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Feedback comments for LD45
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| Timestamp | Since previous | Game | MusicBlox's comment | |
|---|---|---|---|---|
| Oct 6 21:44:13 | TinyBeat | ♥ 1 | Well dang, this is a nice lil music game you got here. I find my self just lost in the game after a while when the notes come down fast and frequently. Love the animated pixel background, and almost everything about the game. The slow down notes are probably there to help, but they almost feel abrupt in the way it slows the game down and it makes continuing the game harder than it would have been without for me, but loved the game otherwise. | |
| Oct 6 22:29:32 | 45m 19s | Ludum Dare 45: v0.0.1 (Working Title) | ♥ 1 | Ok, I see what you are going for with this game. Extremely simple and can be quite entertaining if you can split your attention in far too many ways to be reasonable. I liked it, but the game has a number of issues, such as game items spawning off of their screen and platformer guy having some really strange collision. Oh, and where does the game end? The game has a lot of appeal early on but theres only so much I can personally get of clicking a button and multitasking 4 microgames. It was a great idea, and given more time (you only had day two, so this was a bit more impressive for the time you had) it can probably flourish into something great. |
| Oct 6 22:44:50 | 15m 18s | Nothing Does Matter | ♥ 1 | Well, i guess nothing does matter. Interesting spin on the theme, you literally start the game with nothing. Very interesting puzzles as well, some of these are really clever. And also Sooo mannyyy levels. How did you have the time to make all of these? Loved it. Great job! |
| Oct 6 22:57:39 | 12m 49s | Ludum Dare Simulator | ♥ 4 | Well this is a fun lil card game. Feels familiar somehow... What's with the random 5th card that switches between two different cards? Its pretty fun to look at all of the cards and just randomly decide "What will make a decent looking game", but then you publish your game and its trash so you try again and eventually you get better and you make better games. Its satisfying to play. I like it. |
| Oct 6 23:04:21 | 6m 42s | SNEN - Start with Nothing, End with Nothing | ♥ 1 | Interesting box pushing puzzle game, I can't see the theme too much in it because you are just pushing boxes and grabbing lightbulbs. Where does the name "Start with nothing, End with Nothing" come from? Its fun, but might have been better with a different theme. |
| Oct 6 23:15:02 | 10m 41s | Float | ♥ 1 | Very floaty, the name makes perfect sense. Its a fun quick game if you want to try to accumulate as much stuff from nothing in two minutes. Perfect if you don't have a lot of time but want to challenge yourself, because 500 is very difficult. |
| Oct 6 23:25:45 | 10m 43s | Nothing Wars | ♥ 1 | Strange bug where only enemy tanks spawn from cities despite capturing them, but its quite a fun game when it works. Would love to see this concept expanaded upon into a full game, because this game is just great. |
| Oct 6 23:36:27 | 10m 42s | J'Accuse! | ♥ 1 | Not my Tim Tams! This game is just ridiculous fun. Frantically running around the black square and listening to people randomly shouting what the perpetrator was wearing. A tooltip for the accuse button could have been nice, but the game is brilliant the way it is right now. |
| Oct 6 23:41:47 | 5m 20s | Blobby | ♥ 0 | I feel like the game is a little unfairly difficult. The shots move a bit too slow and the tree trunk rng really doesn't like you. It takes a bit to actually start the game because you get something that you can eat, but once you start the game gets pretty good. |
| Oct 6 23:54:36 | 12m 49s | Alchemy Jam | ♥ 0 | Love this game. It feels great just playing. Philosopher's stone feels a little too difficult to get, ive been able to optimize the game down to getting it at 6 hours left, but at that point theres no point in having it. Very fun game though. |
| Oct 7 00:01:35 | 6m 59s | Stickman Get Stuff | ♥ 1 | LOL. This game is beautiful. Perfect ending. Just great. |
