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Feedback comments for LD44
Tudvari's games and stats for all events →
| Timestamp | Since previous | Game | Tudvari's comment | |
|---|---|---|---|---|
| Apr 29 13:22:09 | Memorandum | ♥ 1 | Regarding the art, everything is relativily so simplistic, yet so good. The monochrome art, the plot, and the music fits perfectly together. I enjoyed the gameplay, nice little puzzles there 🙂 Sadly I could unveil only 2 endings, because even if I could reach halfway without errors (which was harder and harder because I got more and more impatient 😆), there was a level (the one where you are "facing" only one "aiming castle" at the beginning) where I always got stuck for a second at the edge of a block, and the aiming castle got me 😕 Of course it's not impossible, but after each retry it took more and more time to get to that level, and after 5 tries, I gave up. Anyways, nice work, as always! 🙂 | |
| Apr 29 13:37:29 | 15m 20s | Anemia | ♥ 1 | A bit more polish and more depth would look well on this game. The main concept is good, but it's lacking depth a bit. Keep it up! 🙂 |
| Apr 29 16:43:14 | 3h 05m | Life Business | ♥ 1 | I played through maybe 10 times, but always went bankrupt after 7 weeks 😕 It needs some balancing, and some mechanic to counterweight the randomness. I liked the music, it resembled an Age of Empires tune 😄 Well, I will go against the other guys, and I say that if sticking to the theme is a this big stretch, you should have just let the theme go. The game would have looked better in a fully economic theme. 🙂 I liked that minimalistic art style, the popups, the ui panels, and the indicators as well. 👍 Summary: Could have received a bit more depth, balancing, and should have just let the theme go. Keep it up! |
| Apr 29 16:58:23 | 15m 09s | A Burning Rabbit Experiment | ♥ 2 | Liked the art style and also the mechanics have lots of depth, and have lots of potential for even more depth. And controls are well implemented! I'm a bit sad that there isn't any music 😕 Also maybe the game is not for me, but controlling multiple bunnies at the same time was a bit hard for me 😄 Keep it up! |
| Apr 29 17:15:57 | 17m 34s | The Current Sea | ♥ 1 | Cool little idea, enjoyed exploring this universe, and the atmosphere is really good: the art and the music really fit the main concept. 👍 👍 My only problem was that there are **no checkpoints**. Because even if for the first time a puzzle is really interesting, and it's worth to... for example: turn around 20 times... it gets a bit frusrating at second because there is no "I solved it!" feeling after. I recommend continuing this game, keep it up! 🙂 |
| Apr 29 17:56:52 | 40m 55s | Heart Miner | ♥ 2 | I really liked that background music, and the fact that I can rapidly traverse through the mines 😄 And also... I dig... digging. |
| Apr 29 18:12:11 | 15m 19s | Idle Idol | ♥ 0 | Nice music, nice art style, so nice aesthetics overall! 🙂 Sadly I'm not a big fan of clicker games. 😕 |
| Apr 29 18:31:59 | 19m 48s | Microtransaction Mages | ♥ 4 | Holy moly.... This hit me big time... And sadly there are people who are literally living this kind of life. They are working just to keep on playing a game which is just an addictive nothing, without any content, fun, creativity, or anything... Ruining their lives. And also if you've managed to upgrade your mage... (of course) your enemies will be stronger as well. Just to keep you playing for ever for ever for ever. What a great satire. 10/10. I hope this wins #1 in Mood and Theme at least, so this topic will gain more attention. And aesthetics are nice as well, switching between a grey, monotone (well it could be otherwise, as the texts tell the player, but he chooses to play instead) real life, and the upbeat, sweet world of the game... Nicely put together game! Again: how horrifyingly great satire. |
| Apr 29 19:19:49 | 47m 50s | Chess Adventure | ♥ 1 | I really like the sprites, and the concept is auto chess is close to me since Warcraft III times 🙂 Sadly I couldn't beat the game. |
| Apr 29 19:40:59 | 21m 10s | Ente | ♥ 0 | I really liked the art style, and the atmosphere, I think great games could be accomplished using this monochrome style. But the other parts were a bit... lacking something. |
| Apr 29 20:01:17 | 20m 18s | 9 Lives | ♥ 0 | Nice looking graphics, they are really nice. The physics are a bit clunky. But once you got used to it, they are fine. They are a bit weird for a cat. And next time get a cat for voice-over, it would have been much bettter 😄 Good work! |
| Apr 29 20:08:04 | 6m 47s | STR!PES | ♥ 1 | Nice aesthetics, and I totally forgot that there were leaderboards even in pc games 🙂 Nostalgic. Always good to see some procedural art! |
