Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → quicklyer
Feedback comments for LD42
quicklyer's games and stats for all events →
| Timestamp | Since previous | Game | quicklyer's comment | |
|---|---|---|---|---|
| Aug 13 00:05:16 | Anatomically Drunk | ♥ 1 | Laughed out loud playing it. Loved the animation. The screen shake and limited controls were a great fit for the drunken theme. | |
| Aug 13 13:45:55 | 13h 40m | Stack Overflow | ♥ 0 | Nicely done! Fun little game. I liked the drop shadow effect on the visuals. Only suggestion I can think of is having the controls displayed matching arrow key layout for quicker reference (up above left/down/right). Really liked the concept. |
| Aug 13 14:11:37 | 25m 42s | ReMind LD-42 | ♥ 1 | I'm big on narrative games, touching if a little heavy, very thoughtful. Maybe something like selecting 1 of 3 options would have spiced up the gameplay a little, but I think I get that wasn't really the point of the game. Liked it, hope to see more! |
| Aug 13 15:48:56 | 1h 37m | Judgement | ♥ 1 | Unique concept, feels like it could be really fun if developed out further. Good stuff! |
| Aug 13 16:17:29 | 28m 33s | Disk Allocation: Typing Spectacular | ♥ 1 | Had ton of fun with this one. Really liked everything from the design to the art to the music. Great job. |
| Aug 13 16:52:25 | 34m 56s | Path of Excess: Hoarder vs Horde | ♥ 0 | Nicely done as usual quill, pretty impressive scope for 48 hours! Really addictive and a lot of fun to play. |
| Aug 13 17:08:57 | 16m 32s | The Angry Talking Goblin | ♥ 1 | Enjoyable little loot game, nice work! Made me smile and chuckle a few times. I kept playing after maxing out my gear, kind of wish it went on forever somehow. |
| Aug 13 19:29:06 | 2h 20m | MASTER OF POWER (vs jealous villagers) | ♥ 0 | Pretty addictive once you get the hang of it. I really like the title screen art and how the villagers look (they also kind of look like they are dancing along with the music which is great). |
| Aug 13 19:54:59 | 25m 53s | Ouch! | ♥ 0 | That title screen music is hypnotic in a creepy weird 70s sci-fi kind of way. I really liked it. Game is fun and simple too! It's hard to catch how many points you ended with though, would be cool if it showed you your score upon death or your high score or something. Nice work! |
| Aug 13 20:29:41 | 34m 42s | Compressor | ♥ 1 | I like it! Fun little application of tetrominos. Interesting since the time pressure is still there like in Tetris, but in a different way, with usable pieces disappearing. Would have liked a "finish level" button, and randomized destination areas. Maybe something to add if you continue working on it. Good job! |
| Aug 13 21:16:08 | 46m 27s | Lien Acres | ♥ 1 | Yeah, count me in as someone who would love to see a full sim game with graphics like these. They have an almost SNES Sim City feel. Great work on this. I seemed to be able to build greenhouses for free (once I had the 300 gold) a few different times, I think that might be a bug? Maybe I'm misunderstanding something though. |
| Aug 13 22:46:52 | 1h 30m | Precious Things | ♥ 0 | Ahh my precious 8 toilets and 3 king size beds! All gone!! I knew this day was coming. Made me laugh and I ended up replaying it a bunch more times than I was expecting. Kind of like a reverse Angry Birds (if you'll pardon the comparison). Nice work! |
| Aug 13 22:52:53 | 6m 01s | High Castle | ♥ 1 | Wow, really impressed by this. Striking intro, cool atmosphere, great music, and surprisingly deep mechanics without being overly complex. Definitely on my short list of compo games to go back and play more of. |
| Aug 14 00:22:44 | 1h 29m | Password Camp | ♥ 1 | Welp, no way I can be objective about this one. Even as a kid I knew it was bad but I _loved_ the Friday the 13th game for whatever reason, and your homage, from the visuals to the controls to the music, is great. |
| Aug 14 01:32:00 | 1h 09m | Put What Where? | ♥ 1 | Oh god. A micro managing nightmare. I loved it. The gameplay and sense of stress & urgency probably fits the theme better than any game I've played so far. Perfect title for the game too. |
| Aug 14 02:15:20 | 43m 20s | [ARK_DRIVE] | ♥ 1 | Arguably the most important 7,945 byte video game on the internet. I'd triple the rating for creativity on this entry if I could. Here's hoping my 2.5mb sexy mosquito makes the trip successfully. |