| Oct 7 00:14:31 | 12m 56s | Singularity | ♥ 1 | This game feels more like an experience than a game. It is as simple of a platformer as you say it is, but its topped with a beautiful aesthetic and it became something of its own. Gameplay wise, theres not a lot to the game, but at least theres plenty of levels and its eye candy throughout. |
| Oct 7 00:26:58 | 12m 27s | Egg Farm | ♥ 1 | Ooh, a bullet hell. I loved the way you naturally made the game progress. Farm food but it might make the game harder, and if you make the game harder you progress. The question mark helped a lot, otherwise the game would have been really hard to pick up. |
| Oct 7 00:36:38 | 9m 40s | Start 95 | ♥ 1 | Fairly simple game. I enjoyed how you got slower the more stuff you had, and the pun you made the game around. Not much to say, you just made a game where you collect falling stuff and avoid falling stuff. Good job though. |
| Oct 7 00:48:18 | 11m 40s | Shape Invaders | ♥ 1 | It seems like you already know about enemies spawning on you, but is there supposed to be duplicate upgrades at the same time? You game is a fun shoot em up, but there are a bit of bugs here and there that subtract from the experience. |
| Oct 7 00:54:36 | 6m 18s | No Bullet Hell | ♥ 1 | Game very short. I understand you only get 48 hours but still. At least the concept was very interesting. If you continue after the Ludum dare, Id love to see what this turns into. |
| Oct 7 01:04:30 | 9m 54s | Dispel The Nyxion | ♥ 1 | I love the style you gave to this game. Its a lot of work trying to clear out the place, and I guess you start with nothing in the sense that you are trying to make nothing happen and there is first everything. Great job with this game. |
| Oct 7 01:36:08 | 31m 38s | Ex Nihilo | ♥ 0 | Your game is absolutely mesmerizing. Its easy to lose track of time just trying to make an enormous black hole or trying to make a solar system only to make a pool table of stars. I love it. |
| Oct 7 02:10:08 | 34m 00s | Nothing On Frontlines | ♥ 2 | Ok, interesting game, but the building are very very hard to actually build for whatever reason. Are they colliding with your footprints? Oh, and the boss guy somehow clipped his way on top the thing im supposed to defend and he got very hard to hit. Without its bugs, good game, but with them, slightly less good game. Good job though. |
| Oct 7 02:25:34 | 15m 26s | Exit Nothing | ♥ 1 | I like what you were doing with your play on the theme. Game was ok, not too special other than it's concept. You can pretty much bruteforce the levels though because you can jump up any slope that's under 90 degrees, including basically 90 degrees. |
| Oct 7 02:29:44 | 4m 10s | sheol | ♥ 1 | This game looks really really good. I love that soundtrack too. I think theres a bug though because instead of wall-jumping off of the one block wall in the starting room, i clip through it preventing me from progressing any further in the game. Its a shame, because the first level was lots of fun. |
| Oct 7 02:40:43 | 10m 59s | Hadron | ♥ 3 | Projectiles are way too small to have fun with the shooting mechanics in this game. Its a great looking game and a great concept, but the difficulty due to the enormous scale and high speed of everything overshadows it. |
| Oct 7 02:45:52 | 5m 09s | WEAVE-SNATCHING SIMULATOR | ♥ 1 | For a first game ever, not bad. You could probably make the second level a little bit more open because the ceiling tends to block any jump you could try to make, but not bad. |
| Oct 7 02:58:29 | 12m 37s | Appeasing the Quadopus | ♥ 1 | 10/10 Voice acting. Pretty nice boss rush with a story. Donut could be a little bit more clear how to hit, and controls seem to be a little bit buggy what with getting random 4x jumps. Overall looks like you had fun making this and it seems to bleed into the game. |
| Oct 7 03:08:30 | 10m 01s | Ad Infinitum | ♥ 1 | Feels like a classic we never got. Id love to see where this game evolves but it also seems to go on forever. Oh, and should mention that it seems the faster you go the less you cover. Like the game lots. |