| Apr 29 20:20:33 | 12m 29s | Blood Pressure | ♥ 1 | Beautiful aesthetics 😃 Spreading blood while also coloring walls around you with the blood of you foes 😄 Nice concept, mechanics have good feels to them. Wonder what else could be done with it. 🙂 |
| Apr 29 20:30:57 | 10m 24s | Crossroads | ♥ 1 | Gave me a bit of an adrenalin rush. I had to decide abour the upgrades quickly, then I had to shoot even quicker 🙂 Nice graphics as well. |
| Apr 29 20:44:47 | 13m 50s | Undercave | ♥ 1 | **Great ambience**, reminded me of my first days of **Minecraft**, when everything seemed so **dangerous, strange, and unwelcoming**. Those **narrow**, hard to go through passages set the mood as well. I enjoyed **squeezing through** 😄 The hunger system could have been a bit more forgiving, for example **slower to decrease**. 🙂 I don't know about others, but personally I would have enjoyed it better in a **slower pace**. But the hunger system didn't let me 😄 |
| Apr 29 20:57:52 | 13m 05s | LiveOn | ♥ 1 | The link is broken 😕 |
| Apr 29 21:52:21 | 54m 29s | Borrowed time | ♥ 1 | @deathbysnail that made me woah as well :) |
| Apr 29 22:18:10 | 25m 49s | A Heart of Gold | ♥ 1 | Astonishing art style! It's sad that there aren't any music or sound effect, it would fit well with these combat mechanics. |
| Apr 29 22:21:18 | 3m 08s | payblood | ♥ 1 | So simple yet so fun 🙂 Solid entry, all around decent! |
| Apr 30 06:54:55 | 8h 33m | Lost In the Dungeon | ♥ 2 | Needed a bit practice for kiting, but fun to play. And I like the low poly art style. Maybe a bit too cartoonish for me 🙂 |
| Apr 30 08:31:47 | 1h 36m | UNCURSE | ♥ 0 | Interesting little game, I like the art, the music and the whole atmosphere. I wondered where it will conclude, and wasn't disappointed. Nice entry! |
| Apr 30 11:21:53 | 2h 50m | Bakemono | ♥ 1 | I'm a bit picky with the entries, but this one is an exceptional one! 🙂 - Both the **visuals** and the **sounds effects** are very **"rewarding"**, so much fun to collect souls, shoot arrows, etc (and the impact effect is great). - **Nice upgrade system**, it was very enjoyable to shoot aimlessly bouncy multi-arrows in the enemy's direction. And **responsive controls**. - It took me a while to realise that **charging my arrows** didn't make them stronger xd (or it's just really uneffective compared to spamming it) I would happily have a chargeable arrow besides my multi-arrows, so I could be more effective at single target situations) - Fun little mechanic that you have to balance **farming little minions for health**, and **killing the bigger monsters**. Is my assumption wrong that if I don't kill the bigger monsters in the room first, the little ones keep spawning endlessly? **Great entry! ** Off topic: The main menu music mesmerized me, and couldn't remember what song it reminded me. Then I found it: it's like a mix of some greek folk music and Bobby Vinton's Mr. Lonely. |
| Apr 30 11:39:48 | 17m 55s | STUPID BEAST! | ♥ 1 | The edge tiles are unreachable, and the potions sometimes spawn there 😕 (and sometimes even outside of the map) Nice art style, it was fun for a few minutes, but it needs a bit more depth. Keep it up! 🙂 |
| Apr 30 12:23:12 | 43m 24s | BloedBad | ♥ 2 | Love the art style of the environment, maybe the main character was a bit "out-of-world". Liked the mechanics, they are well implemented, responsive. Blood related mechanics were cool and fitting 🙂 Nice entry! |
| Apr 30 21:05:10 | 8h 41m | Bloodmoon Season | ♥ 1 | Nice atmosphere, reminds of me of an early 2000s survival horror game, but can't remember its name. |
| May 1 16:56:56 | 19h 51m | Heart of the Grove | ♥ 0 | One of the exceptional LD games, which I actually played through. And I survived 13 winters 😄 Definitely worth giving it more depth. Like the concept and thetake on the tower defense genre. The art style is really fitting as well. You should take this further. Keep it up man, very good idea! Ps.: the effect following my cursor sometimes covered a lot of my screen, and it was a bit annoying 😆 |
| May 1 17:14:31 | 17m 35s | Heart Sacrifice | ♥ 0 | I dig the art style, and the mechanics are pretty good and responsive. The enemies are good but more variety would have been great. 😃 And also the heart pickup's hitbox could have been a bit bigger 🙂 And a real ending would have been nice, even if it's just a text. Btw it crashed for me when I wanted to enlarge the window, so I had to play with low screen, and sometimes there were issues as well. Nice entry! |
| May 2 17:25:00 | 24h 10m | Loot Goblin | ♥ 2 | Nice pixel art, the loot goblin reminds me of an Argonian 😄 |