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Feedback comments for LD44
HPMNK's games and stats for all events →
| Timestamp | Since previous | Game | HPMNK's comment | |
|---|---|---|---|---|
| May 1 23:27:45 | Lifeforms In Space | ♥ 2 | Really interesting game, loved the combat mechanic, will blend real time and turned-based events (the cooldown system is pretty neat : D). The mood is really well done, graphics, music and sound-design fits perfectly well together. The idea for the tutorial is pretty fun, but i don't think it work that well for a strategy games, as it needs more information than a simple platformer or shooter game. But i appreciated it anyway | |
| May 1 23:31:26 | 3m 41s | Ashes | ♥ 1 | The idea is interesting. Had to play on windows build, as the OpenGl was super laggy for me (around 5 fps :x but i guess it's not easy when it's 3D). I think your can push this concept further as i think extinguishing fire awake some sort of "game design lenses" on me. A whole game designed around that can feel really amazing, so nice find : D |
| May 1 23:39:39 | 8m 13s | Beyond the Slot | ♥ 3 | The introduction is hilarious hahaha :') I liked the movement mechanics and felt like the combat system was a bit too laggy, but the mood works great, and i like the idea of using a vendor machine as a source of inspiration for level design. Good job, i'll take a look at your other games : ) |
| May 1 23:45:28 | 5m 49s | BraveBelly (Thiccboy hurdle jump sim) no download required | ♥ 1 | Screenshot_1.png Pretty funny game :D I loved the moods, the graphics are really lovely ! It's simple but everything work well together :3 Well done for this efficient runner |
| May 1 23:52:37 | 7m 09s | Mr. Mage and the Bag of Coins | ♥ 1 | Loved the graphic and the music loop, which add a lot to the global mood : ) The idea of managing your chest while going though the level is interesting and can lead to very good game design situations : ) Couldn't go through the spikes zone, but felt like shooting and "flow" of the game was quite nice ! |
| May 2 00:49:09 | 56m 32s | Bakemono | ♥ 1 | My favorite entry so far, the gameplay feel so smooth. One kind of game i will replay after the jam, it's really hugely fun ! Make it a full game : D Graphics are mood are amazing too, i gave it a 5/5 |
| May 2 02:13:12 | 1h 24m | Deep Space Prospector | ♥ 0 | Nice game ! Pretty amazed by the content, the run is quite long to do : D I like games like that, were you start with little stats, and get more and more powerfull. The more you're into the game, the more you want to play : D Mood is also nice, feels like alone in outer space ^_^ |
| May 2 02:37:10 | 23m 58s | Yodin Defense | ♥ 1 | The mood is really amazing, i loved the graphics, the feedback, and the whole atmosphere. I love to see my city spreading and killing more and more things : D I also liked the infinite dezoom, which permit you to appreciate the combat in larger scales : 3 Great job, could definitely become a full game, with a complete upgrade system, and some more ennemies. The base-building mechanic is quite novative too : ) |
| May 2 02:41:01 | 3m 51s | Worked to Death | ♥ 1 | Didn't manage to get the game working on my computer, we'll definitely take a look if there is an update, because it looks great : ) |
| May 2 02:48:42 | 7m 41s | Vital Operations | ♥ 2 | Hahahahaha i laughed when i saw my character running with blood, without arm and brain x) The theme is well respected and the animation are really smooth. Liked the little 8bit/16bit feeling on the music :) The idea can be interesting but it need more incentive to give the player the will to do this over and over again, like some upgrade system or anything, but for a game jam it's really nice : ) |
| May 2 03:23:51 | 35m 09s | Hammed Robbery | ♥ 1 | Loved the intro :D The catchlines and the humor in this game is hilarious. Loved the piggy sound design on dialog, and the whole atmosphere Actually the idea of getting more detectable with the coins you get is really interesting : D I would imagine a game like that with a scoring / speedrun incentive Great job : D |
| May 2 03:31:01 | 7m 10s | Lifelust | ♥ 3 | The GFX are purely amazing, really fan of this pixel art style : o Music is really nice too, especially liked the shop one The game mechanics are pretty simple but the global mood make it work well. I loved how juicy feels the upgrade when looking at the store : D I think this game would be more amazing if there were "short level bounds". I think the player can manage waves in a tiny space, but anyway great job. The overall game is solid to think of a post jam release, with some more combat mechanics : ) |
| May 2 03:34:45 | 3m 44s | Flash Dash Dungeon | ♥ 1 | The idea is really interesting, having your lifebar being a timer. The idea can definitely fit a full game, it can be very juicy. I like the feel it gives to the player, to be always in a hurry :D Impressed it's a compo : o |
| May 2 03:47:49 | 13m 04s | MEGATOID | ♥ 1 | Screenshot_2.png nice work for a compo : D Of course you can't have time to get huge graphics and feedback, but you did good ennemies, with nice bullet hell pattern. I was surprised when i saw the laser one, seems like you put a lot of effort into making the more content you can : ) Well done, i'll be nice on rating, according to your submission as a solo : ) |
