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Feedback comments for LD46
JonahSenzel's games and stats for all events →
| Timestamp | Since previous | Game | JonahSenzel's comment | |
|---|---|---|---|---|
| Apr 20 07:01:24 | Zero | ♥ 3 | the art is great, that crashed plane in the begginning, wow!!! Would love the addition of some sound (you should remove sound and humor as rateable categories) | |
| Apr 20 07:07:52 | 6m 28s | Dragon Flower | ♥ 1 | writing is quite good. I had some sort of resolution issue where everything was super small on the screen. I won but I'm not sure how? seems like you have an interesting core mechanic but could use some more feedback on exactly what's hapenning each time I feed |
| Apr 20 07:10:01 | 2m 09s | Rescue turtles | ♥ 1 | I know this is a weird criticism but turtles could maybe move a bit faster? I had a bunch of fun clearing stuff, very very simple mechanics but something about their implementation is really appealling |
| Apr 20 07:14:56 | 4m 55s | Jump to Die! | ♥ 1 | super cool and simple, wish I had another person to play with at the moment but I can tell it's quite well made and has a good core mechanic |
| Apr 20 07:17:31 | 2m 35s | Keep Earth Alive! | ♥ 1 | pretty fun! could use some balancing but I llike the fast pacedness of it all |
| Apr 20 07:24:32 | 7m 01s | Keep It Happy | ♥ 1 | definitely a cool idea executed well. First level is too hard! Its a little tricky to figure out and it should be later (the next 3 levels are tutorial levels the first one should be too) |
| Apr 20 07:33:22 | 8m 50s | Sunset Boule-ward | ♥ 1 | sunset colors were great, also loved the minimal walk cycle style. Cool to see experimentalish games in here. |
| Apr 20 07:36:32 | 3m 10s | Quest for Cake | ♥ 1 | the music oddly made it funnier. Just played a very serious entry and after that this one made me laugh out loud. The way the dog turns hid head towards everything in anticipation to eat it is really funny |
| Apr 20 07:40:43 | 4m 11s | failsys.sh | ♥ 1 | interesting narrative stuff, also like the art style. Would love some sounds! The title music is great but would have preffered a silent title and in game music |
| Apr 20 07:53:52 | 13m 09s | The Great It | ♥ 1 | very complex and interesting stuff for a compo entry. You should definitely include a pic of the tutorial on the jam page to refer back to. Also would be better to have a pre made tutorial room to start in rather than have stuff be place differently every time. Still struggling to understand the mechanics. Would be worth making a post jam version though because it seems very thought out and has potential to be a full game I think |
| Apr 20 08:07:11 | 13m 19s | a Friend of fire | ♥ 2 | I died so many times! didn't actually finish. Definitely spent a bunch of time on it though so that's a good sign. Awesome art. Fire should die slower |
| Apr 20 08:12:43 | 5m 32s | Lich Clicker | ♥ 4 | drawings are fantastic. Would love some gameplay that's not clicker based, kind of dampered the rest of the experience/story. Overall though a good idea and technically polished |
| Apr 20 08:18:44 | 6m 01s | Rebutia | ♥ 2 | osx doesn't run on catalina i believe (needs to be 64 bit) this is a mac thing not a you thing but if you update with 64, tag me! I'd love to play looks like a cool game |
| Apr 20 08:25:23 | 6m 39s | Sci-Fi Lumber | ♥ 1 | awesome awesome awesome main mechanic. would absolutely love a fleshed out post jam version. Really reminds me of old school browser games that feel like they're made with love. The one big issue I had was that enemies started coming way too fast in the later section (200 energy). Wave break would be great and just a slower buildup overall because at some point I just got stressed out and couldn't balance anything/direct my focus because I was being hit by so many enemies at once |
| Apr 20 08:29:18 | 3m 55s | Keep Blue Dot Alive | ♥ 1 | fun game! squares move too fast and erratically, I felt like I always killed them by chance. Shooting mechanic was interesting |
| Apr 20 08:36:08 | 6m 50s | Hacking is Probably Not Like This | ♥ 0 | the tower game reminded me of CS class. Overall seems like a very complete game for compo. Biggest thing was that I couldn't figure out how to install modules! But with some added simple sound could be a great post jam web game |
| Apr 20 08:40:04 | 3m 56s | Life of the Party | ♥ 1 | realy like the switching gears mechanic, could build a whole game around it for sure. I have a 5 for humor purely for the art of the party guy |
| Apr 20 08:48:17 | 8m 13s | In A Game Wherein | ♥ 1 | one of my favorites so far! |
| Apr 20 08:53:29 | 5m 12s | Coronary Flypass | ♥ 2 | a bit hard but fun! |
| Apr 20 08:57:54 | 4m 25s | Summer Camp Soup | ♥ 1 | one of the funnier entries for sure, mechanic was also surprisingly fun |
| Apr 20 09:14:51 | 16m 57s | Wonder | ♥ 1 | polished, awesome, what more can we all say. |
| Apr 20 09:24:42 | 9m 51s | Bouncy Battlegrounds | ♥ 2 | great mechanics, could definitely use some explanation here or on the page on exactly how the numbers work, different troops etc. |
| Apr 20 09:30:41 | 5m 59s | Memes Never Die | ♥ 2 | really love the fact that you get to make your own meme, best part. Art was also quite nice. Overall pretty polished as well |
| Apr 20 09:43:10 | 12m 29s | Grow Together | ♥ 2 | also didn't quite understand it but had fun playing with the pleasant branching mechanic |
| Apr 20 09:56:15 | 13m 05s | Ninja and Mouse | ♥ 0 | definitely one of my favorites so far. The one thing I would say is you should stop a bit quicker/have better handline |
| Apr 20 14:48:12 | 4h 51m | Rewilding: The Story of Wolfhead Valley | ♥ 1 | really intersting game, made me think about wolf survival. I'm alawys thinking of wolves strictly as predators or evil but without anything to eat they die out too, great perspective |