hand, really nice touch! Awesome work! :D https://ldjam.com/events/ludum-dare/46/dont-let-the-party-die/comments
As Silas pointed out, we did actually think of something party like (I think we were thinking zombies) so great to see what that might look like!
I'm not sure why I lost (I was at half the party meter), using the webgl version.
I would have liked to interact with the guest more, for example, instead of the static eat /drink spot, one guest want one drink and one want to eat, plan who gets what while looking at what is required next + music to keep going (maybe some tracks to switch to)
I like the art and the music :)
Really nice game, felt super polished! The graphics are great and the design of the level was well thought out.
The art for this game is quite good, I loved the looks of all the different creature party-goers! It was fun to figure out where in the party everything was at, but once I was past that, the gameplay felt a bit shallow. Also, thematically I feel like I should still be able to queue up more music while my hands are full (I get that the trade-off makes gameplay more interesting)
great concept! very nice artwork! Possibly it would be good if the partygoers moved around, maybe went to pick up beer and snacks.
I really enjoyed this game ! The concept was nice, the art was great, nice balancing (got quite hard after level 5 since I started getting the pace from the beginning). I just wish the movements were a bit more snappy and know what has colliders or not.
Overall, this was a great entry :)