quagga 2019-04-30 10:03
Great result for 26 hours!
Foon → Ludum Dare Explorer → LD44 → Charger
By craftlord
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 467 | 2.74 | 47 | |
| Fun | 410 | 2.75 | 46 | |
| Innovation | 505 | 1.67 | 45 | |
| Theme | 506 | 1.38 | 41 | |
| Graphics | 322 | 3.11 | 46 | |
| Audio | 217 | 3.08 | 45 | |
| Humor | 409 | 1.53 | 32 | |
| Mood | 419 | 2.56 | 41 |
Great result for 26 hours!
Not bad, the difficulty curve is much more accessible than what we did with our shmup. I like the different sounds based on the firing type. Was a little basic, but not bad for 26 hours!
Very nice for the time! Big fan of the graphics!
Good attempt for 26 hours!
That's great! Why not just allow the player to hold down the shoot button? My finger got tired after a while of rapidly pressing it.
Hey Great Game for 26h. I hope next time you would be able to dev the whole time. Music is great, graphismes too. Juste i don't get where is the theme x) Congrats
I like the music, the soundeffects are a bit too high perhaps for me, which makes me not want to shoot lol
I love it !
It's a really good game, the shots hitting shot thing is nice. SFX are cool and visuals too. But i don't see it as a good fit to the theme though. Good job in the overall!
You did well in 26h :clap: I like the graphics and love the music/sounds. A slightly faster ship and some bonuses would have been cool.
The game is not very original but feels well rounded and quite polished for the amount of time you got. Congrats for it. I don't see the theme anywhere, but that was not mandatory anyways. Keep it up.
Great job!
Pretty well polished . I don't really see the theme. I thought the fact that you could shoot the lasers to cancel them out, though my lasers were a bit too thin to make that practical.
I managed to get 7640! Nice shooter. Graphics and sounds are very polished.
Good job for 26 hours, music was good, it's a shame the game could be easily cheesed by hanging to the sides but 26 hours is 26 hours so well done
I felt like I was in space
It was good, the movement felt smooth, the buttons felt like the reacted to the cursor, and there is a good variety of enemies. It could have benefited from a higher amount of speed, as the gameplay I felt was a bit slow paced. I find it hard to link this to the theme of the jam, so it is not connected enough i feel in that area. It still fun to play either way, and right now I am just trying to give you ideas how to make this game even better. Keep it going!
Nice polished game. It is a little slow-paced for me but it clearly highlights how much work is left to do for my own shooter. Good job!
Nice work for the time frame! Doesn't really fit with the theme but sound and graphics are really good. Nice one!
Nice one, I like the art and music.
Really great progress for 26 hours! Really solid graphics and music. My favourite touch is probably the enemy healthbars. I liked that you could shoot enemy projectiles, too!
Well done, I miss a little the inclusion to the topic. Unfortunately, it gets boring very quickly, especially because the appearance pattern is not very different. However, it is a great implementation. Congratulations.
For such a short time, this is actually rather comprehensive. Sound, music, graphics, mechanics, menu, polish. Not only is this polished, but the assets fit well together. While the subject is simple, it's a really great invaders clone!
Great job!
Good result ;) Graphics sounds and music are pretty good :) There is a lack of feedback when we are hit/hit enemy.
And to bad there is no theme related stuff.
It's a nice game for 26h, good job !
Thanks for submitting your game for me to play on my livestream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/421756423?t=46m09s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
This is a nice little space shooter game. I liked particularly liked the enemy spawn configurations. As others have said, a little bit feedback would be good.
Overall: Cool - reminds me of old arcade games but with more modern graphics.
Fun: It's pretty fun - you got the foundation of the gameplay right. I just wish there was more variety. Specifically, more different waves - they very quickly repeat themselves. Another option to increase variety would be pick-ups: health regen, or gun upgrades or something. (I also found it slightly offputting how the enemies sometimes "jumped" into position after flying into view.)
Innovation: The gameplay is standard but I think that's what you were going for.
Theme: It seems that there is no relevance to the theme?
Graphics: Good graphics! (_very_ minor complaint: it's too hard to see my own health bar)
Audio: Good shooting sound effects. No enemy death sound effects? I wish the music was much longer (what there is sounds good).
Humor: N/A?
Mood: Good. The graphics, the audio and the gameplay go well together.