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josefnpat

Feedback comments for LD44

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TimestampSince previousGamejosefnpat's comment
Apr 30 20:23:26 The Poor Rebellion ♥ 1 Interesting game! I really like the voiceovers, they're fun, but i'm not sure I entirely understand what I'm doing in the game, unless it's to just "glorify peasants" and not let them touch me, lol. Fun game, I got to 40!
Apr 30 23:02:54 2h 39m Kicky Blimp ♥ 1 Nice job! I really like how cohesive this is. The tutorials were a nice touch, but without knowing the iconography, I didn't really know what it mean. Great game!
Apr 30 23:11:56 9m 02s Transaction Packed ♥ 0 This is a neat game - I wasn't able to get very far, I wish it ramped up so that I could start with learning and then move on to challenge. Regardless, a lot of thought and effort went into this, what a cool game! Nice job!
Apr 30 23:17:01 5m 05s What do YOU want? ♥ 3 Wow, the art for this is fantastic. I'm super psyched this was made with love, great job! I figured out I need to click the items, but I'm not sure what I was doing with them. I found I could click colors and get that color in my "tank" - but I wasn't exactly sure what I was doing, other than that. I tried to follow the tutorial, but there was a lot to it. Regardless, great job!
May 1 18:28:49 19h 11m Stranger Coins ♥ 3 Hahaha, that was very fun. Very well executed. Nice job!
May 1 18:32:02 3m 13s Piggy Bank ♥ 1 Simple and to the point - very nice! I wish there was some music and sfx to go along with it, but it definitely captured the essence of the theme!
May 1 20:59:33 2h 27m Path of Redemption ♥ 3 As usual, a really solid entry! Fantastic work - I loved playing all the levels and they felt fun and rewarding. I wish there was an end scene of some sort - I feel like cutting right to the credits sort of left that feeling flat right after the last boss. Regardless, amazing! Great job!
May 1 21:05:00 5m 27s Courtyard Madness ♥ 1 I really like the idea here - stave off a demon invasion with laser guns. I wish that there was more to the upgrades instead of just upgrading stats - having different weapon types with different advantages and different graphics would have made this way more fun. I would also have lowered the sfx and added music, but it sounds like you made the sfx yourself, so that's a plus one. I also found the dragon, but couldn't kill him. Nice job!
May 1 22:29:35 1h 24m Harvester ♥ 1 Very cute - I like where this was going, just wish there was more! Also, this is one of the rare moments where I would have liked to have pressed left and right at the same time to achieve the same thing as pushing forward. Nice game!
May 2 00:42:49 2h 13m D E A T H S G R A S P ♥ 4 I was really impressed - for such a basic game, the polish that went into this was amazing. I really enjoyed swinging my mouse around to see the paralaxing. Really really moody - love it. Sidenote: at first I thought the shadows on the father's eyes were crazy cool sunglasses. Very cool. Great job!
May 2 00:46:50 4m 01s Arrow of Light ♥ 2 This really reminded me of cave story. Although simple, the mechanics were really cool. It's a tough game, so maybe some lead in would be nice (e.g. why do the first enemies 1. float and 2. deal 5 damage). It takes a while to get used to the x/c control scheme. Nice job!
May 2 02:23:35 1h 36m Broker ♥ 3 This is neat, but at the end I just bought everything. Spreading your assets = safe I guess? Regardless, Love the retro feel of the Oggle II. Felt like a clicker, and I like clickers. Make more clickers. Well done!
May 2 03:56:43 1h 33m Mr. Bank's Journey ♥ 1 Super cool sheep - as usual the art is cute and the mechanics are fantastic! Gotta up your SFX game <3 Great job!
May 2 04:40:03 43m 20s Killbi ♥ 0 This is really cool. After I figured out the mechanics (E = health, shoot = coins) the game was pretty cool. Really needs some rockin' music. Nice job!
May 2 05:06:13 26m 10s God All Smitey ♥ 1 Very cute - this definitely needed some more playtesting, but regardless I got past the first hump. Pro strats: float as high and to the right as you can, only coming down when your charge is ready. Be sure to get ~600-700 every round. You'll have a dozen restarts at the beginning, but once you get the first scepter, it's a lot easier. I enjoyed the art and music. Nice game!
May 2 05:10:10 3m 57s Ludum Meta ♥ 1 Interesting - I see where you were trying to go with this, but I don't understand what assigning and unassigning hours to the "gamedev" is really doing, from the gameplay mechanic. I really love the art though! I want a cozy gamedev corner like that. Good job!
May 2 05:14:52 4m 42s Flip Me Off! ♥ 3 Very nice game! I wish I was more skilled at platforms to have enough patience to finish this. This could do with three or four more "easy levels" so I could really get into it. Maybe checkpoints? I love the art and music, great job!
May 2 05:21:49 6m 57s Rising Dawn - First Blood: It's Brunchtime ♥ 1 What a neat game. I really liked all the things I could naturally learn while playing - a lot of great UX feedback. Nice job! I wish that the new dangers would have been spread out more so I'd have a chance to learn them all, and deal with them one at a time before having to deal with all of them at once. Nice job!
May 2 05:30:21 8m 32s dunkin' dogoos ♥ 1 Ok, that was really awesome! I didn't entirely understand when I was under rain, but I was able to push ahead! The graphics, gameplay and level were amazing! The music was so so so bad. Really awful. Like so bad. I really liked how it was one level with checkpoints. That gave the game a really fluid momentum! Nice job!
May 2 19:27:36 13h 57m The passion of a peasant ♥ 0 Nice job on the mechanics! I enjoyed the narrative as well. Nice job!
May 2 19:31:27 3m 51s PROFIT ♥ 4 This was a neat game - I like the mechanics. The music is superb by the way. Good job!
May 3 03:37:49 8h 06m Mr Moneybag ♥ 1 This was cleanly designed and addictive! I wish I knew what my max coins were at some points Great job!
May 3 18:36:29 14h 58m Highway To Hell ♥ 0 I have huge Slay the Spire vibes here. I like where this is going. To add more strategy, see if you can add ways so you know what the enemies next move is so choosing cards has more of a choice. The biggest choice I had was how to get up to five actions. Other than that, the game ended up crashing on the second to last level, but regardless I had a good time! Nice job!
May 4 02:32:44 7h 56m Super Scooter Fraud ♥ 0 This was really funny. I feel like with more time, this could have really been polished into a gem. I wish the game was a bit more clear on how to 1) not get hurt and 2) get more insurance money. Great music, great concept, great job!
May 4 02:48:08 15m 24s Bloodslinger ♥ 1 This is simplistic yet fun - perhaps more levels with more bad guys would have rounded out the game. Really nice job - all that's missing is some fun western music! Great job!
May 4 06:23:25 3h 35m The dangerous life of an indie dev ♥ 1 I love how there's so much content in the game, I just wish there were more mechanics. Nice job!
May 5 00:35:35 18h 12m Charger ♥ 0 For such a short time, this is actually rather comprehensive. Sound, music, graphics, mechanics, menu, polish. Not only is this polished, but the assets fit well together. While the subject is simple, it's a really great invaders clone! Great job!
May 7 19:50:41 67h 15m Idle Idol ♥ 1 Very polished, and the mechanics are fantastic. I just wish there was a better win condition than "get 1,000" cultists after I had filled the map with blue tier buildings. Regardless, polished, clean and fun! Great job!