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Feedback comments for LD42
JonahSenzel's games and stats for all events →
| Timestamp | Since previous | Game | JonahSenzel's comment | |
|---|---|---|---|---|
| Aug 13 01:36:40 | Delivery Boi | ♥ 1 | voice acting was fun as others have commented art style is nice - digging the white outlines on characters I wanted some expansion on the main mechanic - I think it would have been more succesful if the focus was on the content of the game and not drawing the environment which you have clearly put a lot of effort into - maybe in the future start by greyboxing until you have a solid set of mechanics and then skin everything after | |
| Aug 13 01:42:08 | 5m 28s | Popcorn Mayhem | ♥ 2 | really like the vibe here - the art is great and the concept is hilarious and cute - the only thing is it really needs a bit of tweaking in terms of movement speed and jump - the second level is really really hard and I had to start over a bunch of times in general - for this type of game might be better to make it easy so that you can see the whole game on your first or second try. but for 10 hours I'm very impressed |
| Aug 13 01:51:37 | 9m 29s | Save Me A Seat | ♥ 1 | really like the keys to talk mechanic very funny and cute art style overall great game note - I think theres a bug (at least in the mac build) where you can't talk to people after failing the game once |
| Aug 13 01:58:42 | 7m 05s | Utter Space | ♥ 1 | love the way the controls are highlighted in text fun, pretty polished overall a solid take on the theme |
| Aug 13 02:32:08 | 33m 26s | Trashy Universe | ♥ 0 | very fun and cool mechanics - love the idea that missed bullets turn into more trash theme wise definitely give that feeling of claustraphobia |
| Aug 13 03:51:31 | 1h 19m | Volka | ♥ 1 | wow! this is like a case study in elegant game design - one button controls but the more you play the more you see how all the small systems interact with each other to create an engaging game. Good amount of polish on that bad boy too. Excellent job overall, would definitely pay a buck to have this on my phone |
| Aug 13 03:59:43 | 8m 12s | Le Parking | ♥ 1 | nice little game - charming and funny, gameplay mechanics are solid and a good bit of fun, love the cutscenes as well, great job! |
| Aug 13 23:28:10 | 19h 28m | Security Run | ♥ 1 | like the shotgun model - door opening could definitely use polish |
| Aug 14 11:02:45 | 11h 34m | Balls Deep In Lava | ♥ 2 | like the explosion animation and the homemade sfx, why does the sword make enemies explode? |
| Aug 14 11:04:41 | 1m 56s | LD42 - GraveWorld | ♥ 1 | graphics are awesome - would have loved to have some sound and maybe some more in depth mechanics |
| Aug 14 11:09:28 | 4m 47s | TrackBlasters | ♥ 1 | awesome game, great graphics and an intersting idea for gameplay - wish the stage start/end was clearer |
| Aug 14 11:11:47 | 2m 19s | Bag Packer | ♥ 0 | love the art style - objective could be clearer |
| Aug 14 20:48:25 | 9h 36m | Pineapple Run | ♥ 1 | cool intuitive mechanic and a fun play on theme - would love to see this with art stylized to fit the pineapple guy |
| Aug 17 00:53:47 | 52h 05m | Cluttered Mind | ♥ 1 | amazing art! puzzles were a little confusing at times - had to watch a walkthrough above (but I'm also terrible at puzzle games) - really cool overall |
| Aug 17 00:58:09 | 4m 22s | House of Dog | ♥ 1 | super super cute - love the dog animations, would love some cost listing for the materials - also really enjoyed the flavor text |
| Aug 17 01:06:54 | 8m 45s | Party Simulator | ♥ 1 | overall the dialogue was funny and the art style was great - one big issue here though is that your game mechanics and the 'meta' outside goals of the player are conflicting. In the game you're trying to click as fast as possible through the dialogue (at least I think that's what you're meant to do) so if the player plays the game well then they won't actually get to read any of it which is probably what they want to do - the game punishes the player for reading dialogue. Just a little thing to keep in mind, otherwise a charming little idea |
| Aug 17 01:16:52 | 9m 58s | I Saw Him Today | ♥ 1 | for a jam I found this a surprisingly mature and multi faceted take on suicide and youth. Loved the art style as well. The only thing is I feel this really would have had the same effect if it had just been a comic, the fact that it was a game didn't play a factor in the experience. would love to see an interactive branching story game from you with this same superb style though! |
| Aug 17 01:22:01 | 5m 09s | Never run out of SPACE: a ZIP folders journey | ♥ 1 | great graphics, first level is too hard though! also wish there was some music. Also really enjoyed the overall text/style |
| Aug 17 01:28:21 | 6m 20s | Infinity Search | ♥ 0 | like the art style but just really really hard! |
| Aug 17 01:37:58 | 9m 37s | EVOLUTION | ♥ 1 | graphics obviously incredible, audio could use a little TLC but you're clearly primarily an artist so that's totally fine. would have liked to see a tiny bit more depth/clicker style mechanics but overall theme and mood are very strong |
| Aug 17 01:45:54 | 7m 56s | A Way Out | ♥ 1 | really truly fun! |
| Aug 17 02:05:49 | 19m 55s | There is Never Enough Space!!! | ♥ 1 | awesome! could use a longer time on the puzzle though! |