| May 4 02:05:46 | 46h 17m | Calienows | ♥ 3 | I really loved the idea of that game, the potential is huge for a nice VS game : D Couldn't try it with a friend, as i was alone tryin it, but felt like it can be really funny with an opponent I love how you put effort on feedback (capacity full feedback is nice, and the input to rotate the ship is cool when you just going to point A to B. I would recommend adding some sort of Speed Boost to add some struggle between players , and i also felt little colliders were a bit frustrating. I think the ship should be able to cross little environment props, and still not be able to avoid trees and big rocks : ) |
| May 4 02:11:54 | 6m 08s | bird food | ♥ 1 | Wow ! Pretty surprised by the concept, in a very good way. I think it's the first game like that i see, which blend Snake and Puzzle mechanics. The guillotine is a huge add, and make the game fit the theme very well :) Really good job, i think you can try to do a full game with that, for a smartphone build :D The game is a bit hard, as i think delay between each move is a bit fast |
| May 4 02:22:37 | 10m 43s | Flow | ♥ 1 | The idea is very good. The game is quite hard at start, the time you understand how to manage the range of your 'attractor", but the technology is very satisfying to watch, and the concept can lead to amazing gameplay I think the game is a bit too difficult at begin, making it quite frustrating until you can manage more hp and go faster, but the more you play, the more fun you get : D Well done |
| May 4 02:27:48 | 5m 11s | Trade Droplets | ♥ 1 | As a first jam, i will be gentle, as it's normal to have something simple, especially if you are alone. The idea of a puzzle game like that, with narrative design and humor is a good, but to give the player the incentive to play more, it should have more background on the characters conversations, to create some mood :) Texts from the king are a bit too fast too, had to replay 2 times to read the message fully ^^ Well done for a first jam, i'll be nice in ratings, considering it's your first jam |
| May 4 02:33:53 | 6m 05s | Samurai Zombie Girl | ♥ 0 | The amount of upgrades is pretty impressive for a game jam ! Getting stronger and stronger is always a nice lense in game design, so it felt nice, even if start feel a bit slow to me. Graphics and feedback are really ok for a jam, and this is quite a long playthrought, well done : ) |
| May 4 02:41:13 | 7m 20s | TREASURE ROOM | ♥ 1 | I liked the mood of that game. For a first jam it's pretty impressive !! Graphics and Music works really fine, and gameplay is smooth. Felt like the game was a bit too easy as you can hit while going backward (even if mages make the game harder) I like the FTIE too at the beginning of the game ! Very efficient way to learn the game fast :D |
| May 4 02:53:46 | 12m 33s | Fateshift | ♥ 0 | One of my favorite from the ludum dare so far. At first i thought it was going to be some sort of Cookie Clicker, but actually it's a new refreshing gameplay. The counter mechanic is really well done and feel super good to the player, and feedbacks are neat too : D Awesome entry, you should push it to a real game ! |
| May 4 02:56:53 | 3m 07s | The Day Of The Chosen | ♥ 1 | Interesting entry, a text based game is always quite a challenge to maintain the player in it. The style was quite nice, as it was short and efficient. I definitely think a game like this need some sort of sound design to put some more depths into the story :) Nice entry |
| May 4 03:03:02 | 6m 09s | TimeForYourSouls | ♥ 1 | Really nice game for a jam, it's pretty ingenious :D Loved the reverse effect, which give some insanity to the mood of the game. The little intro is funny too, even if you play square, i like to have some humor, to feel the developper spirit ^^ The gameplay is really efficient too and can lead to a full game, with more levels, so maybe go further in post-jam : D The black square mechanic is also well done, and you did a wonderfull level design around it ! |
| May 4 03:08:24 | 5m 22s | Speedrun Your Life | ♥ 1 | Pretty nice graphics, i like the animations. I think the game is a bit too hard for me i guess x) i can go far by taking all the clocks i can see, but i'm taking like 3 hits per seconds x) For a runner like that, i guess player should have something really fast (and a big axe seems quite heavy for that pacing ^^), but it's a nice try to mix runner and combat mechanics : ) |
| May 4 03:15:22 | 6m 58s | The Bounty Hunter | ♥ 1 | My gosh ! Reading your comments , i was expecting to live something peacefull and experimental, using voice control. Instead i was in hell for my 20 minute playthrought but it was hilarious (especially with my french accent which doesn't help). Pretty singular entry in that ludum dare, i like the idea of having real time ennemies, while you yelling at your microphone to get away, it's so stressfull :') Impressed by the technology too, recognizing specific words is something ! Well done |