| Aug 14 19:57:10 | 17h 41m | Downscaled | ♥ 1 | Nicely done all around on this one! Excellent music too. I laughed out loud when it got to the watch phase. I was waiting for the last phase to be individual pixels on a binary clock display or something. I've got to get in on this Pico-8 business, all the Pico-8 entries I've played so far have been really really cool. |
| Aug 14 20:13:06 | 15m 56s | Running out of Space | ♥ 1 | Really liked the popup illustrations in the beginning, humorous and a great way to explain the rules. Bonus points for implementing two different interpretations of the theme. Good stuff! |
| Aug 14 20:54:39 | 41m 33s | Stop the Darkness | ♥ 1 | Really unique idea aided by charming pixel graphics, really liked this one. I'd rather not say how much time I spent building up the world postgame. Then I realized the world is randomized. Oh no. Probably going to be playing this many more times. |
| Aug 14 21:12:24 | 17m 45s | Plastic Patch Cleanup | ♥ 1 | Something really satisfying about sweeping through dense pockets of the plastic debris and picking up hundreds of pieces in a stretch. Enjoyed it, nicely done! |
| Aug 15 00:01:27 | 2h 49m | Hoarding Hank | ♥ 0 | Nice work on this. Funny idea nicely fleshed out. I kind of liked the tank controls since it adds to the humor of the manic stress of trying to organize your mess. Didn't realize you could grab on my first attempt! Talk about game changers. |
| Aug 15 19:59:16 | 19h 57m | Pathcloser | ♥ 1 | Really creative idea! Some real difficult puzzles too. Nice work on this. Only suggestion I can think of would be slightly faster movement to make retries quicker. Or maybe a rewind mechanic? Not sure if that would nerf the difficulty too much though. Anyway great job! |
| Aug 15 20:45:15 | 45m 59s | Interstellar Stupidity | ♥ 1 | Wow, great work! The frantic shooting was a lot of fun. Really impressed considering all the limitations you imposed, that CGA color palette brought me back. I also appreciate that the game ran flawlessly on my crappy Windows laptop even when a 100 sprites were coming at me. Lots of pretty simple 2D entries tend to bring this thing to its knees. |
| Aug 15 22:35:30 | 1h 50m | Endless Game | ♥ 1 | Wow, definitely one of the compo standouts for me. Incredibly well done. |
| Aug 16 18:01:44 | 19h 26m | GRANDMA KNIGHT | ♥ 1 | Really sweet story, actually choked me up a little by the end. Very memorable. Liked the music a lot too. Great work guys. |
| Aug 16 21:17:54 | 3h 16m | Space Opera | ♥ 3 | Really creative way to apply the theme to a music sequencer. Give me more levels and I will play this game for hours. I kind of wish you could see the potential note placement as the current beat moves along, but I'm a filthy casual. Loved everything about this from the clean visuals to the soothing audio, excellent work! |
| Aug 17 21:39:00 | 24h 21m | Backspace Bouken | ♥ 1 | Great work guys, really enjoyed the game. I was actually tossing around the idea of doing a grid-based dungeon crawler for this event since I just replayed some classics. I'll have to peek at your code and see what approaches you took. I'd be interested to read a post-mortem if you guys write one. |
| Aug 18 04:16:04 | 6h 37m | Crowded Dungeon | ♥ 1 | Bummer about all the work that got canned. I liked the creativity & writing, and I want my ticket for Chapter 2. I particularly liked the fake beard / pretending to be a dwarf moment with the option to just plainly say "I'm not a dwarf." Reminds me of a part from an old adventure game that I remember thinking was pretty funny: https://i.imgur.com/w0Zbtyw.gif |
| Aug 24 00:29:51 | 140h 13m | The Game Collector | ♥ 2 | Hah, played _way_ more than I expected. Something about the mostly-flat nature of the consoles makes it really fun, and I had to know how far the music evolved. Fullscreen on the HTML5 version would have been a plus, but not a big deal. Great stuff guys! edit- BOOM 1,611. No idea how I managed that: https://i.imgur.com/AkJJzqs.png |
| Aug 26 23:06:41 | 70h 36m | Brain's little symbiont | ♥ 0 | As a long time appendix supporter I think this game was amazing. Certainly made me laugh. Top marks for humor and creativity. |
| Aug 28 18:33:51 | 43h 27m | Snake advanced | ♥ 1 | _Love_ snake clones. The closing in walls twist added more depth than I would have thought -- racing head on towards a wall in hopes to get the piece and reset the walls before you find yourself cut off and tangled up. The catchy music was a good fit too. Might have been fun to have the player's speed increase as the game went along. No real issues with the controls, felt natural after a few turns. Had fun with it! |
| Aug 28 19:08:09 | 34m 18s | Johnny's Flipbook Space Adventure | ♥ 1 | Impressed to see this was a compo! Unique art style, charming backstory & sfx, and the additions to the basic gameplay fit the theme really well. Can't think of a single suggestion. I found it a little difficult too but I've always sucked at Asteroids. Seems like it's meant to be played in short sessions anyway. Very nice work. |
| Aug 30 03:01:29 | 31h 53m | CapyBarbra: A New Brow | ♥ 1 | A nice spin on the usual capybara eating eyebrows formula we've seen so many times. Kinda creeped me out a little but left a big dumb grin on my face. Also really liked the music, especially the title screen music. Great work man. |
| Aug 31 15:35:38 | 36h 34m | Petris | ♥ 0 | Cute little tetris clone. The # of lines speedup is missing but otherwise a pretty solid recreation. Nice to be able to jump into the occasional game and already know how to play. Would've liked to have seen more tie in with the theme though, there's probably lots of fun additional ways to incorporate running out of space into tetris. Didn't prevent me from playing for like 25 minutes though! |
| Aug 31 16:52:27 | 1h 16m | Scrap Field | ♥ 1 | Wow, can't believe this is a compo! Both the gameplay and the visuals were really great. I liked the black & white look a lot. That along with the overall quietness gave me a "caught in a bad dream" vibe that I _love_ in games. Really great job! |
| Sep 1 23:02:11 | 30h 09m | Claustro | ♥ 0 | Yeah man, the music along with the black on purple colors and alien looking sprites really gave the game a great eerie mood. Liked it a lot. For some reason my first thought was that this was taking place through a microscope lens, but that can't be right (simple abstract games tend to make tiny brain work overtime on unnecessary details). Anyway I also liked the idle short squat animation of the character and how most of the sprites looked and animated in general. Nicely done. |
| Sep 2 00:27:47 | 1h 25m | NO MORE ROOM IN HELL | ♥ 1 | Really liked the humorous and candid dialog. The good feedback on the shooting made the retries to get to 200 a lot of fun. And oh baby was that reward for 200 burnt souls worth it! Oddly kind of looked like a relative of mine... |
| Sep 2 00:51:36 | 23m 49s | Bityville | ♥ 1 | I really (really) like the minimalistic visuals along with the friendly difficulty of the game. Makes for more of a sandbox style "cultivate this garden how you want to" type of game. Throw in some more gameplay hooks or objectives and I could see myself playing this a whole lot. |
| Sep 2 02:02:56 | 1h 11m | CLAUSTRO | ♥ 1 | The number of compos I'm really impressed by grows by one. _Really_ liked the visual style, the mood, the little touches like the words typing themselves out as you place them, the in-game representation of everything (title screen, high scores, etc), I could go on. Really liked it. But as a spoilsport party pooper cheater hacker I noticed that the word pool is kind of small -- so if you were to just place unique words as you got them, and place duplicate words fully over the same existing word, you've got a loophole to keep playing forever? But then again, given the dark tone, do I want to keep placing these words? Do I want a high score, or a low one? Arrgh see now I'm all conflicted! You did this Blinkenlights. |
| Sep 2 21:30:29 | 19h 27m | Plug And Shoot | ♥ 2 | Really fun and creative! Great application of the theme. Tower defense games usually kind of bore me but the hectic nature and the upgrade system had me hooked. I must have played for half an hour today. Great job guys. |
| Sep 3 01:51:25 | 4h 20m | Evercloud | ♥ 1 | Yeah the mood was fantastic, the overall affect of the game reminded me a little of Milkmaid of the Milky Way. Loved every minute of it. Plus it led me to your other games and now I'm a follower for life. |
| Sep 4 17:52:47 | 40h 01m | Disaster at Starbase 7 | ♥ 1 | Got heavy Blaster Master vibes from this game, brought me back. The music loop was a nice fit, and the growing corruption telling you where you need to go along with the shooting recharge rate being nicely balanced all made for really enjoyable game. Nice work! |